Which is more survivable?


Achilles6

 

Posted

Quote:
Originally Posted by Werner View Post
As with all survivability-boosting powers, you'd use Divine Avalanche only as necessary. If your Tanker has things covered, the final build can run the top Katana DPS chain with two purple procs and both -resist procs. You'd do drastically more than 140 DPS in that case, though it'll only crack 280 with Interface. But yes, your DPS will suffer when you get aggro on the incarnate trials, because you're going to be using Divine Avalanche (and clicking other things instead of attacks).
I find that DP and IH running are usually more than enough to survive most things backed with the other clicks with out using DA. If you can run the top chain, DPS should not be of an issue. So I try to slot up IH as much as possible.... I use it often...


 

Posted

Quote:
Originally Posted by bAss_ackwards View Post
It is possible to get perma-Dull Pain for a Claws/Invulnerability Scrapper. A few other things too, such as softcapped S/L/F/C/E/N Defense, almost hardcapped S/L Resist, etc. I play a DM/Invulnerability Scrapper on the Trials and it's a blast! I've paired my Invulnerability builds with the Rebirth Destiny that gives Regeneration - that way my Invulns have capped HP, Regeneration, 45% (and up) S/L/F/C/E/N Defense, and 73.1% S/L Resist (1.9% below the hardcap). Layered damage mitigation for the win!

This is the tentative build I've got for my Claws/Invulnerability Scrapper while I'm leveling her up:
That build is impressive. And painfully expensive.