Mace/Willpower looking to become more uber


admiralphilip

 

Posted

Hello,

As the title says I'm looking to make my mace/willpower brute more uber. Any thoughts or suggestions on what sets I should get to accomplish this would be great. Thanks in advance and my current mids build is below. I have lots of influ so don't worry about going a little crazy with the io's and enh.

Code:
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Posted

This is actually what I would recommend.

Note that it does have incarnate abilities active.
I use a similar build on my Axe/Willpower brute, I run darkest night on bosses for obvious reasons (-18ish percent to enemy hit, with -21% to enemy damage) and when combined with RttC's debuff, you end up nearly being softcapped on defense.
Oftentimes I used to toggle on assault to get that extra bit of damage when I'm just plowing through things...
...But now that my character is an incarnate, it's become a permanent toggle, and yes. I can run it, all of my toggles, and darkest night forever with that build, while tanking Lambda spawns to destroy boxes and whatnot... ...So it is fairly effective.

Hope it's what you want!

PS: Darkest Night works well to pull mobs into killing zones.

Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Science Brute
Primary Power Set: War Mace
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Power Pool: Teleportation
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Pulverize -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), Mako-Acc/Dmg/EndRdx/Rchg(5)
Level 1: High Pain Tolerance -- S'fstPrt-ResDam/Def+(A), Numna-Heal(7), Numna-Regen/Rcvry+(7), Numna-Heal/Rchg(9), ResDam-I(9)
Level 2: Jawbreaker -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(11), Mako-Dmg/Rchg(11), Mako-Acc/EndRdx/Rchg(13), Mako-Acc/Dmg/EndRdx/Rchg(13)
Level 4: Mind Over Body -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/EndRdx/Rchg(15), TtmC'tng-ResDam(15), TtmC'tng-EndRdx(17)
Level 6: Fast Healing -- Numna-Heal/EndRdx(A), Numna-Heal(17), Numna-Heal/Rchg(19), Heal-I(19)
Level 8: Clobber -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(21), C'ngImp-Dmg/Rchg(21), C'ngImp-Acc/Dmg/Rchg(23), C'ngImp-Acc/Dmg/EndRdx(23)
Level 10: Indomitable Will -- EndRdx-I(A), EndRdx-I(25)
Level 12: Combat Jumping -- GftotA-Def/EndRdx(A), GftotA-Def(25)
Level 14: Super Jump -- Jump-I(A)
Level 16: Rise to the Challenge -- Numna-Heal/EndRdx(A), Numna-Heal/EndRdx/Rchg(37), Numna-Heal(39), DarkWD-ToHitdeb/Rchg/EndRdx(39), DarkWD-ToHitDeb/EndRdx(39), Dct'dW-Heal/EndRdx(40)
Level 18: Whirling Mace -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(36), Sciroc-Dmg/Rchg(36), Sciroc-Acc/Rchg(36), Sciroc-Acc/Dmg/EndRdx(37)
Level 20: Build Up -- GSFC-ToHit/Rchg(A), GSFC-Rchg/EndRdx(34), GSFC-ToHit/Rchg/EndRdx(34)
Level 22: Quick Recovery -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(33), P'Shift-EndMod/Acc(33), P'Shift-End%(34)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(33)
Level 26: Shatter -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(31), Oblit-%Dam(50)
Level 28: Heightened Senses -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(29), LkGmblr-Rchg+(29), EndRdx-I(31)
Level 30: Assault -- EndRdx-I(A)
Level 32: Crowd Control -- Oblit-Dmg(A), Oblit-Acc/Rchg(37), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(42), Oblit-%Dam(42)
Level 35: Resurgence -- RechRdx-I(A)
Level 38: Strength of Will -- ResDam-I(A), ResDam-I(42)
Level 41: Soul Tentacles -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(43), Enf'dOp-Acc/EndRdx(43), Enf'dOp-Immob/Rng(43)
Level 44: Darkest Night -- DarkWD-ToHitdeb/Rchg/EndRdx(A), DarkWD-ToHitDeb/EndRdx(45), DarkWD-ToHitDeb(45), DarkWD-Rchg/EndRdx(46), EndRdx-I(46)
Level 47: Gloom -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(48), Dev'n-Acc/Dmg/Rchg(48), Dev'n-Acc/Dmg/EndRdx/Rchg(48)
Level 49: Recall Friend -- IntRdx-I(A)
Level 0: High Pain Threshold
Level 0: Born In Battle
Level 50: Musculature Radial Paragon
------------
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Heal(A), Heal-I(45), Mrcl-Rcvry+(46)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), EndMod-I(50), P'Shift-End%(50)


 

Posted

Thanks for the help Arcados