Help on my build


A Man In Black

 

Posted

Hi all been working on my dark/elec brute just got him to 50 so i have just started to IO him out this is my build any help or improvement would help gonna be using him for trials,tfs,solo also farm every now and then thx allVillain Plan by Mids' Villain Designer 1.93
http://www.cohplanner.com/
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Doc freebird: Level 50 Mutation Brute
Primary Power Set: Dark Melee
Secondary Power Set: Electric Armor
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Pyre Mastery
Villain Profile:
Level 1: Smite

  • (A) Mocking Beratement - Taunt
  • (3) Mocking Beratement - Taunt/Recharge
  • (3) Mocking Beratement - Taunt/Recharge/Range
  • (5) Mocking Beratement - Accuracy/Recharge
  • (29) Mocking Beratement - Taunt/Range
  • (29) Mocking Beratement - Recharge
Level 1: Charged Armor
  • (A) Reactive Armor - Resistance/Endurance
  • (5) Reactive Armor - Resistance/Recharge
  • (7) Reactive Armor - Endurance/Recharge
  • (7) Reactive Armor - Resistance/Endurance/Recharge
Level 2: Lightning Field
  • (A) Multi Strike - Accuracy/Damage
  • (9) Multi Strike - Damage/Endurance
  • (9) Multi Strike - Damage/Recharge
  • (11) Multi Strike - Accuracy/Endurance
  • (11) Multi Strike - Damage/Endurance/Recharge
  • (13) Multi Strike - Accuracy/Damage/Endurance
Level 4: Conductive Shield
  • (A) Reactive Armor - Resistance/Endurance
  • (13) Reactive Armor - Resistance
  • (15) Reactive Armor - Endurance/Recharge
  • (15) Reactive Armor - Resistance/Endurance/Recharge
Level 6: Hasten
  • (A) Recharge Reduction IO
  • (17) Recharge Reduction IO
  • (17) Recharge Reduction IO
Level 8: Siphon Life
  • (A) Kinetic Combat - Accuracy/Damage
  • (19) Kinetic Combat - Damage/Endurance
  • (19) Kinetic Combat - Damage/Recharge
  • (21) Kinetic Combat - Damage/Endurance/Recharge
Level 10: Static Shield
  • (A) Steadfast Protection - Resistance/+Def 3%
Level 12: Combat Jumping
  • (A) Luck of the Gambler - Defense/Endurance
  • (25) Luck of the Gambler - Defense/Endurance/Recharge
  • (25) Luck of the Gambler - Defense
  • (27) Luck of the Gambler - Recharge Speed
Level 14: Super Jump
  • (A) Unbounded Leap - +Stealth
Level 16: Grounded
  • (A) Reactive Armor - Resistance/Endurance
  • (21) Reactive Armor - Resistance/Recharge
  • (23) Reactive Armor - Resistance/Endurance/Recharge
  • (23) Reactive Armor - Resistance
Level 18: Dark Consumption
  • (A) Mocking Beratement - Taunt
  • (27) Mocking Beratement - Taunt/Recharge
  • (31) Mocking Beratement - Taunt/Recharge/Range
  • (31) Mocking Beratement - Accuracy/Recharge
  • (31) Mocking Beratement - Taunt/Range
  • (33) Mocking Beratement - Recharge
Level 20: Lightning Reflexes
  • (A) Run Speed IO
Level 22: Boxing
  • (A) Kinetic Combat - Accuracy/Damage
  • (33) Kinetic Combat - Damage/Endurance
  • (33) Kinetic Combat - Damage/Recharge
  • (34) Kinetic Combat - Damage/Endurance/Recharge
Level 24: Tough
  • (A) Aegis - Resistance/Endurance
  • (34) Aegis - Resistance/Endurance/Recharge
  • (34) Aegis - Resistance
Level 26: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (36) Luck of the Gambler - Defense
  • (36) Luck of the Gambler - Defense/Endurance
Level 28: Energize
  • (A) Doctored Wounds - Recharge
  • (36) Doctored Wounds - Heal
  • (37) Doctored Wounds - Heal/Endurance/Recharge
  • (37) Doctored Wounds - Heal/Recharge
  • (37) Doctored Wounds - Heal/Endurance
Level 30: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
  • (50) Luck of the Gambler - Defense/Endurance
Level 32: Soul Drain
  • (A) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (40) Obliteration - Accuracy/Recharge
  • (40) Obliteration - Damage
  • (43) Obliteration - Damage/Recharge
  • (43) Obliteration - Accuracy/Damage/Recharge
  • (43) Obliteration - Chance for Smashing Damage
Level 35: Power Sink
  • (A) Energy Manipulator - EndMod
  • (50) Energy Manipulator - EndMod/Recharge
Level 38: Tactics
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (46) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (46) Gaussian's Synchronized Fire-Control - Recharge/Endurance
Level 41: Char
  • (A) Basilisk's Gaze - Accuracy/Hold
  • (42) Basilisk's Gaze - Accuracy/Recharge
  • (42) Basilisk's Gaze - Recharge/Hold
  • (42) Basilisk's Gaze - Endurance/Recharge/Hold
Level 44: Fire Blast
  • (A) Decimation - Accuracy/Damage
  • (45) Decimation - Damage/Endurance
  • (45) Decimation - Damage/Recharge
  • (45) Decimation - Accuracy/Endurance/Recharge
  • (46) Decimation - Accuracy/Damage/Recharge
Level 47: Fire Ball
  • (A) Positron's Blast - Accuracy/Damage
  • (48) Positron's Blast - Damage/Endurance
  • (48) Positron's Blast - Damage/Recharge
  • (48) Positron's Blast - Damage/Range
  • (50) Positron's Blast - Accuracy/Damage/Endurance
Level 49: Vengeance
  • (A) Luck of the Gambler - Recharge Speed
------------
Level 1: Brawl
  • (A) Empty
Level 1: Fury
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
Level 2: Swift
  • (A) Empty
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (39) Miracle - +Recovery
Level 2: Hurdle
  • (A) Empty
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End


 

Posted

Post a data block and use the short export.

This has kind of random slotting; I'm not sure what your goals are. Are you going for softcapped defenses? High recharge? You don't have softcapped SL, nor do you have the proper attacks for a high-end attack chain, so I don't know what you were going for.

Don't neglect enhancement values when you're going for set bonuses. Smite isn't slotted for damage and Siphon Life isn't slotted for healing (or much accuracy); while Mocking Beratement and Kinetic Combat have nice set bonuses, set bonuses won't make up for poorly slotted attacks.

Are you married to Pyre Mastery? Mu or Soul Mastery would give you a good ranged attack and a good AOE for only two power picks.

Here's a start on something a bit more practical. Softcapped S/L defense, properly slotted attacks, and (I believe) enough recharge to run MG > Smite > Gloom > SL > Smite as an attack chain while Hasten's up. It's a bit pricier, since it uses five Kinetic Combat sets, but I removed an Oblit and a Basilisk's set, so that should help somewhat. Dark Consumption could be replaced with Taunt if you wanted, too.

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