I know DM/WP is not a popular build, but Ive been working on mine for a while and I could use some advice.
As you can all see, this is not much for farming. One thought was that by moving Fury of the Gladiator into soul drain I might have some more offensive strength. Would it be wise to keep the Fury here or move something into midnight grasp for something more consistent?
Ive got soul drain down to 36 seconds, and with my spiritual incarnate its a tad better than that.
My defense is not as high as I would like, but I really had to go with recharge on this build.
Right now my build is different, because I have the blaze mastery epic power, however it just is not fitting into my concept that has developed over the months. The spiritual incarnate really helped with the concept developement.
Lastly, I dont know what is best to place in resurgence. Its not a power I wish to use too much, but I have a feeling I might need it.
Yes, I know this is an expensive build, but I already most of what I need and influence to spend.
Thank you for taking a look and giving some advice.
Astor Dark: Level 50 Mutation Scrapper Primary Power Set: Dark Melee Secondary Power Set: Willpower Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Power Pool: Leadership
I know DM/WP is not a popular build, but Ive been working on mine for a while and I could use some advice.
As you can all see, this is not much for farming. One thought was that by moving Fury of the Gladiator into soul drain I might have some more offensive strength. Would it be wise to keep the Fury here or move something into midnight grasp for something more consistent?
Ive got soul drain down to 36 seconds, and with my spiritual incarnate its a tad better than that.
My defense is not as high as I would like, but I really had to go with recharge on this build.
Right now my build is different, because I have the blaze mastery epic power, however it just is not fitting into my concept that has developed over the months. The spiritual incarnate really helped with the concept developement.
Lastly, I dont know what is best to place in resurgence. Its not a power I wish to use too much, but I have a feeling I might need it.
Yes, I know this is an expensive build, but I already most of what I need and influence to spend.
Thank you for taking a look and giving some advice.
Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
Astor Dark: Level 50 Mutation Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Hero Profile:
Level 1: Smite -- Hectmb-Dmg/EndRdx(A), Hectmb-Dmg/Rchg(3), Hectmb-Acc/Dmg/Rchg(5), Hectmb-Acc/Rchg(13), Hectmb-Dam%(13), GS-%Dam(39)
Level 1: High Pain Tolerance -- Numna-Heal(A), Numna-Heal/EndRdx(3), Numna-Heal/Rchg(5), S'fstPrt-ResDam/Def+(50)
Level 2: Mind Over Body -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(7), RctvArm-ResDam/Rchg(15), RctvArm-EndRdx(43)
Level 4: Fast Healing -- RgnTis-Regen+(A), Mrcl-Rcvry+(7), Mrcl-Heal(9), Numna-Regen/Rcvry+(15), Numna-Heal(17), Numna-Heal/EndRdx(17)
Level 6: Shadow Maul -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Dmg(9), Oblit-Acc/Rchg(11), Oblit-Dmg/Rchg(11), Oblit-%Dam(19), Oblit-Acc/Dmg/Rchg(19)
Level 8: Siphon Life -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(21), KntkC'bat-Dmg/Rchg(21), KntkC'bat-Dmg/EndRdx/Rchg(23), Numna-Heal/Rchg(23), Numna-Heal/EndRdx/Rchg(25)
Level 10: Indomitable Will -- Ksmt-ToHit+(A), LkGmblr-Rchg+(25)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A)
Level 14: Super Jump -- Winter-ResSlow(A)
Level 16: Rise to the Challenge -- Mrcl-Heal(A), Mrcl-Heal/EndRdx(27), Mrcl-Heal/Rchg(27)
Level 18: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(46), KntkC'bat-Dmg/Rchg(46), KntkC'bat-Dmg/EndRdx/Rchg(50)
Level 20: Quick Recovery -- Efficacy-EndMod/EndRdx(A), Efficacy-EndMod(29), Efficacy-EndMod/Rchg(29), Efficacy-EndMod/Acc(31)
Level 22: Tough -- RctvArm-EndRdx(A), RctvArm-ResDam(31), RctvArm-ResDam/EndRdx(31), RctvArm-ResDam/Rchg(43)
Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(33), LkGmblr-Def/EndRdx(33)
Level 26: Soul Drain -- Armgdn-Dam%(A), Armgdn-Dmg/EndRdx(33), Armgdn-Acc/Rchg(34), Armgdn-Acc/Dmg/Rchg(34), Armgdn-Dmg/Rchg(34), FotG-ResDeb%(39)
Level 28: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(36), LkGmblr-Def/EndRdx(36)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(37)
Level 32: Midnight Grasp -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(37), KntkC'bat-Dmg/Rchg(37), KntkC'bat-Dmg/EndRdx/Rchg(39)
Level 35: Dark Consumption -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-%Dam(40), Oblit-Dmg(40), Oblit-Acc/Rchg(40), Oblit-Dmg/Rchg(42), Oblit-Acc/Dmg/Rchg(43)
Level 38: Maneuvers -- LkGmblr-Rchg+(A)
Level 41: Tactics -- GSFC-Build%(A), GSFC-ToHit/Rchg/EndRdx(45), GSFC-ToHit/Rchg(45), GSFC-ToHit(45), GSFC-ToHit/EndRdx(46), GSFC-Rchg/EndRdx(48)
Level 44: Resurgence -- P'Shift-End%(A)
Level 47: Assault -- EndRdx-I(A)
Level 49: Strength of Will -- GA-3defTpProc(A)
------------
Level 1: Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(48), KntkC'bat-Dmg/Rchg(48), KntkC'bat-Dmg/EndRdx/Rchg(50)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Numna-Heal(A), Numna-Heal/EndRdx(42), Numna-Heal/Rchg(42)
Level 2: Stamina -- P'Shift-End%(A)