Kat/Invin Scrapper build for Misstress


MrWallace

 

Posted

Hi build for Misstress for her No purple PvP IO build looks ok I think but if anyone can improve on it without breaking the bank too much it would be much apreciated. Build is for general play and high end content.

Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!

Miss scrapper : Level 50 Magic Scrapper
Primary Power Set: Katana
Secondary Power Set: Invulnerability
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Gambler's Cut

  • (A) Kinetic Combat - Accuracy/Damage
  • (3) Kinetic Combat - Damage/Endurance
  • (3) Kinetic Combat - Damage/Recharge
  • (5) Kinetic Combat - Damage/Endurance/Recharge
  • (5) Achilles' Heel - Chance for Res Debuff
Level 1: Resist Physical Damage
  • (A) Steadfast Protection - Resistance/+Def 3%
  • (7) Reactive Armor - Resistance
  • (9) Reactive Armor - Resistance/Recharge
  • (11) Reactive Armor - Resistance/Endurance
  • (11) Reactive Armor - Resistance/Endurance/Recharge
Level 2: Flashing Steel
  • (A) Eradication - Accuracy/Damage/Endurance/Recharge
  • (13) Eradication - Damage
  • (13) Eradication - Damage/Recharge
  • (15) Eradication - Accuracy/Damage/Recharge
  • (15) Multi Strike - Accuracy/Damage/Endurance
Level 4: Dull Pain
  • (A) Numina's Convalescence - Heal/Recharge
  • (50) Harmonized Healing - Heal/Recharge
  • (50) Doctored Wounds - Heal/Recharge
Level 6: Combat Jumping
  • (A) Luck of the Gambler - Defense/Endurance
  • (17) Luck of the Gambler - Recharge Speed
  • (43) Luck of the Gambler - Defense
  • (48) Kismet - Accuracy +6%
Level 8: Divine Avalanche
  • (A) Kinetic Combat - Accuracy/Damage
  • (9) Kinetic Combat - Damage/Endurance
  • (17) Kinetic Combat - Damage/Recharge
  • (19) Kinetic Combat - Damage/Endurance/Recharge
  • (19) Crushing Impact - Accuracy/Damage/Endurance
Level 10: Resist Elements
  • (A) Reactive Armor - Resistance
  • (21) Reactive Armor - Resistance/Endurance
  • (21) Reactive Armor - Resistance/Recharge
  • (48) Reactive Armor - Resistance/Endurance/Recharge
Level 12: Temp Invulnerability
  • (A) Reactive Armor - Resistance/Endurance
  • (23) Reactive Armor - Resistance
  • (23) Reactive Armor - Resistance/Recharge
  • (46) Reactive Armor - Resistance/Endurance/Recharge
Level 14: Build Up
  • (A) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
Level 16: Unyielding
  • (A) Reactive Armor - Resistance/Endurance
  • (31) Reactive Armor - Resistance/Recharge
  • (40) Reactive Armor - Endurance/Recharge
  • (42) Reactive Armor - Resistance
Level 18: The Lotus Drops
  • (A) Scirocco's Dervish - Accuracy/Damage
  • (27) Scirocco's Dervish - Damage/Endurance
  • (27) Scirocco's Dervish - Damage/Recharge
  • (29) Scirocco's Dervish - Accuracy/Recharge
  • (29) Scirocco's Dervish - Accuracy/Damage/Endurance
Level 20: Boxing
  • (A) Kinetic Combat - Accuracy/Damage
  • (43) Kinetic Combat - Damage/Endurance
  • (43) Kinetic Combat - Damage/Recharge
  • (50) Kinetic Combat - Damage/Endurance/Recharge
Level 22: Tough
  • (A) Reactive Armor - Resistance/Endurance
  • (40) Reactive Armor - Resistance/Endurance/Recharge
  • (40) Reactive Armor - Resistance/Recharge
  • (42) Reactive Armor - Resistance
Level 24: Weave
  • (A) Shield Wall - Defense
  • (39) Shield Wall - Defense/Endurance
  • (39) Shield Wall - Defense/Recharge
  • (45) Luck of the Gambler - Recharge Speed
Level 26: Soaring Dragon
  • (A) Touch of Death - Chance of Damage(Negative)
  • (34) Touch of Death - Damage/Endurance/Recharge
  • (36) Touch of Death - Accuracy/Damage
  • (37) Touch of Death - Damage/Endurance
  • (37) Touch of Death - Damage/Recharge
  • (37) Touch of Death - Accuracy/Damage/Endurance
Level 28: Invincibility
  • (A) Luck of the Gambler - Defense
  • (31) Luck of the Gambler - Defense/Endurance
  • (45) Luck of the Gambler - Recharge Speed
Level 30: Resist Energies
  • (A) Reactive Armor - Resistance/Endurance
  • (31) Reactive Armor - Resistance/Recharge
  • (42) Reactive Armor - Resistance
  • (46) Reactive Armor - Resistance/Endurance/Recharge
Level 32: Golden Dragonfly
  • (A) Obliteration - Damage
  • (33) Obliteration - Accuracy/Recharge
  • (33) Obliteration - Damage/Recharge
  • (33) Obliteration - Accuracy/Damage/Recharge
  • (34) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (34) Obliteration - Chance for Smashing Damage
Level 35: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
  • (36) Luck of the Gambler - Defense
  • (36) Luck of the Gambler - Defense/Endurance
Level 38: Tough Hide
  • (A) Luck of the Gambler - Recharge Speed
  • (39) Luck of the Gambler - Defense
Level 41: Conserve Power
  • (A) Recharge Reduction IO
Level 44: Super Jump
  • (A) Winter's Gift - Slow Resistance (20%)
Level 47: Calling the Wolf
  • (A) Perfect Zinger - Taunt/Range
Level 49: Physical Perfection
  • (A) Miracle - +Recovery
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Spiritual Core Paragon
------------
Level 1: Brawl
  • (A) Empty
Level 1: Critical Hit
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
Level 2: Swift
  • (A) Run Speed IO
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (7) Numina's Convalescence - Heal
  • (46) Numina's Convalescence - Heal/Endurance
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End
  • (45) Efficacy Adaptor - EndMod
  • (48) Efficacy Adaptor - EndMod/Recharge


Code:
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Posted

You've got 3 PvP IOs in Weave. I would get Hasten over Call of the Wolf any day.

This is what my Kat/Invuln looks like... Soft capped to Smashing/Lethal with one mob in range, and soft capped to everything else when surrounded. Not quite perma dull pain but its close.

Hero Plan by Mids' Hero Designer 1.94
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Katana
Secondary Power Set: Invulnerability
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Gambler's Cut -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(43), KntkC'bat-Dmg/Rchg(45), KntkC'bat-Dmg/EndRdx/Rchg(19), Mako-Acc/Dmg/EndRdx/Rchg(46), Achilles-ResDeb%(46)
Level 1: Resist Physical Damage -- S'fstPrt-ResDam/Def+(A), Aegis-ResDam(42), Aegis-ResDam/EndRdx(43), Aegis-ResDam/Rchg(43)
Level 2: Flashing Steel -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(3), Erad-Dmg/Rchg(3), C'ngBlow-Dmg/Rchg(15), C'ngBlow-Acc/Dmg(19), C'ngBlow-Dmg/EndRdx(25)
Level 4: Temp Invulnerability -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(5), RctvArm-ResDam(5), RctvArm-ResDam/Rchg(15)
Level 6: Build Up -- Rec'dRet-ToHit/Rchg(A), Rec'dRet-ToHit(7), RechRdx-I(7)
Level 8: Dull Pain -- Dct'dW-Heal/EndRdx(A), Dct'dW-Rchg(9), Dct'dW-Heal/Rchg(9), Dct'dW-Heal/EndRdx/Rchg(13), Dct'dW-Heal(13)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(11), RechRdx-I(11)
Level 12: Boxing -- KntkC'bat-Dmg/Rchg(A), KntkC'bat-Acc/Dmg(46), KntkC'bat-Dmg/EndRdx(50), KntkC'bat-Dmg/EndRdx/Rchg(50)
Level 14: Super Speed -- Empty(A)
Level 16: Unyielding -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(17), Aegis-ResDam/EndRdx/Rchg(17)
Level 18: The Lotus Drops -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(27), Erad-Dmg/Rchg(27), C'ngBlow-Acc/Dmg(36), C'ngBlow-Dmg/EndRdx(36), C'ngBlow-Dmg/Rchg(36)
Level 20: Tough -- RctvArm-ResDam/Rchg(A), RctvArm-ResDam/EndRdx/Rchg(21), RctvArm-ResDam/EndRdx(21), RctvArm-ResDam(25)
Level 22: Weave -- LkGmblr-Rchg+(A), HO:Enzym(23), HO:Enzym(23)
Level 24: Resist Energies -- Aegis-ResDam/Rchg(A), Aegis-ResDam/EndRdx(48), Aegis-ResDam(50)
Level 26: Soaring Dragon -- KntkC'bat-Dmg/EndRdx/Rchg(A), KntkC'bat-Acc/Dmg(37), KntkC'bat-Dmg/EndRdx(37), KntkC'bat-Dmg/Rchg(37), Mako-Acc/Dmg/EndRdx/Rchg(39), Mako-Acc/EndRdx/Rchg(39)
Level 28: Invincibility -- LkGmblr-Rchg+(A), HO:Enzym(29), HO:Enzym(29), Rec'dRet-ToHit(31), Rec'dRet-Pcptn(31)
Level 30: Maneuvers -- LkGmblr-Rchg+(A), HO:Enzym(31), HO:Enzym(34)
Level 32: Golden Dragonfly -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(33), Erad-Dmg/Rchg(33), C'ngBlow-Dmg/EndRdx(33), C'ngBlow-Acc/Dmg(34), C'ngBlow-Dmg/Rchg(34)
Level 35: Tough Hide -- LkGmblr-Rchg+(A)
Level 38: Combat Jumping -- LkGmblr-Rchg+(A)
Level 41: Focused Accuracy -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(42), EndRdx-I(42)
Level 44: Physical Perfection -- Mrcl-Rcvry+(A), P'Shift-End%(45)
Level 47: Resist Elements -- Aegis-ResDam(A), Aegis-Psi/Status(48), Aegis-ResDam/EndRdx(48)
Level 49: Assault -- EndRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(40), Numna-Heal/EndRdx(40), RgnTis-Regen+(45)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(39), P'Shift-EndMod(40)



Code:
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Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.

 

Posted

opps PvP were ment to be LoTG, but thx Pine your build is a lot better Miss will be happy.

Thanks