Dusting off my Fire/Elec Blaster


Mortimer_NA

 

Posted

I am dusting off my Fire/Elec blaster to start running his incarnate stuff. I played him through a few mishes last night and realized he needs some serious work. The goal with this build was to provide capped S\L defense and as much ranged as I could get in without taking unnecessary(From my pov) powers or gimping the ones I did take. Help me tweak to perfection folks!

Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/

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Level 50 Mutation Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Electricity Manipulation
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Flares -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(3), Thundr-Dmg/Rchg:50(3), Thundr-Acc/Dmg/Rchg:50(5), Thundr-Acc/Dmg/EndRdx:50(5), Thundr-Dmg/EndRdx/Rchg:50(7)
Level 1: Electric Fence -- DblAc-Stun%:30(A)
Level 2: Fire Blast -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(7), Thundr-Dmg/Rchg:50(9), Thundr-Acc/Dmg/Rchg:50(9), Thundr-Acc/Dmg/EndRdx:50(11), Thundr-Dmg/EndRdx/Rchg:50(11)
Level 4: Fire Ball -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(17), Posi-Dmg/Rchg:50(17), Posi-Dmg/Rng:50(19), Posi-Acc/Dmg/EndRdx:50(19)
Level 6: Hasten -- RechRdx-I:50(A), RechRdx-I:50(21), RechRdx-I:50(21)
Level 8: Fire Breath -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(23), Posi-Dmg/Rchg:50(23), Posi-Dmg/Rng:50(25), Posi-Acc/Dmg/EndRdx:50(25)
Level 10: Charged Brawl -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(27), KntkC'bat-Dmg/Rchg:35(27), KntkC'bat-Dmg/EndRdx/Rchg:35(29)
Level 12: Havoc Punch -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(29), KntkC'bat-Dmg/Rchg:35(31), KntkC'bat-Dmg/EndRdx/Rchg:35(31)
Level 14: Super Speed -- Zephyr-ResKB:50(A)
Level 16: Boxing -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(31), KntkC'bat-Dmg/Rchg:35(33), KntkC'bat-Dmg/EndRdx/Rchg:35(33)
Level 18: Tough -- S'fstPrt-ResDam/Def+:30(A)
Level 20: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(33), LkGmblr-Def/EndRdx:50(34), LkGmblr-Def/EndRdx/Rchg:50(34)
Level 22: Blaze -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(34), Thundr-Dmg/Rchg:50(36), Thundr-Acc/Dmg/Rchg:50(36), Thundr-Acc/Dmg/EndRdx:50(36), Thundr-Dmg/EndRdx/Rchg:50(37)
Level 24: Combat Jumping -- LkGmblr-Rchg+:50(A), Krma-ResKB:30(37), LkGmblr-Def:50(37)
Level 26: Aim -- Rec'dRet-ToHit:20(A), Rec'dRet-ToHit/Rchg:20(39), Rec'dRet-Pcptn:20(39)
Level 28: Build Up -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(39), GSFC-ToHit/Rchg/EndRdx:50(40), GSFC-Rchg/EndRdx:50(40), GSFC-ToHit/EndRdx:50(40), GSFC-Build%:50(42)
Level 30: Maneuvers -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(42), LkGmblr-Def/EndRdx:50(42), LkGmblr-Def/EndRdx/Rchg:50(43)
Level 32: Thunder Strike -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(43), Oblit-Dmg/Rchg:50(43), Oblit-Acc/Dmg/Rchg:50(45), Oblit-Acc/Dmg/EndRdx/Rchg:50(45)
Level 35: Power Sink -- Efficacy-EndMod/Rchg:50(A), Efficacy-EndMod/Acc/Rchg:50(45), P'Shift-EndMod/Rchg:50(46)
Level 38: Assault -- EndRdx-I:50(A), EndRdx-I:50(46)
Level 41: Scorpion Shield -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(46), LkGmblr-Def/EndRdx:50(48), LkGmblr-Def/EndRdx/Rchg:50(48)
Level 44: Lightning Clap -- ExStrk-Dmg/KB:20(A), ExStrk-Acc/KB:20(48), ExStrk-Dam%:20(50)
Level 47: Web Envelope -- GravAnch-Hold%:50(A), GravAnch-Immob/Rchg:50(50)
Level 49: Web Cocoon -- UbrkCons-Hold/Rchg:50(A), UbrkCons-Acc/Hold/Rchg:50(50)
Level 50: Spiritual Radial Boost
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
------------
Level 1: Brawl -- Empty(A)
Level 1: Defiance
Level 1: Sprint -- Clrty-Stlth:50(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Numna-Regen/Rcvry+:50(A), Numna-Heal:50(13), Mrcl-Rcvry+:40(13)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- P'Shift-End%:50(A), EndMod-I:50(15), EndMod-I:50(15)



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Posted

That good or that Bad? lol


 

Posted

This is what I had planned for mine, before I rerolled a Fire/MM. My focus was on capping S&L Def (without Maneuvers/ or the PvP IO), and having a decent +DMG boost and some Regen, while at the Blaster HP Cap. I went a little overboard on the KB prot b/c of the occasional Zone PvP...every little bit helps.

If I could suggest anything to you, I would definitely include the rain power (Reactive Proc is amaaaazing in those). I would also minimize the focus on +Rec when you have a power that fills your blue bar up every 20 seconds. That's my .02 influence though, lots of folks here are better at "mids maff" than I.

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