Okay well long time being out and coming back for I20.
Running my fire/rad through the incarnate stuff and one rare into each the ageless destiny (going for the perma version so reducing my focus on recovery bonus's... and wow EMP then Ageless is so so nice) and the reactive interface (things just melt.. nuff said). Gonna get spiritual core to increase the stuns so I put more focus on healing than I had before to get the most out of it.
Have all but 2 of the pieces for this build now.. but before I burn a respec to pull out some stuff was gonna go for feedback on this build. Heavy recharge focus (I like the area holds/stuns can ya tell) with a 30.5 ranged defence (and 45 psi!) as a secondary focus. I find (especially with reactive) ring of fire works well as my only single target attack with it's procs.
If I switch the slotting on EMP and cinders I'm 11 seconds off of perma emp... sniff so close.
Well without furthur ado ... whatcha think?
Djunn refinished: Level 50 Magic Controller Primary Power Set: Fire Control Secondary Power Set: Radiation Emission Power Pool: Leaping Power Pool: Speed Power Pool: Leadership Power Pool: Concealment Ancillary Pool: Psionic Mastery
Okay well long time being out and coming back for I20.
Running my fire/rad through the incarnate stuff and one rare into each the ageless destiny (going for the perma version so reducing my focus on recovery bonus's... and wow EMP then Ageless is so so nice) and the reactive interface (things just melt.. nuff said). Gonna get spiritual core to increase the stuns so I put more focus on healing than I had before to get the most out of it.
Have all but 2 of the pieces for this build now.. but before I burn a respec to pull out some stuff was gonna go for feedback on this build. Heavy recharge focus (I like the area holds/stuns can ya tell) with a 30.5 ranged defence (and 45 psi!) as a secondary focus. I find (especially with reactive) ring of fire works well as my only single target attack with it's procs.
If I switch the slotting on EMP and cinders I'm 11 seconds off of perma emp... sniff so close.
Well without furthur ado ... whatcha think?
Hero Plan by Mids' Hero Designer 1.93
http://www.cohplanner.com/
Click this DataLink to open the build!
Djunn refinished: Level 50 Magic Controller
Primary Power Set: Fire Control
Secondary Power Set: Radiation Emission
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Psionic Mastery
Hero Profile:
Level 1: Char -- BasGaze-Rchg/Hold:30(A), BasGaze-Acc/EndRdx/Rchg/Hold:30(3), BasGaze-EndRdx/Rchg/Hold:30(3), BasGaze-Acc/Hold:30(5)
Level 1: Radiant Aura -- Dct'dW-Heal/EndRdx:30(A), Dct'dW-EndRdx/Rchg:30(5), Dct'dW-Heal/Rchg:30(15), Dct'dW-Heal:30(23), Dct'dW-Heal/EndRdx/Rchg:30(25)
Level 2: Radiation Infection -- DarkWD-ToHitDeb:50(A), DarkWD-ToHitdeb/Rchg/EndRdx:50(7), DarkWD-ToHitDeb/EndRdx:50(7), DarkWD-ToHitDeb/Rchg:50(9), Achilles-ResDeb%:20(43)
Level 4: Fire Cages -- GravAnch-Hold%:50(A), GravAnch-Immob/EndRdx:50(9), GravAnch-Acc/Rchg:50(11), GravAnch-Acc/Immob/Rchg:50(11), GravAnch-Immob/Rchg:50(13)
Level 6: Accelerate Metabolism -- Efficacy-EndMod:50(A), Efficacy-EndMod/EndRdx:50(23)
Level 8: Combat Jumping -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(15), LkGmblr-Rchg+:50(43)
Level 10: Enervating Field -- EndRdx-I:50(A), EndRdx-I:50(17)
Level 12: Flashfire -- Amaze-EndRdx/Stun:50(A), Amaze-Stun:50(17), Amaze-Stun/Rchg:50(19), Amaze-Acc/Stun/Rchg:50(19), Amaze-Acc/Rchg:50(21)
Level 14: Super Jump -- Zephyr-ResKB:50(A), Zephyr-Travel:50(46)
Level 16: Hot Feet -- TmpRdns-Dmg/Slow:50(A), TmpRdns-EndRdx/Rchg/Slow:50(25), M'Strk-Dmg/EndRdx:50(27), Sciroc-Dmg/EndRdx:50(27), EndRdx-I:50(29), Armgdn-Dam%:50(29)
Level 18: Hasten -- RechRdx-I:50(A)
Level 20: Cinders -- UbrkCons-Hold:50(A), UbrkCons-Hold/Rchg:50(31), UbrkCons-Acc/Hold/Rchg:50(31), UbrkCons-Acc/Rchg:50(31), UbrkCons-EndRdx/Hold:50(33)
Level 22: Lingering Radiation -- TmpRdns-EndRdx/Rchg/Slow:50(A)
Level 24: Maneuvers -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(33), LkGmblr-Def/EndRdx:50(33)
Level 26: Stealth -- LkGmblr-Rchg+:50(A)
Level 28: Choking Cloud -- EoCur-EndRdx/Hold:50(A), G'Wdw-EndRdx/Hold:50(34), BasGaze-EndRdx/Rchg/Hold:30(34), BasGaze-Acc/EndRdx/Rchg/Hold:30(34), Lock-EndRdx/Rchg/Hold:50(36), Lock-%Hold:50(36)
Level 30: Grant Invisibility -- LkGmblr-Rchg+:50(A)
Level 32: Fire Imps -- ExRmnt-+Res(Pets):50(A), ExRmnt-EndRdx/Dmg/Rchg:50(36), ExRmnt-Acc/Dmg/Rchg:50(37), ExRmnt-Dmg/EndRdx:50(37), ExRmnt-Acc/Dmg:50(37), ExRmnt-Acc/Rchg:50(39)
Level 35: Ring of Fire -- Thundr-Dmg/Rchg:50(A), Thundr-Acc/Dmg/EndRdx:50(39), Thundr-Dmg/EndRdx/Rchg:50(39), Thundr-Dmg/EndRdx:50(40), GJ-Dam%:50(40), Apoc-Dam%:50(40)
Level 38: EM Pulse -- BasGaze-Rchg/Hold:30(A), BasGaze-EndRdx/Rchg/Hold:30(42), BasGaze-Acc/EndRdx/Rchg/Hold:30(42), BasGaze-Acc/Hold:30(42)
Level 41: Indomitable Will -- LkGmblr-Rchg+:50(A), LkGmblr-Def/Rchg:50(43), LkGmblr-EndRdx/Rchg:50(50)
Level 44: World of Confusion -- CoPers-Conf/EndRdx:50(A), CoPers-Conf%:50(45), CoPers-Acc/Rchg:50(45), CoPers-Acc/Conf/Rchg:50(45), CoPers-Conf/Rchg:50(46), CoPers-Conf:50(46)
Level 47: Psionic Tornado -- Ragnrk-Dmg/EndRdx:50(A), Ragnrk-Acc/Rchg:50(48), Ragnrk-Acc/Dmg/Rchg:50(48), Ragnrk-Dmg/Rchg:50(48), Ragnrk-Dmg:50(50), Posi-Dam%:50(50)
Level 49: Mind Over Body -- S'fstPrt-ResDam/Def+:30(A)
Level 0: Freedom Phalanx Reserve
Level 0: The Atlas Medallion
Level 0: Portal Jockey
Level 50: Spiritual Radial Boost
------------
Level 1: Brawl -- KntkC'bat-Knock%:35(A)
Level 1: Containment
Level 1: Sprint -- Clrty-Stlth:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(21)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(13)
------------
Set Bonus Totals: