EM/Nin PVP build


Supa_Powered

 

Posted

Ok so i looked at one of the only other EM/nin builds i could find on here and played with it to how i think i'd like it.

My goal is to be purely hit and run stalker in zone pvp. I took tp so i could tp heroes to me if they're standing in front of turrets. There are several set bonusses to increase run speed etc and lower slowing effects on me. This is again to "Hit And Run". Im also not concerened about my regen/recovery because.... i'll be running ><


NOTE: i screwed up one of the slots, theres an extra (and impossible) slot on sj, imagen putting that anywhere u'd like.

Please critique nicely (if possible) and maybe post a better one? REMEMBER, "Hit and Run" is key.

Thanks in advance.


 

Posted

Hahaha didnt even put it in. Silly me.

Here it is.

Villain Plan by Mids' Villain Designer 1.90
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Natural Stalker
Primary Power Set: Energy Melee
Secondary Power Set: Ninjitsu
Power Pool: Speed
Power Pool: Leaping
Power Pool: Concealment
Power Pool: Teleportation
Ancillary Pool: Leviathan Mastery

Villain Profile:
Level 1: Barrage -- Stpfy-Acc/Rchg(A), Stpfy-KB%(3), Stpfy-Stun/Rng(3), Stpfy-Acc/EndRdx(13), Stpfy-EndRdx/Stun(15)
Level 1: Hide -- Krma-ResKB(A), Ksmt-ToHit+(5), LkGmblr-Rchg+(5)
Level 2: Ninja Reflexes -- LkGmblr-Rchg+(A), LkGmblr-Def(7), LkGmblr-Def/EndRdx(7), LkGmblr-Def/Rchg(15)
Level 4: Danger Sense -- LkGmblr-Rchg+(A), LkGmblr-Def(9), LkGmblr-Def/EndRdx(9), LkGmblr-Def/EndRdx/Rchg(17)
Level 6: Assassin's Strike -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(11), Mako-Dmg/Rchg(11), Mako-Acc/EndRdx/Rchg(13), Mako-Acc/Dmg/EndRdx/Rchg(17), Mako-Dam%(19)
Level 8: Build Up -- GSFC-Build%(A), AdjTgt-Rchg(19), AdjTgt-ToHit(21), AdjTgt-ToHit/Rchg(25), AdjTgt-ToHit/EndRdx/Rchg(27)
Level 10: [Empty] -- RechRdx-I(A), RechRdx-I(21), RechRdx-I(23)
Level 12: Placate -- RechRdx-I(A), RechRdx-I(23), Range-I(25)
Level 14: Super Speed -- Winter-ResSlow(A), Run-I(27), Run-I(29)
Level 16: Kuji-In Rin -- EndRdx-I(A)
Level 18: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(29), LkGmblr-Def/EndRdx(31), LkGmblr-Def/Rchg(33)
Level 20: Kuji-In Sha -- S'fstPrt-ResKB(A), RgnTis-Heal/EndRdx(31), RgnTis-Heal/EndRdx/Rchg(31), RgnTis-Heal/Rchg(33)
Level 22: Stealth -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(33), LkGmblr-Def/EndRdx/Rchg(34), LkGmblr-Def(36)
Level 24: Invisibility -- LkGmblr-Rchg+(A), LkGmblr-Def(34), LkGmblr-Def/EndRdx(34), LkGmblr-Def/EndRdx/Rchg(36)
Level 26: Energy Transfer -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(36), Mako-Dmg/Rchg(37), Mako-Acc/EndRdx/Rchg(37), Mako-Acc/Dmg/EndRdx/Rchg(37), Mako-Dam%(39)
Level 28: Phase Shift -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(39)
Level 30: Teleport Foe -- TSM'n-Stlth(A)
Level 32: Total Focus -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(40), Mako-Dmg/Rchg(40), Mako-Acc/EndRdx/Rchg(40), Mako-Acc/Dmg/EndRdx/Rchg(42), Mako-Dam%(42)
Level 35: Blinding Powder -- SipInsght-%ToHit(A), SipInsght-ToHitDeb(50)
Level 38: Kuji-In Retsu -- LkGmblr-Rchg+(A), LkGmblr-Def(42), LkGmblr-Def/EndRdx(43), LkGmblr-Def/EndRdx/Rchg(43), P'Shift-End%(43), P'Shift-EndMod(46)
Level 41: Spirit Shark -- FrcFbk-Rechg%(A), FrcFbk-Acc/KB(45), FrcFbk-Dmg/EndRdx/KB(45), FrcFbk-Rchg/KB(46), FrcFbk-Dmg/KB(46)
Level 44: Hibernate -- RechRdx-I(A), RechRdx-I(45)
Level 47: Spirit Shark Jaws -- UbrkCons-Dam%(A), G'Wdw-Dam%(48), Lock-%Hold(48), Lock-Acc/Hold(48)
Level 49: Super Jump -- Jump-I(A), Jump-I(50), EndRdx-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Assassination
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Heal-I(A)
Level 2: Stamina -- EndMod-I(A)