Just Hit My Respec


Adeon Hawkwood

 

Posted

So, after completely butchering a build on the way to 24 (I just wanted to try out the "cool" sounding powers) I hit my respec. Still having little idea how to build a soldier I came here looking for help. I wanted to Go the Huntsman/Bane dual build route, but I'm not quite sure how to do that. I noticed a nicely laid out Hunstman build a few posts down, but most of it seems like gibberish to me. Are there more generic builds I can look at without all the number crunching. I'll take simplicity over optimization. I plan on doing everything from TFs to PvP with this toon, but I really don't care if I'm not the best, I only care that it works for me (and even then I'm still iffy about that PvP).

TL,DR: I don't suppose there is cookie-cutter Huntsman and Bane Builds I can look at?


 

Posted

I haven't seen any but I can offer some general advice.

The main decision you'll need to make is what attack powers to use. Since you mentioned this is a Huntsman Build I suspect you'll mostly want to stick with the basic Wolf Spider gun attacks. For AoE damage this is a good choice, the Bane AoE attacks are really weak (except for Crowd Control) so you aren't missing much.

Single target attacks are where you might want to dip into the Bane powers. Taking a few heavy hitting mace attacks can be effective although the double redraw hurts there so I'd generally recommend going all one way or the other, either plan on making the mace your primary single target damage tool or don't bother.

Secondary is a lot simpler. You'll want to take the Bane Spider Armor, all three Tactical Training powers, Combat Training Defensive and Mental Training no matter what. The others are more variable, you should almost certainly skip Wolf Spider Armor and Combat Training: Defensive but the others will depend on what you feel like.


 

Posted

Quote:
Originally Posted by Adeon Hawkwood View Post
You'll want to take the Bane Spider Armor, all three Tactical Training powers, Combat Training Defensive and Mental Training no matter what. The others are more variable, you should almost certainly skip Wolf Spider Armor and Combat Training: Defensive but the others will depend on what you feel like.
Just need some clarification on what exactly you recommend skipping and taking. I'm assuming one of those powers was meant to be "Offensive."

This is mostly going to be a gun build if I can help it. The other Build I'm constructing, the Bane, will be my melee build. I was hoping to be able to swap between ranged and melee based on what I want to do, no more switching different characters. So, yes, I will avoid the Mace powers in favor of Huntsman attacks. The bane powers come later in the other build (once I get this one done), I just want to make sure I take everything I need to make this work. I'm horrible at power selection, and even worse at slotting.

Thanks for the info, I'm playing around with Mids now, and I have no idea what kind of power pools I want to work in here, it looks like I'm going to have room for some. Travel powers on a natural character are hard to write off... but I'm going to want some, especially if I try and PvP (if it even works, if not, oh well).


 

Posted

I can't help you with the Huntsman build, though I'm sure you can find a few if you just search 'Huntsman' on this forum. Here's my Bane build:

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This is a highly melee-focused build, as you can see. I really tried to make him as tough as I could manage, as I don't think the Bane ever is at risk of coming up short in the damage department. I opted out of the pets, I find myself preferring Web Cocoon, it's one of the most underrated powers in the game.


 

Posted

Quote:
Originally Posted by bmbeeman View Post
Just need some clarification on what exactly you recommend skipping and taking. I'm assuming one of those powers was meant to be "Offensive."
Yeah, that was a typo. Take CT: Defensive, skip CT: Offensive.