elec/energy tank builds?


Anthius

 

Posted

Hi everyone I'm leveling an elec/eng tank and I am having issues making an IO build for it. Trying to get the softcap s/l with it at least but not really getting anywhere in mids while trying.

I have made a inv/kin build before but not sure why I just can't seem to get a proper build with this. would anyone out there be able to give me some advice? or maybe a sample build I could take and maybe adjust to fit myself? any help would be appreciated.

Thanks in advance.


 

Posted

It is very difficult to soft cap a character with no defensive toggles outside of pool powers. That is why I suggest aiming for 32.5% defense and using a small inspiration to reach the soft cap when you really need it. That method also allows you to cover energy defense, which is just as important as S/L because of the incarnate content.

If you want to find builds, try searching for just Electric Armor builds, not your specific combination. The melee sets are usually fairly easy to swap between while retaining the set bonuses. I have posted a Elec/Dark Melee Tanker build in the past that features 32.5% positional defenses if you want to start by searching for that. I know others have posted similar builds, and likely in the same threads I posted in.


 

Posted

Hi Anthius, I whipped together a really quick build for you that has 45% Smashing and Lethal Defense. I stopped the build at level 41, because I did not know what Anciliary pool you wanted and S/L defenses were already capped at that point, so you have four power picks left and quite a few slots left also. This is by no means "the best" build, but it should perform well. While I agree with Syntax's point that energy defense is important because of the incarnate material, it shouldn't factor in as much for you because you have capped energy resistance. Personally, I do not consider this to be an expensive build and nearly all of the IOs the build has can be obtained through the AE bronze or silver pools (and the lotgs are totally optional). I hope this helps as a general guide for getting the defense you want and depending on the powers you take from 41-49 some of the slotting of earlier powers can be changed, I'd strongly suggest adding more accuracy to barrage and bonesmasher and squeezing in more recharge. Anyway, here is the build, again hope it helps.

Hero Plan by Mids' Hero Designer 1.93
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 40 Magic Tanker
Primary Power Set: Electric Armor
Secondary Power Set: Energy Melee
Power Pool: Leaping
Power Pool: Fighting

Hero Profile:
Level 1: Charged Armor

  • (A) Reactive Armor - Resistance/Endurance/Recharge
  • (5) Reactive Armor - Resistance/Endurance
  • (7) Reactive Armor - Resistance
  • (9) Reactive Armor - Resistance/Recharge
Level 1: Barrage
  • (A) Kinetic Combat - Damage/Endurance
  • (21) Kinetic Combat - Damage/Recharge
  • (33) Kinetic Combat - Damage/Endurance/Recharge
  • (34) Kinetic Combat - Accuracy/Damage
Level 2: Conductive Shield
  • (A) Reactive Armor - Resistance/Endurance/Recharge
  • (5) Reactive Armor - Resistance/Recharge
  • (9) Reactive Armor - Resistance/Endurance
  • (11) Reactive Armor - Resistance
Level 4: Bone Smasher
  • (A) Kinetic Combat - Damage/Endurance
  • (15) Kinetic Combat - Damage/Recharge
  • (17) Kinetic Combat - Damage/Endurance/Recharge
  • (19) Kinetic Combat - Accuracy/Damage
Level 6: Static Shield
  • (A) Reactive Armor - Resistance/Endurance/Recharge
  • (7) Reactive Armor - Resistance/Recharge
  • (11) Reactive Armor - Resistance/Endurance
  • (13) Reactive Armor - Resistance
Level 8: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
Level 10: Grounded
  • (A) Steadfast Protection - Resistance/+Def 3%
Level 12: Energize
  • (A) Doctored Wounds - Recharge
  • (13) Doctored Wounds - Endurance/Recharge
  • (15) Doctored Wounds - Heal/Recharge
  • (17) Doctored Wounds - Heal/Endurance/Recharge
  • (19) Doctored Wounds - Heal/Endurance
Level 14: Super Jump
  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 16: Taunt
  • (A) Mocking Beratement - Taunt/Recharge/Range
  • (21) Mocking Beratement - Accuracy/Recharge
  • (27) Mocking Beratement - Taunt/Recharge
  • (29) Mocking Beratement - Taunt/Range
Level 18: Lightning Reflexes
  • (A) Run Speed IO
Level 20: Boxing
  • (A) Kinetic Combat - Damage/Endurance
  • (34) Kinetic Combat - Damage/Recharge
  • (34) Kinetic Combat - Damage/Endurance/Recharge
  • (37) Kinetic Combat - Accuracy/Damage
Level 22: Tough
  • (A) Reactive Armor - Resistance/Endurance/Recharge
  • (23) Reactive Armor - Resistance/Recharge
  • (23) Reactive Armor - Resistance/Endurance
  • (25) Reactive Armor - Resistance
Level 24: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (25) Luck of the Gambler - Defense/Endurance
  • (27) Red Fortune - Defense/Endurance
Level 26: Power Sink
  • (A) Trimuphant Insult - Taunt/Recharge
  • (40) Trimuphant Insult - Chance to Disorient
  • (40) Trimuphant Insult - Taunt
Level 28: Whirling Hands
  • (A) Obliteration - Damage
  • (29) Obliteration - Accuracy/Recharge
  • (31) Obliteration - Damage/Recharge
  • (31) Obliteration - Accuracy/Damage/Recharge
  • (31) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (33) Obliteration - Chance for Smashing Damage
Level 30: Lightning Field
  • (A) Multi Strike - Accuracy/Damage/Endurance
  • (37) Scirocco's Dervish - Accuracy/Damage/Endurance
Level 32: Build Up
  • (A) Rectified Reticle - To Hit Buff/Recharge
  • (33) Rectified Reticle - To Hit Buff
Level 35: Energy Transfer
  • (A) Kinetic Combat - Damage/Endurance
  • (36) Kinetic Combat - Damage/Recharge
  • (36) Kinetic Combat - Damage/Endurance/Recharge
  • (36) Kinetic Combat - Accuracy/Damage
  • (37) Crushing Impact - Accuracy/Damage
Level 38: Total Focus
  • (A) Kinetic Combat - Damage/Endurance
  • (39) Kinetic Combat - Damage/Recharge
  • (39) Kinetic Combat - Damage/Endurance/Recharge
  • (39) Kinetic Combat - Accuracy/Damage
  • (40) Crushing Impact - Accuracy/Damage
Level 41: [Empty]
Level 44: [Empty]
Level 47: [Empty]
Level 49: [Empty]
------------
Level 1: Brawl
  • (A) Empty
Level 1: Gauntlet
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 2: Swift
  • (A) Empty
Level 2: Health
  • (A) Empty
Level 2: Hurdle
  • (A) Empty
Level 2: Stamina
  • (A) Endurance Modification IO
  • (3) Endurance Modification IO
  • (3) Endurance Modification IO
Level 4: Ninja Run
------------
Set Bonus Totals:
  • 3% DamageBuff(Smashing)
  • 3% DamageBuff(Lethal)
  • 3% DamageBuff(Fire)
  • 3% DamageBuff(Cold)
  • 3% DamageBuff(Energy)
  • 3% DamageBuff(Negative)
  • 3% DamageBuff(Toxic)
  • 3% DamageBuff(Psionic)
  • 34.88% Defense(Smashing)
  • 34.88% Defense(Lethal)
  • 3% Defense(Fire)
  • 3% Defense(Cold)
  • 8% Defense(Energy)
  • 8% Defense(Negative)
  • 3% Defense(Psionic)
  • 21.75% Defense(Melee)
  • 5.5% Defense(Ranged)
  • 3% Defense(AoE)
  • 1.8% Max End
  • 4% Enhancement(Heal)
  • 9% Enhancement(Accuracy)
  • 25% Enhancement(RechargeTime)
  • 140.56 HP (7.5%) HitPoints
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Held) 2.75%
  • MezResist(Immobilize) 18.15%
  • MezResist(Stun) 2.2%
  • MezResist(Terrorized) 2.2%
  • 1% (0.017 End/sec) Recovery
  • 10% (0.782 HP/sec) Regeneration
  • 1.26% Resistance(Fire)
  • 1.26% Resistance(Cold)



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1181;568;1136;HEX;|
|78DA6D93DB6E12511885F70C4391010A94726A4B3916A28944A2F7A6B1356904838|
|77B44DC85B13890998911AF7C0F7D1CCFBE82AFE0E1DEC3F8CFBF7631662419BEBD|
|D7AC597BAF390C9E1D258578715D68C91BF3B1EB8EEE8FED33E94407E3A93511312|
|14405CAE8489E4ADB95DDE3B99C788E35191D3A4F164E599D1DC8B9A473B674A62B|
|4CB227F64C3AD2F6BAE783E470B19877FB72BCB4EC698A2737ADE9CCA359966727F|
|653CBB51E5A73CB5BA5CFCD8FA4E3CEAC65EE78694DBA87CEC4A3A50763D793CEAA|
|44DB3BA0E3759AFE343A841F11751A7484B1CFD868302E540153A81FF9EE101A62F|
|B2EA3768F511F32DE529EA6F23495A712106B22D6A4BC88CA8B206F137919E46D21|
|EF1DE545555E14791BC8339197445E81EE770C3E11CBD3A027DED3A57125C58B34A|
|8880F2425B0AA9118B22BD9676C0E1899DB8CAD5B8C2285A66017A9CF7A202568DF|
|69B5EFF46396B6CF183B16636FCEF848A6AC5A3C7B59049246693975690E95EBA85|
|C47E5162A47C8975795F3A85C40E5022A9750D9205F113EBD88CAA50C63C7647CA2|
|3D94F9E1FA7AF9540F56EF4C01C94852995DEC28BAFB03DBFFC9D8FF05FC067C462|
|D78623DF186622B5857AB785CADF59CB1497955E469D557BC44ED25236D06CD70E3|
|1BE8DE44F726BA37D1BDF580833226DECEC07E007B1BF636EC6DD83BB0FBFFF9ED1|
|9EB1756B0415C34D6AFBA7F2974F64A48E98594AB21E55A48E98794A1A196254563|
|E58BB9FE4894F22DA47C0D29DFFF2ABA56E3E2FA3F8867D6DF94FF07F511DC2B|
|-------------------------------------------------------------------|


 

Posted

Alright thanks for the help both of you. I took the build you gave dreamkeeper and added to it, I got a few extra defense things just in case I run into some neg energy damage as that could be an issue and some more recharge and regen.

Hero Plan by Mids' Hero Designer 1.90
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Electric Armor
Secondary Power Set: Energy Melee
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Charged Armor

  • (A) Reactive Armor - Resistance/Endurance/Recharge
  • (5) Reactive Armor - Resistance/Endurance
  • (7) Reactive Armor - Resistance
  • (9) Reactive Armor - Resistance/Recharge
Level 1: Barrage
  • (A) Kinetic Combat - Damage/Endurance
  • (21) Kinetic Combat - Damage/Recharge
  • (33) Kinetic Combat - Damage/Endurance/Recharge
  • (34) Kinetic Combat - Accuracy/Damage
  • (43) Accuracy IO
Level 2: Conductive Shield
  • (A) Reactive Armor - Resistance/Endurance/Recharge
  • (5) Reactive Armor - Resistance/Recharge
  • (9) Reactive Armor - Resistance/Endurance
  • (11) Reactive Armor - Resistance
Level 4: Bone Smasher
  • (A) Kinetic Combat - Damage/Endurance
  • (15) Kinetic Combat - Damage/Recharge
  • (17) Kinetic Combat - Damage/Endurance/Recharge
  • (19) Kinetic Combat - Accuracy/Damage
  • (46) Accuracy IO
Level 6: Static Shield
  • (A) Reactive Armor - Resistance/Endurance/Recharge
  • (7) Reactive Armor - Resistance/Recharge
  • (11) Reactive Armor - Resistance/Endurance
  • (13) Reactive Armor - Resistance
Level 8: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
Level 10: Grounded
  • (A) Steadfast Protection - Resistance/+Def 3%
Level 12: Energize
  • (A) Doctored Wounds - Recharge
  • (13) Doctored Wounds - Endurance/Recharge
  • (15) Doctored Wounds - Heal/Recharge
  • (17) Doctored Wounds - Heal/Endurance/Recharge
  • (19) Doctored Wounds - Heal/Endurance
Level 14: Super Jump
  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 16: Taunt
  • (A) Mocking Beratement - Taunt/Recharge/Range
  • (21) Mocking Beratement - Accuracy/Recharge
  • (27) Mocking Beratement - Taunt/Recharge
  • (29) Mocking Beratement - Taunt/Range
Level 18: Lightning Reflexes
  • (A) Run Speed IO
Level 20: Boxing
  • (A) Kinetic Combat - Damage/Endurance
  • (34) Kinetic Combat - Damage/Recharge
  • (34) Kinetic Combat - Damage/Endurance/Recharge
  • (37) Kinetic Combat - Accuracy/Damage
Level 22: Tough
  • (A) Reactive Armor - Resistance/Endurance/Recharge
  • (23) Reactive Armor - Resistance/Recharge
  • (23) Reactive Armor - Resistance/Endurance
  • (25) Reactive Armor - Resistance
Level 24: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (25) Luck of the Gambler - Defense/Endurance
  • (27) Red Fortune - Defense/Endurance
Level 26: Power Sink
  • (A) Trimuphant Insult - Taunt/Recharge
  • (40) Trimuphant Insult - Chance to Disorient
  • (40) Trimuphant Insult - Taunt
Level 28: Whirling Hands
  • (A) Obliteration - Damage
  • (29) Obliteration - Accuracy/Recharge
  • (31) Obliteration - Damage/Recharge
  • (31) Obliteration - Accuracy/Damage/Recharge
  • (31) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (33) Obliteration - Chance for Smashing Damage
Level 30: Lightning Field
  • (A) Multi Strike - Accuracy/Damage/Endurance
  • (37) Scirocco's Dervish - Accuracy/Damage/Endurance
  • (46) Scirocco's Dervish - Damage/Endurance
Level 32: Build Up
  • (A) Rectified Reticle - To Hit Buff/Recharge
  • (33) Rectified Reticle - To Hit Buff
Level 35: Energy Transfer
  • (A) Kinetic Combat - Damage/Endurance
  • (36) Kinetic Combat - Damage/Recharge
  • (36) Kinetic Combat - Damage/Endurance/Recharge
  • (36) Kinetic Combat - Accuracy/Damage
  • (37) Crushing Impact - Accuracy/Damage
Level 38: Total Focus
  • (A) Kinetic Combat - Damage/Endurance
  • (39) Kinetic Combat - Damage/Recharge
  • (39) Kinetic Combat - Damage/Endurance/Recharge
  • (39) Kinetic Combat - Accuracy/Damage
  • (40) Crushing Impact - Accuracy/Damage
Level 41: Focused Accuracy
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (42) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (43) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 44: Physical Perfection
  • (A) Doctored Wounds - Heal/Endurance
  • (45) Doctored Wounds - Heal/Recharge
  • (45) Doctored Wounds - Endurance/Recharge
  • (45) Doctored Wounds - Heal/Endurance/Recharge
  • (46) Doctored Wounds - Heal
Level 47: Laser Beam Eyes
  • (A) Decimation - Accuracy/Damage
  • (48) Decimation - Damage/Endurance
  • (48) Decimation - Damage/Recharge
  • (48) Decimation - Accuracy/Endurance/Recharge
  • (50) Decimation - Accuracy/Damage/Recharge
Level 49: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
  • (50) Luck of the Gambler - Defense
  • (50) Luck of the Gambler - Defense/Endurance
------------
Level 1: Brawl
  • (A) Empty
Level 1: Gauntlet
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 2: Swift
  • (A) Run Speed IO
Level 2: Health
  • (A) Healing IO
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Stamina
  • (A) Endurance Modification IO
  • (3) Endurance Modification IO
  • (3) Endurance Modification IO
Level 4: Ninja Run



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1585;748;1496;HEX;|
|78DA9D94596F125114C7EFC05064186028A5B4B4B4D0D2BD60899AB83C18636B622|
|C8AB5F149AD88B7742CD26620D1FAE407F0DDA59A68E2FE0D8CAFEE7E05BF82CBBB|
|CB78965B6CC39B13F8FF66CE9CFBBFE7DC3B33C5EBB3A610370F0BCD3C5A2B371A4|
|B8BE5FAAA747CC572D5AE08BF1022C591A559B92CEB0D999FABC94AD3B12B4B479C|
|AB6B4EAFBA5B943509F7EAD2A96EF045F4787D453AB2DECC6F9D98A5B5B55A7E5E9|
|6D7ED7A354417C7ECEA4A13AE225BB72E4BA7B162AF9BEA6EB32E1B8DD8DCBA5D69|
|79971B4DE96CF44065FBE0FF2602A2C15FB85E91819331A10F103A8608BB0619865|
|087AB8BD38021D1B540489F21644A84C924A020DE81ADA66C3565AB8CD8DD607703|
|6CBDCAD6CBB661B6B5D8B6936D736CFB1E6C7DCAD6C7B61D6C6BB0ADC9B6DDB0F07|
|ECE13FEB886433FC0D0800A05127092121F21145493074B9465CE13C245827592D0|
|79829000D310A78BD0170F8682507E8443DEC8150A75AD129236A1BF46F80449513|
|5793447AD68E016534363DC79863BCF70E759EEDC0B7971D5729C5BEEE696BBB9E5|
|1E6E5987BC04E77912DC728F45481A84CF50432F6DB5EBE95DF6E0EC6355862498D|
|04C1F57E4EBFBC9E5FF220CFC66FC61B884346E5C41BC05DB949A37D5A4D6B23708|
|B96B8430D80EB2AD36789F664A6F12220636C8EB3FC44B30CC4B30CC4B30CC4B90B|
|D484616A48FA8F4114E1FE5F4514E1FE5F4314E7F08E58D7361BEF1C754F2C413C6|
|53C633C2E473C60BC24BD8E1291EA54FF1BE4FF3C330CD8FC6343F13B9538447304|
|95ED594BF2D702376DF61DC65DC2314360951D8A419B55833BC49852E06EF55BFDE|
|7ACDE0078798D05B2FA83BD97677A62D52688BEC698BEC6D8BCCB7454ABA9A16221|
|A45BE1AAD775A68FC107FDF1ECA52E8DBF6D038857EFC0B79B434853C3BE0EE3C5E|
|995BC50416F0B3B3885242398B720EE53CCA059432CA25940A8AFBBA353AB21FBB3|
|A807210E5104ADC02B985997E7CF78328264A08258C1241B1506228499407286EC0|
|6A7DAEFEF7F80B8C0B23FA|
|-------------------------------------------------------------------|