Stone Melee/Willpower
cannot open the datalink for w/e reason
could you post the data chunk as well?
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I'll look some more after there are no kids here.
Off the cuff, I would say redline HPT for teh HPs.
RttC may be better off with just a few golgis if you can use the slot elsewhere, the last few bonuses from Numis are not bad, but can be bested most likely.
Gloom roxxorz
I may be able to get you +rech and S/l def up there w/o two sets of Mocking beratement.
Though playing around with it later prob'ly lead to a more accurate assessment.
Thanks for teh data chunk
You've done a good job sticking in def. But I am concerned about your attack chain.
What is your intended attack chain? I don't think you have the rech to use only Stone Fist, Heavy Mallet, and Seismic Smash.
Switching to Stone Fist and Gloom would help here some. Stone Fist has a higher dmg/animation than Stone Mallet too.
Not found a brute combo I actually like yet but think this may be the one. Came up with the following build, as simply an all around survival, high single target dps build
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Science Brute
Primary Power Set: Stone Melee
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Stone Mallet -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(7)
Level 1: High Pain Tolerance -- Numna-Heal(A), Numna-Heal/Rchg(9), Numna-Heal/EndRdx(9)
Level 2: Mind Over Body -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(7), Aegis-ResDam/EndRdx/Rchg(13), Aegis-ResDam/Rchg(15), Aegis-Psi/Status(15)
Level 4: Heavy Mallet -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(17), KntkC'bat-Dmg/Rchg(17), KntkC'bat-Dmg/EndRdx/Rchg(19), Mako-Acc/Dmg/EndRdx/Rchg(19)
Level 6: Fast Healing -- Mrcl-Rcvry+(A), RgnTis-Regen+(23), Heal-I(23)
Level 8: Fault -- Mocking-Taunt(A), Mocking-Taunt/Rchg(11), Mocking-Taunt/Rchg/Rng(11), Mocking-Acc/Rchg(13), Mocking-Taunt/Rng(50), Mocking-Rchg(50)
Level 10: Indomitable Will -- LkGmblr-Rchg+(A), LkGmblr-Def(25), LkGmblr-Def/EndRdx(25)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A)
Level 14: Super Jump -- Winter-ResSlow(A)
Level 16: Rise to the Challenge -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(27), Numna-Heal/Rchg(27), Numna-Heal/EndRdx/Rchg(29), Numna-Heal(29), Numna-Regen/Rcvry+(50)
Level 18: Seismic Smash -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(31), KntkC'bat-Dmg/Rchg(31), KntkC'bat-Dmg/EndRdx/Rchg(31), Mako-Acc/Dmg/EndRdx/Rchg(33)
Level 20: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(21), P'Shift-EndMod/Rchg(21)
Level 22: Boxing -- Acc-I(A)
Level 24: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(33), RctvArm-ResDam/Rchg(33), RctvArm-ResDam/EndRdx/Rchg(34)
Level 26: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(34), LkGmblr-Def(34)
Level 28: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(36), LkGmblr-Def(36)
Level 30: Build Up -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(36), AdjTgt-Rchg(37), AdjTgt-ToHit/EndRdx/Rchg(37)
Level 32: Tremor -- Erad-%Dam(A), Erad-Acc/Dmg/EndRdx/Rchg(37), Erad-Dmg(39), C'ngBlow-Acc/Dmg(40), C'ngBlow-Dmg/EndRdx(40), C'ngBlow-Acc/Rchg(40)
Level 35: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(42), Mocking-Taunt/Rchg/Rng(42), Mocking-Acc/Rchg(42), Mocking-Taunt/Rng(43), Mocking-Rchg(43)
Level 38: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(39), LkGmblr-Def(39)
Level 41: Soul Tentacles -- Enf'dOp-Acc/Rchg(A), Enf'dOp-Acc/Immob/Rchg(43), Enf'dOp-EndRdx/Immob(45), Enf'dOp-Immob/Rng(45)
Level 44: Dark Obliteration -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(45), Posi-Dmg/Rchg(46), Posi-Acc/Dmg/EndRdx(46), Posi-Dam%(46)
Level 47: Darkest Night -- DisWord-ToHitDeb(A), DisWord-ToHitDeb/Rchg(48), DisWord-ToHitDeb/Rchg/EndRdx(48), ToHitDeb-I(48)
Level 49: Strength of Will -- S'fstPrt-ResDam/Def+(A)
Level 50: Spiritual Total Radial Revamp
Level 50: Void Total Radial Judgement
Level 50: Diamagnetic Radial Flawless Interface
Level 50: Warworks Core Superior Ally
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Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Heal-I(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(3), P'Shift-EndMod/Acc(3)