FF/Electric build (aka you couldn't hit us even if you DID have endurance!)


Mind_Games

 

Posted

As you can see, this is my old FF/Electric blast bubbledrainfendtroller, dusted off in preparation for Issue 20.5. And as you might have guessed from the bizarre adjective I made up to describe him, I play him a bit oddly- sapping as best I'm able once the bubbles are in place, shoving things to where I want them to be with Force Bubble, and picking off the more annoying enemies with my pair of holds.

With this build, I've managed to crank him up to 60% ranged defense, which as far as I can recall is the softcap for the incarnate content, but I'm wondering if there's any way to improve this build noticeably. I've never been very good at building for defense, and I'm afraid it shows :/

Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!

Wall of Knight: Level 50 Technology Defender
Primary Power Set: Force Field
Secondary Power Set: Electrical Blast
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Medicine
Ancillary Pool: Electricity Mastery

Hero Profile:
Level 1: Deflection Shield -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(3), RedFtn-EndRdx/Rchg(3), RedFtn-Def/EndRdx/Rchg(5), RedFtn-Def(5), RedFtn-EndRdx(7)
Level 1: Charged Bolts -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/Rchg(33), Thundr-Acc/Dmg/EndRdx(33), Thundr-Dmg/EndRdx/Rchg(34), Thundr-Dmg/Rchg(34), Thundr-Dmg/EndRdx(34)
Level 2: Lightning Bolt -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/Rchg(29), Thundr-Acc/Dmg/EndRdx(31), Thundr-Dmg/EndRdx/Rchg(31), Thundr-Dmg/EndRdx(31), Thundr-Dmg/Rchg(33)
Level 4: Ball Lightning -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(7), P'Shift-Acc/Rchg(21), P'Shift-EndMod/Acc(27), Posi-Dmg/Rchg(27), Posi-Dam%(29)
Level 6: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(40), Zephyr-ResKB(46)
Level 8: Insulation Shield -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(9), RedFtn-EndRdx/Rchg(9), RedFtn-Def/EndRdx/Rchg(11), RedFtn-Def(11), RedFtn-EndRdx(13)
Level 10: Short Circuit -- P'Shift-EndMod(A), P'Shift-End%(25), P'Shift-EndMod/Rchg(36), P'Shift-Acc/Rchg(36), P'Shift-EndMod/Acc(36), P'Shift-EndMod/Acc/Rchg(37)
Level 12: Dispersion Bubble -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(13), RedFtn-EndRdx/Rchg(15), RedFtn-Def/EndRdx/Rchg(15), RedFtn-Def(17), RedFtn-EndRdx(17)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(19)
Level 16: Personal Force Field -- LkGmblr-Rchg+(A)
Level 18: Maneuvers -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(23), LkGmblr-Def/Rchg(23)
Level 20: Boxing -- EndRdx-I(A)
Level 22: Tough -- S'fstPrt-ResDam/Def+(A)
Level 24: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(37)
Level 26: Aid Other -- Heal-I(A)
Level 28: Tesla Cage -- Lock-Acc/Hold(A), Lock-Acc/Rchg(37), Lock-Rchg/Hold(39), Lock-EndRdx/Rchg/Hold(39), Lock-Acc/EndRdx/Rchg/Hold(39), Lock-%Hold(45)
Level 30: Zapp -- Mantic-Acc/Dmg(A), Mantic-Dmg/EndRdx(43), Mantic-Acc/ActRdx/Rng(43), Mantic-Dmg/ActRdx/Rchg(43), Mantic-Dmg/EndRdx/Rchg(45)
Level 32: Force Bubble -- EndRdx-I(A)
Level 35: Aid Self -- Heal-I(A)
Level 38: Thunderous Blast -- Det'tn-Acc/Dmg/EndRdx(A), Det'tn-Dmg/EndRdx/Rng(40), Det'tn-Acc/Dmg(40), Det'tn-Dmg/Rchg(42), Det'tn-Dmg/Rng(42)
Level 41: Thunder Strike -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(42), Stpfy-Acc/EndRdx(45), Stpfy-Stun/Rng(46), Stpfy-Acc/Stun/Rchg(46), Stpfy-KB%(50)
Level 44: Charged Armor -- ResDam-I(A)
Level 47: Power Sink -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(48), P'Shift-EndMod/Acc/Rchg(48), P'Shift-Acc/Rchg(48)
Level 49: Shocking Bolt -- Lock-Acc/Hold(A), Lock-Acc/Rchg(50), Lock-Rchg/Hold(50)
Level 50: Nerve Core Paragon
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Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Vigilance
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(25)
Level 2: Stamina -- EndMod-I(A), P'Shift-End%(19), P'Shift-EndMod(21)


"A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head." Seven Habits of Highly Effective Pirates

MA Arcs: #12285, "Small Fears", #106553, "Trollbane", #12669, "How to Survive a Robot Uprising"

 

Posted

Trying your build, I am 18th. So far so good. Question though, why didnt you take hasten to help with your recharge?


 

Posted

Honestly? Because I haven't really felt any need for it on this character. He simply doesn't have a lot of long-recharge powers. The only one I wish was up more often is Power Sink, and I'm already scrambling for slots.

Mind you, I may wind up dropping Aid Self for Hasten if I wind up running incarnate content often enough to get the Rebirth Destiny power...


"A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head." Seven Habits of Highly Effective Pirates

MA Arcs: #12285, "Small Fears", #106553, "Trollbane", #12669, "How to Survive a Robot Uprising"