QoL adjustment for the Costume UI
Do you have like a 47 inch TV with 1920x1200 res as your monitor? I'm not understanding how a bunch of thumbnails would be at all clearly seen on a computer monitor, which the average desktop resolution is 1280x1024, with 1024x768 close behind (though the larger/widescreen resolutions are creeping up the list, and 800x600 is almost unheard of now).
Paragon Wiki: http://www.paragonwiki.com
City Info Terminal: http://cit.cohtitan.com
Mids Hero Designer: http://www.cohplanner.com
The pull down lists and arrow buttons that we currently have for the costume editor worked very well when we didnt have as many options as we do now...
now, it is just so tedious to go through...
I do enjoy that it applies the pieces if you hover over an item, but I think an optional grid layout would be the best option.
The grid would have thumbnails of your character with all of your other options on it as well as that particular piece applied...it would be zoomed in on the pieces with more thumbnails on the UI by default, but you could also select to have a zoomed out option with fewer (larger) thumbnails as well.
or...
even better, the zoomed in thumbnails expand when hovered over.
thoughts?