It's been a long time since my last Night Widow, so I could use some advice. The goal with this build is to be incarnate softcapped, regular game softcapped to as low a level as possible, to skip hasten, and just generally destroy everything in my path. Tough is in the build only to open up Weave and will not be on my tray. Combat jumping and Weave are only really needed for I-trials, which is why I left them so late.
Fof Incarnate abilities, I'm going with Musculature Core, Reactive Radial, Rebirth Radial, Warworks Lore (Char is a praetorian who is infiltrating Arachnos), and probably Void Judgement since I'll be in melee all the time anyway and I haven't tried it yet.
My main concern is the lack of self healing. Rebirth will help with that, as will (Im hoping) the Panacea proc. Other than those though It looks like I'll just be toting around a tray full of greens.
Level 50 Natural Arachnos Widow Primary Power Set: Night Widow Training Secondary Power Set: Widow Teamwork Power Pool: Flight Power Pool: Leadership Power Pool: Leaping Power Pool: Fighting
Hey there folks.
It's been a long time since my last Night Widow, so I could use some advice. The goal with this build is to be incarnate softcapped, regular game softcapped to as low a level as possible, to skip hasten, and just generally destroy everything in my path. Tough is in the build only to open up Weave and will not be on my tray. Combat jumping and Weave are only really needed for I-trials, which is why I left them so late.
Fof Incarnate abilities, I'm going with Musculature Core, Reactive Radial, Rebirth Radial, Warworks Lore (Char is a praetorian who is infiltrating Arachnos), and probably Void Judgement since I'll be in melee all the time anyway and I haven't tried it yet.
My main concern is the lack of self healing. Rebirth will help with that, as will (Im hoping) the Panacea proc. Other than those though It looks like I'll just be toting around a tray full of greens.
Any comments or advice would be appreciated.
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
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Level 50 Natural Arachnos Widow
Primary Power Set: Night Widow Training
Secondary Power Set: Widow Teamwork
Power Pool: Flight
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Fighting
Villain Profile:
Level 1: Mental Blast -- Apoc-Dmg/EndRdx(A), Apoc-Dmg/Rchg(3), Apoc-Acc/Dmg/Rchg(3), Apoc-Acc/Rchg(5), Apoc-Dam%(5)
Level 1: Combat Training: Defensive -- LkGmblr-Rchg+(A), LkGmblr-Def(7), LkGmblr-Def/Rchg(7), Ksmt-ToHit+(42)
Level 2: Strike -- C'ngImp-Acc/Dmg(A), C'ngImp-Acc/Dmg/EndRdx(9), C'ngImp-Dmg/Rchg(9), C'ngImp-Acc/Dmg/Rchg(11), C'ngImp-Dmg/EndRdx/Rchg(11), Mako-Acc/Dmg/EndRdx/Rchg(46)
Level 4: Tactical Training: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(13), LkGmblr-Def/EndRdx(13)
Level 6: Fly -- Zephyr-ResKB(A), Zephyr-Travel(45), Zephyr-Travel/EndRdx(45)
Level 8: Follow Up -- C'ngImp-Acc/Dmg(A), C'ngImp-Acc/Dmg/EndRdx(15), C'ngImp-Dmg/Rchg(15), C'ngImp-Acc/Dmg/Rchg(17), C'ngImp-Dmg/EndRdx/Rchg(17), Mako-Acc/Dmg/EndRdx/Rchg(19)
Level 10: Indomitable Will -- GA-3defTpProc(A), S'fstPrt-ResDam/Def+(19)
Level 12: Spin -- FotG-ResDeb%(A), Armgdn-Dam%(21), Armgdn-Dmg/EndRdx(21), Armgdn-Dmg/Rchg(25), Armgdn-Acc/Dmg/Rchg(25), Armgdn-Acc/Rchg(27)
Level 14: Lunge -- C'ngImp-Acc/Dmg(A), C'ngImp-Acc/Dmg/EndRdx(31), C'ngImp-Dmg/EndRdx/Rchg(31), C'ngImp-Dmg/Rchg(31), C'ngImp-Acc/Dmg/Rchg(33), Mako-Dmg/Rchg(33)
Level 16: Tactical Training: Assault -- EndRdx-I(A)
Level 18: Slash -- C'ngImp-Acc/Dmg(A), C'ngImp-Acc/Dmg/EndRdx(33), C'ngImp-Dmg/Rchg(34), C'ngImp-Dmg/EndRdx/Rchg(34), C'ngImp-Acc/Dmg/Rchg(34), Mako-Dmg/Rchg(36)
Level 20: Mask Presence -- LkGmblr-Rchg+(A), LkGmblr-Def(42), LkGmblr-Def/EndRdx(43)
Level 22: Foresight -- LkGmblr-Rchg+(A), LkGmblr-Def(23), LkGmblr-Def/EndRdx(23), Aegis-EndRdx/Rchg(50), Aegis-ResDam(50), Aegis-Psi/Status(50)
Level 24: Mind Link -- LkGmblr-Rchg+(A), HO:Membr(27), HO:Membr(29), HO:Membr(29)
Level 26: Eviscerate -- C'ngBlow-Dmg/Rchg(A), C'ngBlow-Acc/Dmg(36), C'ngBlow-Acc/Rchg(36), Erad-Acc/Dmg/Rchg(37), Erad-Dmg/Rchg(37), Erad-Acc/Dmg/EndRdx/Rchg(37)
Level 28: Mental Training -- Flight-I(A)
Level 30: Tactical Training: Leadership -- GSFC-Build%(A), GSFC-Rchg/EndRdx(39), GSFC-ToHit/Rchg/EndRdx(39), GSFC-ToHit/Rchg(39), GSFC-ToHit(40), GSFC-ToHit/EndRdx(40)
Level 32: Placate -- RechRdx-I(A), RechRdx-I(48), RechRdx-I(48)
Level 35: Assault -- EndRdx-I(A), EndRdx-I(48)
Level 38: Combat Jumping -- Winter-ResSlow(A)
Level 41: Tactical Training: Vengeance -- HO:Membr(A)
Level 44: Boxing -- Acc-I(A)
Level 47: Tough -- EndRdx-I(A)
Level 49: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(40), LkGmblr-Def/EndRdx(42)
Level 50: Musculature Core Paragon
Level 50: Reactive Radial Flawless Interface
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 1: Conditioning
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Flight-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(46), Panac-Heal/+End(46)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- EndMod-I(A), P'Shift-EndMod/Rchg(43), P'Shift-EndMod(43), P'Shift-End%(45)
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Set Bonus Totals: