Elec/Fire for PvE
swtiched out blazing aura and put maneuvers in its place... better?? worse??
http://www.cohplanner.com/mids/downl...67BF0121881520
For short circuit, split the slots between end mod and damage. You 6 slotted stamina (as a simple set mule) yet only 3 slotted consume, so consider me confused. Voltanic sentinal can't be attacked and those defense bonuses only apply to pets (ie, your un-attackable sentinal, and I guess upcoming lore pets maybe) so you might want to drop them. Don't think that chance for build up is helping either (Don't think it works on sentinal, and only has a chance to cast on you when casting the pet)
Honestly, I wouldn't bother with the end mod in first two attacks, might want to throw some procs in there, or shift the slots around.
I'm not a fan of hot feet for blasters, but if it works for you, may as well keep it.
The rest of the things I think are wrong with the build I suspect come down to basic diffrence in opinion on what build goals should be, and they seem to work for what you want, so won't bother bringing them up.
That...was a Herocon 09 exclusive easter egg. The powerset will not have doves associated with it.
Namely because you guys would want to color tint the damn doves, or make them hawks/ravens/flying sharks/etc and that's just a headache I do...not...want...to deal with. |
i built this because im looking for fun in PvE... please tell me what u thin and how i can make it better.. what is right, what is wrong. do you think it will be able to survive well??
http://www.cohplanner.com/mids/downl...05F90B3D23F361