Returning Scrapper Requesting advice


SuperBull

 

Posted

Hello Everyone
I am a returning player. I have been out for almost a year and a lot has change. I am requesting some assitance with my Kat/Inv scrapper.I have not respec this character in a couple years. I believe the last time was before i9 came out. This is the first time, Ive use Mids. Im trying to take advantage of IOs to get this character to its full potential and make this toon i20 compliant seeing that the Fitness pool is now inherent.
As far as budget goes, I don’t think I will be able to afford Purples at the moment but everything else is within reach. Years ago, Focus Accuracy was a must have for me but Im not sure if it is till as hot now with the different set bonuses. Please critique my build and advise.
Thanks in Advance.


Hero Plan by Mids' Hero Designer 1.942
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SuperBull: Level 50 Magic Scrapper
Primary Power Set: Katana
Secondary Power Set: Invulnerability
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Gambler's Cut -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(11), T'Death-Dmg/EndRdx/Rchg(15), T'Death-Dam%(45)
Level 1: Resist Physical Damage -- ResDam-I(A), ResDam-I(25)
Level 2: Flashing Steel -- Sciroc-Acc/Rchg(A), Sciroc-Dmg/Rchg(5), Sciroc-Acc/Dmg/EndRdx(5), Sciroc-Dmg/EndRdx(11), Sciroc-Acc/Dmg(15), Sciroc-Dam%(45)
Level 4: Dull Pain -- Numna-Heal/EndRdx/Rchg(A), Numna-Heal/Rchg(7), Numna-Heal(7), Mrcl-Heal/Rchg(27), Mrcl-Heal/EndRdx/Rchg(46)
Level 6: Temp Invulnerability -- RctvArm-ResDam(A), RctvArm-EndRdx/Rchg(9), RctvArm-ResDam/EndRdx/Rchg(19), RctvArm-ResDam/EndRdx(42)
Level 8: Divine Avalanche -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/EndRdx/Rchg(13), KntkC'bat-Dmg/Rchg(13), LkGmblr-Def/EndRdx/Rchg(17), LkGmblr-Def(42)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(17), RechRdx-I(40)
Level 12: Resist Elements -- ResDam-I(A), ResDam-I(39)
Level 14: Super Speed -- Run-I(A)
Level 16: Unyielding -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(36), RctvArm-ResDam/EndRdx/Rchg(40), RctvArm-ResDam(46), S'fstPrt-ResDam/Def+(46)
Level 18: The Lotus Drops -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(21), Sciroc-Dmg/Rchg(23), Sciroc-Acc/Dmg/EndRdx(34), Sciroc-Dam%(40), Sciroc-Acc/Rchg(42)
Level 20: Build Up -- AdjTgt-EndRdx/Rchg(A), AdjTgt-ToHit(23), AdjTgt-ToHit/Rchg(34), AdjTgt-Rchg(37)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(25), RctvArm-ResDam/EndRdx/Rchg(36), RctvArm-ResDam/Rchg(43)
Level 26: Soaring Dragon -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(27), T'Death-Dmg/Rchg(29), T'Death-Acc/Dmg/EndRdx(29), T'Death-Dam%(31), T'Death-Dmg/EndRdx/Rchg(37)
Level 28: Invincibility -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(31), LkGmblr-Def/EndRdx/Rchg(36), LkGmblr-Def/Rchg(37)
Level 30: Combat Jumping -- HO:Cyto(A), HO:Cyto(48)
Level 32: Golden Dragonfly -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(33), Sciroc-Dmg/Rchg(33), Sciroc-Acc/Dmg/EndRdx(33), Sciroc-Dam%(39), Sciroc-Acc/Rchg(39)
Level 35: Tough Hide -- DefBuff-I(A), DefBuff-I(43)
Level 38: Resist Energies -- ImpArm-ResDam(A), ImpArm-ResDam/Rchg(43), ImpArm-ResDam/EndRdx(48)
Level 41: Super Jump -- Jump-I(A)
Level 44: Focused Accuracy -- Rec'dRet-ToHit/Rchg(A), HO:Cyto(45), Rec'dRet-ToHit(50)
Level 47: Physical Perfection -- RgnTis-Regen+(A), Mrcl-Rcvry+(48)
Level 49: Conserve Power -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Heal-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Heal(A), Mrcl-Heal/EndRdx(21), Mrcl-Heal/EndRdx/Rchg(34)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- Efficacy-EndMod/Acc(A), Efficacy-EndMod(19), P'Shift-End%(31)



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Posted

I'm not Invulnerability expert, but it looks like a lot of powers could be slotted better.

Some general tips for selecting sets: Stop on either a defense or recharge set bonus. Other bonuses are useful, but don't make as significant of an impact to most builds as those two. Recharge is useful to get you to perma-Hasten and run the top attack chain. Defense set bonuses should match the type of bonus your power set gives, if it is positional or typed. For example, a Touch of Death set adds more positional defense than typed and should be avoided on this build.

A Luck of the Gambler: Global Recharge IO should be in every defense power you can put one in until you have 5 of them. They give the most recharge bonus per slot and are a key component to obtaining enough recharge to run the top attack chains.

Invulnerability is a typed defense set. This means you should not aim for positional defense set bonuses. Scirocco's Dervish is not a good set for the AoE defense, and the psionic defense just isn't needed. Obliteration gives 5% recharge bonus for 5 slots, or you can use Eradication for the Energy defense. Touch of Death is another set that should be removed from this build.

Adjusted Targeting would be ok to use in Build Up if you took it to 5 slots. At 4 slots, you don't get useful set bonuses. Two Rectified Reticles and recharge IOs would be fine.

Combat Jumping does not need Hami-Os or endurance reduction. A LOTG global recharge and defense IO would be better.

The psionic defense from Impervium Armor is not useful because you don't have a significant amount of it. Stick with Reactive Armor sets for your resistance toggles.

Weave is a must-have for almost every build. Invulnerability is a defense based set, not resistance-based. You gain more mitigation from getting high defense than you do from your resistance. Why did you take Tough but not Weave?

In Mids', under the effects and maths tab of the settings window, you can set the base to-hit to 39% to see what your chance to hit a +4 enemy will be. Basically, you don't need Focused Accuracy to reach 95% chance to hit.

Conserve Power is not very useful, either. There are plenty of endurance management options available though incarnate powers. Conserve Power is just not reliable due to the long downtime. I would take either Focused Accuracy or Conserve Power as a mule power to get to Physical Perfection. Focused Accuracy can hold 2 Rectified Reticles for the set bonus.


 

Posted

Thanks for your advice. I will revise the build. I will probably drop conserve power and add weave in its place.