MInd/Thermal


Oedipus_Tex

 

Posted

Looking to make this a soloable toon but with team options. Please critique I haven't been able to fins any previous posts on this build.

Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/

Click this DataLink to open the build!

Pyschic Blur: Level 50 Magic Controller
Primary Power Set: Mind Control
Secondary Power Set: Thermal Radiation
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Fire Mastery

Hero Profile:
Level 1: Mesmerize

  • (A) Damage Increase IO
  • (3) Accuracy IO
  • (3) Endurance Reduction IO
Level 1: Warmth
  • (A) Recharge Reduction IO
Level 2: Dominate
  • (A) Hold Duration IO
  • (5) Accuracy IO
  • (5) Endurance Reduction IO
Level 4: Cauterize
  • (A) Doctored Wounds - Heal/Endurance
  • (23) Doctored Wounds - Heal
  • (25) Doctored Wounds - Recharge
  • (25) Doctored Wounds - Heal/Recharge
  • (27) Doctored Wounds - Heal/Endurance/Recharge
Level 6: Confuse
  • (A) Coercive Persuasion - Confused
  • (19) Coercive Persuasion - Confused/Recharge
  • (19) Coercive Persuasion - Accuracy/Confused/Recharge
  • (21) Coercive Persuasion - Accuracy/Recharge
  • (21) Coercive Persuasion - Confused/Endurance
  • (23) Coercive Persuasion - Contagious Confusion
Level 8: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
  • (17) Luck of the Gambler - Defense
  • (17) Luck of the Gambler - Defense/Endurance
Level 10: Mass Hypnosis
  • (A) Fortunata Hypnosis - Sleep
  • (11) Fortunata Hypnosis - Sleep/Recharge
  • (13) Fortunata Hypnosis - Accuracy/Sleep/Recharge
  • (13) Fortunata Hypnosis - Accuracy/Recharge
  • (15) Fortunata Hypnosis - Sleep/Endurance
  • (15) Fortunata Hypnosis - Chance for Placate
Level 12: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
  • (27) Luck of the Gambler - Defense
  • (29) Luck of the Gambler - Defense/Endurance
Level 14: Hasten
  • (A) Recharge Reduction IO
  • (29) Recharge Reduction IO
  • (31) Recharge Reduction IO
Level 16: Super Jump
  • (A) Jumping IO
Level 18: Tactics
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (33) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (33) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 20: Power of the Phoenix
  • (A) Recharge Reduction IO
Level 22: Boxing
  • (A) Damage Increase IO
Level 24: Total Domination
  • (A) Basilisk's Gaze - Accuracy/Hold
  • (34) Basilisk's Gaze - Accuracy/Recharge
  • (34) Basilisk's Gaze - Recharge/Hold
  • (34) Basilisk's Gaze - Endurance/Recharge/Hold
  • (36) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
Level 26: Terrify
  • (A) Glimpse of the Abyss - Accuracy/Recharge
  • (36) Glimpse of the Abyss - Endurance/Fear
  • (36) Glimpse of the Abyss - Accuracy/Endurance
  • (37) Glimpse of the Abyss - Fear/Range
  • (37) Glimpse of the Abyss - Accuracy/Fear/Recharge
Level 28: Thaw
  • (A) Recharge Reduction IO
Level 30: Tough
  • (A) Steadfast Protection - Resistance/+Def 3%
  • (37) Steadfast Protection - Knockback Protection
  • (39) Steadfast Protection - Resistance/Endurance
Level 32: Mass Confusion
  • (A) Perplex - Accuracy/Recharge
  • (39) Perplex - Accuracy/Endurance
  • (39) Perplex - Endurance/Confused
  • (40) Perplex - Confused/Range
  • (40) Perplex - Accuracy/Confused/Recharge
  • (40) Perplex - Recharge/Confused
Level 35: Heat Exhaustion
  • (A) Accuracy IO
  • (42) Recharge Reduction IO
  • (42) Endurance Reduction IO
Level 38: Melt Armor
  • (A) Touch of Lady Grey - Defense Debuff
  • (42) Touch of Lady Grey - Defense Debuff/Recharge
  • (43) Touch of Lady Grey - Defense Debuff/Recharge/Endurance
  • (43) Touch of Lady Grey - Recharge/Endurance
  • (43) Touch of Lady Grey - Defense Debuff/Endurance
Level 41: Fire Blast
  • (A) Devastation - Accuracy/Damage
  • (45) Devastation - Damage/Endurance
  • (45) Devastation - Damage/Recharge
  • (45) Devastation - Accuracy/Damage/Recharge
  • (46) Devastation - Accuracy/Damage/Endurance/Recharge
Level 44: Fire Ball
  • (A) Positron's Blast - Accuracy/Damage
  • (46) Positron's Blast - Damage/Endurance
  • (46) Positron's Blast - Damage/Recharge
  • (48) Positron's Blast - Damage/Range
  • (48) Positron's Blast - Accuracy/Damage/Endurance
Level 47: Consume
  • (A) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (48) Obliteration - Damage
  • (50) Obliteration - Accuracy/Recharge
  • (50) Obliteration - Damage/Recharge
  • (50) Obliteration - Accuracy/Damage/Recharge
Level 49: Super Speed
  • (A) Run Speed IO
------------
Level 1: Brawl
  • (A) Empty
Level 1: Containment
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
Level 2: Swift
  • (A) Empty
Level 2: Health
  • (A) Miracle - +Recovery
  • (7) Numina's Convalescence - +Regeneration/+Recovery
  • (9) Regenerative Tissue - +Regeneration
Level 2: Hurdle
  • (A) Empty
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End
  • (7) Performance Shifter - EndMod/Accuracy
  • (9) Performance Shifter - EndMod
  • (11) Performance Shifter - EndMod/Recharge

Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/

Click this DataLink to open the build!

Pyschic Blur: Level 50 Magic Controller
Primary Power Set: Mind Control
Secondary Power Set: Thermal Radiation
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Fire Mastery

Hero Profile:
Level 1: Mesmerize -- Dmg-I(A), Acc-I(3), EndRdx-I(3)
Level 1: Warmth -- RechRdx-I(A)
Level 2: Dominate -- Hold-I(A), Acc-I(5), EndRdx-I(5)
Level 4: Cauterize -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal(23), Dct'dW-Rchg(25), Dct'dW-Heal/Rchg(25), Dct'dW-Heal/EndRdx/Rchg(27)
Level 6: Confuse -- CoPers-Conf(A), CoPers-Conf/Rchg(19), CoPers-Acc/Conf/Rchg(19), CoPers-Acc/Rchg(21), CoPers-Conf/EndRdx(21), CoPers-Conf%(23)
Level 8: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(17), LkGmblr-Def/EndRdx(17)
Level 10: Mass Hypnosis -- FtnHyp-Sleep(A), FtnHyp-Sleep/Rchg(11), FtnHyp-Acc/Sleep/Rchg(13), FtnHyp-Acc/Rchg(13), FtnHyp-Sleep/EndRdx(15), FtnHyp-Plct%(15)
Level 12: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(27), LkGmblr-Def/EndRdx(29)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(29), RechRdx-I(31)
Level 16: Super Jump -- Jump-I(A)
Level 18: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(31), GSFC-ToHit/Rchg/EndRdx(31), GSFC-Rchg/EndRdx(33), GSFC-ToHit/EndRdx(33), GSFC-Build%(33)
Level 20: Power of the Phoenix -- RechRdx-I(A)
Level 22: Boxing -- Dmg-I(A)
Level 24: Total Domination -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(34), BasGaze-Rchg/Hold(34), BasGaze-EndRdx/Rchg/Hold(34), BasGaze-Acc/EndRdx/Rchg/Hold(36)
Level 26: Terrify -- Abys-Acc/Rchg(A), Abys-EndRdx/Fear(36), Abys-Acc/EndRdx(36), Abys-Fear/Rng(37), Abys-Acc/Fear/Rchg(37)
Level 28: Thaw -- RechRdx-I(A)
Level 30: Tough -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(37), S'fstPrt-ResDam/EndRdx(39)
Level 32: Mass Confusion -- Pplx-Acc/Rchg(A), Pplx-Acc/EndRdx(39), Pplx-EndRdx/Conf(39), Pplx-Conf/Rng(40), Pplx-Acc/Conf/Rchg(40), Pplx-Rchg/Conf(40)
Level 35: Heat Exhaustion -- Acc-I(A), RechRdx-I(42), EndRdx-I(42)
Level 38: Melt Armor -- LdyGrey-DefDeb(A), LdyGrey-DefDeb/Rchg(42), LdyGrey-DefDeb/Rchg/EndRdx(43), LdyGrey-Rchg/EndRdx(43), LdyGrey-DefDeb/EndRdx(43)
Level 41: Fire Blast -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(45), Dev'n-Dmg/Rchg(45), Dev'n-Acc/Dmg/Rchg(45), Dev'n-Acc/Dmg/EndRdx/Rchg(46)
Level 44: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(46), Posi-Dmg/Rchg(46), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(48)
Level 47: Consume -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Dmg(48), Oblit-Acc/Rchg(50), Oblit-Dmg/Rchg(50), Oblit-Acc/Dmg/Rchg(50)
Level 49: Super Speed -- Run-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Containment
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(7), RgnTis-Regen+(9)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(7), P'Shift-EndMod(9), P'Shift-EndMod/Rchg(11)


Global@SteelDominator

 

Posted

It's late here or I'd offer more commentary. Overall, you'd benefit from more damage in your attacks. Also, don't skip the shields in Thermal.

Thermal is a very challenging set to IO for me, but I did make a possible build for you below. It assumes your alpha slot will be Spiritual. Hasten is 5 seconds shy of perma. Build is close to soft capped to Ranged damage. The shields and heals are somewhat underslotted, but that often happens with tight builds.

Limitations of this build are that it skips Super Speed, which I usually like on Mind builds for the invisibility. I also hate that I had to skip Rise of the Phoenix (the self rezz not the ally one). But Thermal really has very places to get ranged defense or recharge, so I had to make do with what was available. Luckily the Spiritual alpha boosts the heals and overall recharge quite a bit.

FYI spending billions would let you get the +3% PVP defense IO which would allow you to slot more efficiently. As it stands the cost of this build is pretty low. The main expensive pieces would be purple confuses at around 40-80 million each give or take.


Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Controller
Primary Power Set: Mind Control
Secondary Power Set: Thermal Radiation
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Fire Mastery

Hero Profile:
Level 1: Levitate -- Thundr-Acc/Dmg:50(A), Thundr-Acc/Dmg/EndRdx:50(37), Thundr-Acc/Dmg/Rchg:50(43), Thundr-Dmg/EndRdx/Rchg:50(46), Thundr-Dmg/Rchg:50(46), Thundr-Dmg/EndRdx:50(48)
Level 1: Warmth -- Numna-Heal/EndRdx:50(A), Numna-EndRdx/Rchg:50(11), Numna-Heal/Rchg:50(13), Numna-Heal/EndRdx/Rchg:50(25), Numna-Heal:50(25), Numna-Regen/Rcvry+:50(31)
Level 2: Dominate -- BasGaze-Acc/Hold:30(A), BasGaze-Rchg/Hold:30(3), Thundr-Acc/Dmg:50(3), Thundr-Dmg/EndRdx:50(40), Thundr-Dmg/Rchg:50(46)
Level 4: Mesmerize -- Thundr-Acc/Dmg:50(A), Thundr-Acc/Dmg/EndRdx:50(5), Thundr-Dmg/EndRdx/Rchg:50(5), Thundr-Dmg/EndRdx:50(11), Thundr-Dmg/Rchg:50(13), Thundr-Acc/Dmg/Rchg:50(40)
Level 6: Confuse -- CoPers-Conf:50(A), CoPers-Conf/Rchg:50(7), CoPers-Acc/Conf/Rchg:50(7), CoPers-Acc/Rchg:50(15), CoPers-Conf/EndRdx:50(15), CoPers-Conf%:50(40)
Level 8: Mass Hypnosis -- FtnHyp-Sleep/Rchg:50(A), FtnHyp-Acc/Sleep/Rchg:50(9), FtnHyp-Acc/Rchg:50(9), FtnHyp-Sleep/EndRdx:50(45), FtnHyp-Plct%:50(45)
Level 10: Cauterize -- Heal-I:50(A)
Level 12: Thermal Shield -- ResDam-I:50(A)
Level 14: Plasma Shield -- ResDam-I:50(A)
Level 16: Hasten -- RechRdx-I:50(A), RechRdx-I:50(17), RechRdx-I:50(17)
Level 18: Total Domination -- Lock-Acc/Hold:50(A), Lock-Acc/Rchg:50(19), Lock-Rchg/Hold:50(19), Lock-EndRdx/Rchg/Hold:50(21), Lock-Acc/EndRdx/Rchg/Hold:50(21), Lock-%Hold:50(48)
Level 20: Thaw -- EndRdx-I:50(A)
Level 22: Boxing -- Stpfy-Acc/Rchg:50(A), Stpfy-EndRdx/Stun:50(23), Stpfy-Stun/Rng:50(23), Stpfy-Acc/EndRdx:50(29), Stpfy-Acc/Stun/Rchg:50(29), Stpfy-KB%:50(39)
Level 24: Tough -- S'fstPrt-ResDam/Def+:30(A)
Level 26: Terrify -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(27), Posi-Dmg/Rchg:50(27), Posi-Acc/Dmg/EndRdx:50(34), Posi-Dam%:50(36)
Level 28: Forge -- RechRdx-I:50(A)
Level 30: Weave -- RedFtn-Def/EndRdx:50(A), RedFtn-Def/Rchg:50(31), RedFtn-EndRdx:50(31), RedFtn-EndRdx/Rchg:50(36), RedFtn-Def/EndRdx/Rchg:50(37), RedFtn-Def:50(45)
Level 32: Mass Confusion -- Mlais-Acc/Rchg:50(A), Mlais-EndRdx/Conf:50(33), Mlais-Acc/EndRdx:50(33), Mlais-Conf/Rng:50(33), Mlais-Acc/Conf/Rchg:50(34), RechRdx-I:50(34)
Level 35: Heat Exhaustion -- Acc-I:50(A), RechRdx-I:50(36)
Level 38: Melt Armor -- AnWeak-Acc/Rchg:50(A), RechRdx-I:50(39), ShldBrk-Acc/Rchg:30(39)
Level 41: Fire Blast -- Thundr-Acc/Dmg:50(A), Thundr-Acc/Dmg/EndRdx:50(42), Thundr-Dmg/EndRdx/Rchg:50(42), Thundr-Dmg/EndRdx:50(42), Thundr-Dmg/Rchg:50(43), Thundr-Acc/Dmg/Rchg:50(43)
Level 44: Fire Ball -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(48), Posi-Acc/Dmg/EndRdx:50(50), Posi-Dmg/Rchg:50(50), Posi-Dam%:50(50)
Level 47: Fire Shield -- TtmC'tng-ResDam/EndRdx:50(A)
Level 49: Combat Jumping -- LkGmblr-Rchg+:50(A)
Level 50: Spiritual Radial Boost
------------
Level 1: Brawl -- Empty(A)
Level 1: Containment
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- EndMod-I:50(A), EndMod-I:50(37)



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Posted

Thanks Tex Iv'e been strugging with this build for a while and wanted to see what kind monster I can come up with compared to the Doms ive been playing with lately. Every time I hit Mids with this build im always wishing for more slots!! Like you said very limited.


Global@SteelDominator