QoL: preventing accidental reward window overwrite
That seems like a no brainer warning to include.
I don't suffer from altitis, I enjoy every minute of it.
Thank you Devs & Community people for a great game.
So sad to be ending ):
/sign
for a long time i was afraid to even leave the trial map before choosing my reward because I didn't want to lose my table at some point I was forced out and discovered I could still choose my reward so that fear went away so as an addendum perhaps mention that you can still choose your rewad after leaving the trial map.
The window that pops up when doing a trial component downgrade (or sidegrade, I assume, but haven't checked) counts as a "reward window" and will overwrite another reward window (from completing a trial, for example). The previous reward is lost.
There isn't any in-game warning or confirmation for this, that I could find. It's also not obvious to a first-time user of the down/sidegrade option that it would use the same "reward" window that the TFs and trials do.
Please add some safety measure to prevent accidental loss of reward windows when using the (wonderful!) new features in the incarnate window to convert components. It could take many forms - maybe:
"Are you sure? This will overwrite the open reward window." popup when a downgrade is attempted while a reward window is open, or
"Cannot downgrade component while a reward window is open" error message in chat.