My BS/Regen Build
this is either a trollbuild or you really don't know what you're doing...
I hate to be the bringer of bad news... but Willpower sucks!!! you're better off rolling a regen
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^Professional Katana/regen build thread
this is either a trollbuild or you really don't know what you're doing...
|
I have had this character for 2.5 years only got to 50 6 months ago, my first character (5 years+) Spines/regen is still not 50 but close. I am a fairly casual player.
Torque "There are people in this world who do not love their fellow man and I HATE people like that!" -- Tom Leher
Dr. Awe 50++ Sonic/Dark Corr
Intra Venus 50 Mind/Psi Dom
Storm Claud lvl 50+ Elec/Dark Brute
this is either a trollbuild or you really don't know what you're doing...
|
It's not how I would slot it, and it's not really optimized, but I've seen much worse.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
Thanks claws I was looking for constructive criticizim and was not expecting to be dissed. My parameters are:
1) I want to work with what I have or can get within reason.
2) I want decent PVE performance My understanding is that BS/Regen is not the ultimate PVP FOTM build anyway and I havent really been a PVPer though I would try it if I had an easy way to be introduced to it.
I have reworked the build a little bit. I would need to work to get the LOG pieces for it. When I built this toon while leveling up I was working on Recharge and Fear resistance because fear can really suck. (See Jack in Irons) I will still look at constructive critique.
Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
New Elcrit: Level 50 Mutation Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Darkness Mastery
Hero Profile:
Level 1: Hack
- (A) Crushing Impact - Accuracy/Damage
- (3) Crushing Impact - Accuracy/Damage/Endurance
- (3) Crushing Impact - Accuracy/Damage/Recharge
- (7) Crushing Impact - Damage/Recharge
- (13) Crushing Impact - Damage/Endurance/Recharge
- (15) Kinetic Combat - Knockdown Bonus
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (7) Numina's Convalescence - Heal
- (27) Numina's Convalescence - Heal/Endurance
- (A) Scirocco's Dervish - Accuracy/Damage
- (5) Scirocco's Dervish - Accuracy/Recharge
- (5) Scirocco's Dervish - Accuracy/Damage/Endurance
- (15) Scirocco's Dervish - Damage/Recharge
- (17) Scirocco's Dervish - Damage/Endurance
- (25) Achilles' Heel - Chance for Res Debuff
- (A) Numina's Convalescence - Endurance/Recharge
- (9) Numina's Convalescence - Heal/Recharge
- (19) Doctored Wounds - Heal/Endurance/Recharge
- (19) Doctored Wounds - Heal/Recharge
- (40) Doctored Wounds - Recharge
- (40) Resist Damage IO
- (A) Endurance Modification IO
- (9) Endurance Modification IO
- (17) Endurance Modification IO
- (A) Accuracy IO
- (11) Accuracy IO
- (11) Recharge Reduction IO
- (13) Luck of the Gambler - Defense
- (23) Luck of the Gambler - Defense/Recharge
- (25) Kinetic Combat - Knockdown Bonus
- (A) Recharge Reduction IO
- (48) Recharge Reduction IO
- (A) Doctored Wounds - Heal/Endurance
- (21) Doctored Wounds - Endurance/Recharge
- (21) Doctored Wounds - Heal/Recharge
- (23) Doctored Wounds - Heal/Endurance/Recharge
- (36) Doctored Wounds - Heal
- (36) Doctored Wounds - Recharge
- (A) Quickfoot - RunSpeed
- (A) Miracle - Heal/Endurance
- (42) Miracle - Heal/Recharge
- (42) Miracle - Heal
- (43) Miracle - Heal/Endurance/Recharge
- (43) Endurance Reduction IO
- (A) Accuracy IO
- (A) Reactive Armor - Resistance/Endurance
- (27) Reactive Armor - Resistance
- (45) Reactive Armor - Endurance
- (A) Luck of the Gambler - Defense/Endurance
- (29) Luck of the Gambler - Recharge Speed
- (45) Luck of the Gambler - Defense
- (48) Luck of the Gambler - Defense/Recharge
- (A) Scirocco's Dervish - Accuracy/Damage
- (29) Scirocco's Dervish - Damage/Endurance
- (31) Scirocco's Dervish - Damage/Recharge
- (31) Scirocco's Dervish - Accuracy/Recharge
- (45) Scirocco's Dervish - Accuracy/Damage/Endurance
- (50) Scirocco's Dervish - Chance of Damage(Lethal)
- (A) Crushing Impact - Accuracy/Damage
- (31) Crushing Impact - Damage/Endurance
- (33) Crushing Impact - Damage/Recharge
- (33) Crushing Impact - Accuracy/Damage/Recharge
- (33) Crushing Impact - Accuracy/Damage/Endurance
- (50) Crushing Impact - Damage/Endurance/Recharge
- (A) Doctored Wounds - Heal/Endurance
- (34) Doctored Wounds - Endurance/Recharge
- (34) Doctored Wounds - Heal/Recharge
- (34) Doctored Wounds - Heal/Endurance/Recharge
- (40) Doctored Wounds - Heal
- (42) Doctored Wounds - Recharge
- (A) Steadfast Protection - Resistance/+Def 3%
- (A) Scirocco's Dervish - Accuracy/Damage
- (36) Scirocco's Dervish - Damage/Endurance
- (37) Scirocco's Dervish - Damage/Recharge
- (37) Scirocco's Dervish - Accuracy/Recharge
- (37) Scirocco's Dervish - Accuracy/Damage/Endurance
- (39) Multi Strike - Accuracy/Damage
- (A) Rectified Reticle - To Hit Buff/Recharge
- (39) Rectified Reticle - Increased Perception
- (A) Luck of the Gambler - Defense/Recharge
- (39) Luck of the Gambler - Recharge Speed
- (A) Gift of the Ancients - Run Speed +7.5%
- (43) Gift of the Ancients - Defense/Endurance
- (A) HamiO:Endoplasm Exposure
- (46) HamiO:Endoplasm Exposure
- (46) Essence of Curare - Accuracy/Endurance
- (46) Essence of Curare - Accuracy/Hold/Recharge
- (A) Accuracy IO
- (48) To Hit Debuff IO
- (A) Recharge Reduction IO
Level 1: Brawl
- (A) Accuracy IO
Level 1: Sprint
- (A) Unbounded Leap - Endurance
- (50) Unbounded Leap - +Stealth
- (A) Recharge Reduction IO
Level 2: Swift
- (A) Run Speed IO
- (A) Healing IO
- (A) Jumping IO
- (A) Endurance Modification IO
Set Bonus Totals:
- 3.938% Defense(Melee)
- 4.875% Defense(Smashing)
- 4.875% Defense(Lethal)
- 7.688% Defense(Fire)
- 7.688% Defense(Cold)
- 4.25% Defense(Energy)
- 4.25% Defense(Negative)
- 6.125% Defense(Psionic)
- 3.625% Defense(Ranged)
- 12.38% Defense(AoE)
- 50% Enhancement(Accuracy)
- 35% Enhancement(RechargeTime)
- 13% Enhancement(Heal)
- 95.38 HP (7.123%) HitPoints
- 4% JumpHeight
- 4% JumpSpeed
- MezResist(Immobilize) 5.5%
- MezResist(Terrorized) 8.25%
- 20% Perception
- 4.5% (0.075 End/sec) Recovery
- 74% (4.137 HP/sec) Regeneration
- 3.78% Resistance(Fire)
- 3.78% Resistance(Cold)
- 9.375% Resistance(Negative)
- 2.52% Resistance(Toxic)
- 5.02% Resistance(Psionic)
- 7.5% RunSpeed
Set Bonuses:
Crushing Impact
(Hack)
- MezResist(Immobilize) 2.2%
- 15.06 HP (1.125%) HitPoints
- 7% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
(Fast Healing)
- 12% (0.671 HP/sec) Regeneration
- 25.1 HP (1.874%) HitPoints
(Slice)
- 10% (0.559 HP/sec) Regeneration
- 3.125% Resistance(Negative)
- 9% Enhancement(Accuracy)
- 3.125% Defense(AoE), 1.563% Defense(Fire), 1.563% Defense(Cold)
(Reconstruction)
- 12% (0.671 HP/sec) Regeneration
(Reconstruction)
- MezResist(Terrorized) 2.2%
- 1.26% Resistance(Fire,Cold)
(Parry)
- 10% (0.559 HP/sec) Regeneration
(Dull Pain)
- MezResist(Terrorized) 2.2%
- 1.26% Resistance(Fire,Cold)
- 4% Enhancement(Heal)
- 5% Enhancement(RechargeTime)
- 1.26% Resistance(Toxic,Psionic)
(Integration)
- 2.5% (0.042 End/sec) Recovery
- 25.1 HP (1.874%) HitPoints
- 5% Enhancement(Heal)
(Tough)
- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged)
(Weave)
- 10% (0.559 HP/sec) Regeneration
- 15.06 HP (1.125%) HitPoints
- 9% Enhancement(Accuracy)
- 7.5% Enhancement(RechargeTime)
(Whirling Sword)
- 10% (0.559 HP/sec) Regeneration
- 3.125% Resistance(Negative)
- 9% Enhancement(Accuracy)
- 3.125% Defense(AoE), 1.563% Defense(Fire), 1.563% Defense(Cold)
- 3.125% Defense(Psionic)
(Disembowel)
- MezResist(Immobilize) 2.2%
- 15.06 HP (1.125%) HitPoints
- 7% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 2.5% Resistance(Psionic)
(Instant Healing)
- MezResist(Terrorized) 2.2%
- 1.26% Resistance(Fire,Cold)
- 4% Enhancement(Heal)
- 5% Enhancement(RechargeTime)
- 1.26% Resistance(Toxic,Psionic)
(Resilience)
- 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
(Head Splitter)
- 10% (0.559 HP/sec) Regeneration
- 3.125% Resistance(Negative)
- 9% Enhancement(Accuracy)
- 3.125% Defense(AoE), 1.563% Defense(Fire), 1.563% Defense(Cold)
(Build Up)
- 1.875% Defense(Smashing,Lethal), 0.938% Defense(Melee)
- 20% Perception
(Moment of Glory)
- 10% (0.559 HP/sec) Regeneration (Exceeded 5 Bonus Cap)
- 7.5% Enhancement(RechargeTime)
(Combat Jumping)
- 2% (0.033 End/sec) Recovery
- 7.5% RunSpeed
(Petrifying Gaze)
- MezResist(Terrorized) 1.65%
(Sprint)
- 4% JumpSpeed, 4% JumpHeight
Torque "There are people in this world who do not love their fellow man and I HATE people like that!" -- Tom Leher
Dr. Awe 50++ Sonic/Dark Corr
Intra Venus 50 Mind/Psi Dom
Storm Claud lvl 50+ Elec/Dark Brute
Don't worry about the Fear resistance.
Fear and Confuse are about tied t being the rarest status effect by quite a wide margin. My Claws/Regen has no resistance to either and I can't recall the last time he has been hit with either one outside of PvP.
I'll deconstruct the build later if I get a chance, but in general you want: Recharge, Defense, More Recharge, and maybe a little bit of passive regeneration before shooting for more recharge.
Max HP bonuses don't really do a whole lot of good when you get perma Dull Pain (which only requires 3 slotted Hasten and 55% global recharge to achieve.
Doctored Wounds is a good idea for all your click heals, but you only need 5.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
Here's what I'd do with your build.
It has Perma Dull Pain capability, is softcapped to melee (and then some) with double stacked Parry. Has 23% or so to ranged defense.
Regen is sitting at 648% with just Fast Healing, Health, Integration, and Physical Perfection (which I believe may be new since you last played)
Dropped Revive, now that you can make a wakie out of any 3 inspirations you shouldn't need it any more. I replaced it with maneuvers so you can fit a 5th LotG Recharge in the build.
There's one purple in there, the Hecatomb: Chance for NE Damage in Parry. If you use alignment merits to buy stuff and sell it you should have enough for it fairly quickly.
Here's the build:
Hero Plan by Mids' Hero Designer 1.90
http://www.cohplanner.com/
Click this DataLink to open the build!
New Elcrit: Level 50 Mutation Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Hack -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(3), Mako-Acc/EndRdx/Rchg(7), Mako-Acc/Dmg/EndRdx/Rchg(13), Mako-Dam%(15)
Level 1: Fast Healing -- Numna-Regen/Rcvry+(A), Numna-Heal(7), Numna-Heal/EndRdx(27)
Level 2: Slice -- Erad-Dmg(A), Erad-Acc/Dmg/Rchg(5), Erad-Dmg/Rchg(5), Sciroc-Acc/Rchg(15), Sciroc-Acc/Dmg(17), Achilles-ResDeb%(25)
Level 4: Reconstruction -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal(9), Dct'dW-Heal/EndRdx/Rchg(19), Dct'dW-Heal/Rchg(19), Dct'dW-Rchg(40)
Level 6: Quick Recovery -- P'Shift-End%(A), EndMod-I(9), EndMod-I(17)
Level 8: Parry -- Hectmb-Dam%(A), C'ngImp-Dmg/Rchg(11), C'ngImp-Acc/Dmg/EndRdx(11), C'ngImp-Acc/Dmg(13), C'ngImp-Acc/Dmg/Rchg(23), LkGmblr-Rchg+(25)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(43), RechRdx-I(48)
Level 12: Dull Pain -- Dct'dW-Rchg(A), Dct'dW-EndRdx/Rchg(21), Dct'dW-Heal/Rchg(21), Dct'dW-Heal/EndRdx/Rchg(23), Dct'dW-Heal(36)
Level 14: Super Speed -- QckFt-RunSpd(A)
Level 16: Integration -- Numna-Heal(A), Numna-Heal/EndRdx(42), Numna-Heal/Rchg(42)
Level 18: Boxing -- Acc-I(A)
Level 20: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(27), RctvArm-ResDam/EndRdx/Rchg(43), RctvArm-EndRdx(45)
Level 22: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(29), LkGmblr-Def(45), LkGmblr-Def/Rchg(48)
Level 24: Whirling Sword -- Oblit-Dmg(A), Oblit-Acc/Rchg(29), Oblit-Dmg/Rchg(31), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(45), Oblit-%Dam(50)
Level 26: Disembowel -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(31), Mako-Dmg/Rchg(33), Mako-Acc/EndRdx/Rchg(33), Mako-Acc/Dmg/EndRdx/Rchg(33), Mako-Dam%(50)
Level 28: Instant Healing -- Dct'dW-Rchg(A), Dct'dW-EndRdx/Rchg(34), Dct'dW-Heal/Rchg(34), Dct'dW-Heal/EndRdx/Rchg(34), Dct'dW-Heal(40)
Level 30: Resilience -- S'fstPrt-ResDam/Def+(A)
Level 32: Head Splitter -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(37), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(39)
Level 35: Build Up -- Rec'dRet-ToHit/Rchg(A), RechRdx-I(36), Rec'dRet-Pcptn(39)
Level 38: Moment of Glory -- LkGmblr-Def/Rchg(A), LkGmblr-Rchg+(39), RechRdx-I(42)
Level 41: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(43)
Level 44: Focused Accuracy -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(46), EndRdx-I(46)
Level 47: Physical Perfection -- Mrcl-Rcvry+(A), RgnTis-Regen+(48)
Level 49: Maneuvers -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Critical Hit
Level 1: Sprint -- ULeap-EndRdx(A), ULeap-Stlth(50)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Heal-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(40), P'Shift-EndMod/Rchg(46)
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
This is my current BS/regen build submitted for the forums populous to critique.
Enjoy!
Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
Elcrit: Level 50 Mutation Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Darkness Mastery
Hero Profile:
Level 1: Hack -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(3), C'ngImp-Acc/Dmg/EndRdx(3), C'ngImp-Dmg/EndRdx/Rchg(5), C'ngImp-Acc/Dmg/Rchg(5), KntkC'bat-Knock%(7)
Level 1: Fast Healing -- Numna-Regen/Rcvry+(A), Numna-Heal(7), Heal-I(9)
Level 2: Slice -- Sciroc-Acc/Dmg/EndRdx(A), Sciroc-Acc/Dmg(9), Sciroc-Dmg/EndRdx(11), Sciroc-Acc/Rchg(11), Sciroc-Dmg/Rchg(13), Achilles-ResDeb%(13)
Level 4: Reconstruction -- Numna-EndRdx/Rchg(A), Dct'dW-Heal/EndRdx/Rchg(15), Dct'dW-Rchg(15), Dct'dW-Heal/Rchg(17), S'fstPrt-ResDam/Def+(17), Numna-Heal/Rchg(19)
Level 6: Quick Recovery -- EndMod-I(A), EndMod-I(19), EndMod-I(21)
Level 8: Parry -- Acc-I(A), Acc-I(21), RechRdx-I(23), LkGmblr-Rchg+(23), LkGmblr-Def/Rchg(25), KntkC'bat-Knock%(25)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(27)
Level 12: Dull Pain -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/EndRdx/Rchg(27), Dct'dW-Heal/Rchg(29), Dct'dW-Rchg(29), Dct'dW-EndRdx/Rchg(31), Dct'dW-Heal(31)
Level 14: Super Speed -- QckFt-EndRdx/RunSpd(A)
Level 16: Integration -- Mrcl-Heal/EndRdx(A), Mrcl-Heal(31), Mrcl-Heal/EndRdx/Rchg(33), Mrcl-Heal/Rchg(33), EndRdx-I(33), EndRdx-I(34)
Level 18: Whirling Sword -- Sciroc-Acc/Dmg(A), Sciroc-Acc/Dmg/EndRdx(34), Sciroc-Dmg/EndRdx(34), Sciroc-Acc/Rchg(36), Sciroc-Dmg/Rchg(36), C'ngBlow-Acc/Dmg(36)
Level 20: Resilience -- ResDam-I(A)
Level 22: Combat Jumping -- GftotA-Def/EndRdx(A), GftotA-Run+(37)
Level 24: Build Up -- RechRdx-I(A), RechRdx-I(37), AdjTgt-ToHit/Rchg(37)
Level 26: Disembowel -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(39), C'ngImp-Acc/Dmg/Rchg(39), C'ngImp-Dmg/EndRdx/Rchg(39), C'ngImp-Acc/Dmg/EndRdx(40), C'ngImp-Dmg/Rchg(40)
Level 28: Instant Healing -- Dct'dW-Heal/Rchg(A), Dct'dW-Heal/EndRdx/Rchg(40), Dct'dW-Rchg(42), Dct'dW-Heal(42), Dct'dW-EndRdx/Rchg(42), Dct'dW-Heal/EndRdx(43)
Level 30: Maneuvers -- EndRdx-I(A)
Level 32: Head Splitter -- Sciroc-Acc/Rchg(A), Sciroc-Acc/Dmg/EndRdx(43), Sciroc-Acc/Dmg(43), Sciroc-Dmg/EndRdx(45), Sciroc-Dmg/Rchg(45), M'Strk-Dmg/Rchg(45)
Level 35: Tactics -- EndRdx-I(A)
Level 38: Moment of Glory -- RechRdx-I(A), ResDam-I(46)
Level 41: Petrifying Gaze -- EoCur-Acc/EndRdx(A), EoCur-Acc/Hold/Rchg(46), HO:Endo(46), HO:Endo(48)
Level 44: Night Fall -- Acc-I(A), Acc-I(48), Range-I(48), Dmg-I(50), ToHitDeb-I(50)
Level 47: Revive -- RechRdx-I(A)
Level 49: Confront -- Mocking-Taunt/Rchg(A)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- ULeap-Stlth(A), ULeap-EndRdx(50)
Level 2: Rest -- RechRdx-I(A)
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Heal-I(A)
Level 2: Stamina -- EndMod-I(A)
Level 1: Critical Hit
Level 4: Ninja Run
------------
Set Bonus Totals:
Torque "There are people in this world who do not love their fellow man and I HATE people like that!" -- Tom Leher
Dr. Awe 50++ Sonic/Dark Corr
Intra Venus 50 Mind/Psi Dom
Storm Claud lvl 50+ Elec/Dark Brute