Starting a Mind/Psi/Psi. Suggestions?
I would probably not take the Psi epic, it really doesn't have much to offer Doms.
Issue 16 made me feel like this.
Warning: This poster likes to play Devil's Advocate.
Don't Take the Psionic Mastery set. Got it. While I readjust my build (leaning towards either primal or scorpion for idea, but ice could work too), take a look at this and see if I am going in the right direction for a Dominator.
A few notes:
I took super speed in order to free up slots.
I took TP ally to free up slots.
I put an extra slot in fly because HATE going slow.
I took psionic tornado and 4 slotted it so that I got (some) KB protection.
Telekinesis...... I don't know. I like the Idea?
Villain Plan by Mids' Villain Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Paralytique: Level 50 Mutation Dominator
Primary Power Set: Mind Control
Secondary Power Set: Psionic Assault
Power Pool: Leadership
Power Pool: Flight
Power Pool: Speed
Power Pool: Teleportation
Ancillary Pool: Psionic Mastery
Villain Profile:
Level 1: Mesmerize -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(5), Thundr-Dmg/Rchg(5), Thundr-Acc/Dmg/Rchg(9), Thundr-Acc/Dmg/EndRdx(9), Thundr-Dmg/EndRdx/Rchg(45)
Level 1: Psionic Dart -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(3), Thundr-Acc/Dmg/Rchg(7), Thundr-Acc/Dmg/EndRdx(7), Thundr-Dmg/EndRdx/Rchg(45)
Level 2: Dominate -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(15), BasGaze-Rchg/Hold(15), BasGaze-EndRdx/Rchg/Hold(25), Dmg-I(42)
Level 4: Levitate -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(11), Thundr-Dmg/Rchg(11), Thundr-Acc/Dmg/Rchg(27), Thundr-Acc/Dmg/EndRdx(27), Thundr-Dmg/EndRdx/Rchg(46)
Level 6: Confuse -- Mlais-Acc/Rchg(A), Mlais-EndRdx/Conf(13), Mlais-Acc/EndRdx(13), Mlais-Conf/Rng(17), Mlais-Acc/Conf/Rchg(17)
Level 8: Assault -- EndRdx-I(A)
Level 10: Mental Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(19), Thundr-Dmg/Rchg(19), Thundr-Acc/Dmg/Rchg(23), Thundr-Acc/Dmg/EndRdx(23), Thundr-Dmg/EndRdx/Rchg(45)
Level 12: Hover -- EndRdx-I(A)
Level 14: Fly -- Frbd-EndRdx(A), Frbd-Fly(37)
Level 16: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(40), GSFC-ToHit/Rchg/EndRdx(40), GSFC-Rchg/EndRdx(42), GSFC-ToHit/EndRdx(43), GSFC-Build%(43)
Level 18: Hasten -- RechRdx-I(A), RechRdx-I(42)
Level 20: Super Speed -- Run-I(A)
Level 22: Total Domination -- Lock-Acc/Hold(A), Lock-Acc/Rchg(29), Lock-Rchg/Hold(29), Lock-EndRdx/Rchg/Hold(31), Lock-Acc/EndRdx/Rchg/Hold(31), Lock-%Hold(43)
Level 24: Telekinesis -- EndRdx-I(A), EndRdx-I(25)
Level 26: Recall Friend -- Range-I(A)
Level 28: Vengeance -- DefBuff-I(A)
Level 30: Psychic Scream -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(31), Posi-Dmg/Rchg(33), Posi-Dmg/Rng(33), Posi-Acc/Dmg/EndRdx(34)
Level 32: Terrify -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(33), Posi-Dmg/Rchg(34), Posi-Dmg/Rng(34), Posi-Acc/Dmg/EndRdx(36)
Level 35: Mass Confusion -- Mlais-Acc/Rchg(A), Mlais-EndRdx/Conf(36), Mlais-Acc/EndRdx(36), Mlais-Conf/Rng(37), Mlais-Acc/Conf/Rchg(37)
Level 38: Psychic Shockwave -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(39), Erad-Dmg(39), Erad-Acc/Dmg/Rchg(39), Erad-Acc/Dmg/EndRdx/Rchg(40)
Level 41: Indomitable Will -- RechRdx-I(A)
Level 44: World of Confusion -- Mlais-Acc/Rchg(A), Mlais-EndRdx/Conf(46), Mlais-Acc/EndRdx(46), Mlais-Conf/Rng(48), Mlais-Acc/Conf/Rchg(48), Mlais-Dam%(48)
Level 47: Psionic Tornado -- KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(50), KinCrsh-Rchg/KB(50), KinCrsh-Rechg/EndRdx(50)
Level 49: Mind Over Body -- EndRdx-I(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Domination
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Heal-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(21), P'Shift-End%(21)
Flight goes at cap without any enhancements now.
Here is a revised build. My goal with this character is to have quick recharge, primarily; I also have solid single-target and multi-target attack chains built. I don't have an enormous budget available, so I have tried to stay away from sets I know are outrageously priced.
for S/L/E I have defense in the low to mid 20's, and for N/Tox in the low teens. I don't want to sacrifice too much offense to shore up defense, but I'm open to suggestions.
Villain Plan by Mids' Villain Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Paralytique - Mace: Level 50 Mutation Dominator
Primary Power Set: Mind Control
Secondary Power Set: Psionic Assault
Power Pool: Leadership
Power Pool: Flight
Power Pool: Speed
Power Pool: Teleportation
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Mesmerize -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(5), Thundr-Dmg/Rchg(5), Thundr-Acc/Dmg/Rchg(9), Thundr-Acc/Dmg/EndRdx(9)
Level 1: Psionic Dart -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(3), Thundr-Acc/Dmg/Rchg(7), Thundr-Acc/Dmg/EndRdx(7)
Level 2: Dominate -- Lock-Acc/Hold(A), Lock-Acc/Rchg(15), Lock-Rchg/Hold(15), Lock-EndRdx/Rchg/Hold(25), Dmg-I(37), Dmg-I(42)
Level 4: Levitate -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(11), Thundr-Dmg/Rchg(11), Thundr-Acc/Dmg/Rchg(27), Thundr-Acc/Dmg/EndRdx(27)
Level 6: Confuse -- Mlais-Acc/Rchg(A), Mlais-EndRdx/Conf(13), Mlais-Acc/EndRdx(13), Mlais-Conf/Rng(17), Mlais-Acc/Conf/Rchg(17)
Level 8: Assault -- EndRdx-I(A)
Level 10: Mental Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(19), Thundr-Dmg/Rchg(19), Thundr-Acc/Dmg/Rchg(23), Thundr-Acc/Dmg/EndRdx(23)
Level 12: Hover -- EndRdx-I(A)
Level 14: Fly -- Flight-I(A)
Level 16: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(40), GSFC-ToHit/Rchg/EndRdx(40), GSFC-Rchg/EndRdx(42), GSFC-ToHit/EndRdx(43), GSFC-Build%(43)
Level 18: Hasten -- RechRdx-I(A), RechRdx-I(42)
Level 20: Super Speed -- Run-I(A)
Level 22: Total Domination -- Lock-Acc/Hold(A), Lock-Acc/Rchg(29), Lock-Rchg/Hold(29), Lock-EndRdx/Rchg/Hold(31), Lock-Acc/EndRdx/Rchg/Hold(31)
Level 24: Telekinesis -- EndRdx-I(A), EndRdx-I(25)
Level 26: Recall Friend -- Range-I(A)
Level 28: Vengeance -- DefBuff-I(A)
Level 30: Psychic Scream -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(31), Posi-Dmg/Rchg(33), Posi-Dmg/Rng(33), Posi-Acc/Dmg/EndRdx(34)
Level 32: Terrify -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(33), Posi-Dmg/Rchg(34), Posi-Dmg/Rng(34), Posi-Acc/Dmg/EndRdx(36)
Level 35: Mass Confusion -- Mlais-Acc/Rchg(A), Mlais-EndRdx/Conf(36), Mlais-Acc/EndRdx(36), Mlais-Conf/Rng(37), Mlais-Acc/Conf/Rchg(37)
Level 38: Psychic Shockwave -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(39), Sciroc-Dmg/Rchg(39), Sciroc-Acc/Rchg(39), Sciroc-Acc/Dmg/EndRdx(40)
Level 41: Scorpion Shield -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(43), RedFtn-EndRdx/Rchg(45), RedFtn-Def/EndRdx/Rchg(45), RedFtn-Def(50)
Level 44: Disruptor Blast -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(45), Posi-Dmg/Rchg(46), Posi-Dmg/Rng(46), Posi-Acc/Dmg/EndRdx(46)
Level 47: Summon Tarantula -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(48), ExRmnt-Dmg/EndRdx(48), ExRmnt-Acc/Dmg/Rchg(48), ExRmnt-EndRdx/Dmg/Rchg(50), ExRmnt-+Res(Pets)(50)
Level 49: Personal Force Field -- DefBuff-I(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Domination
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Heal-I(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(21), P'Shift-End%(21)
I Recently came back to the game after almost a year hiatus, and decided to make good on my intention to make a Dominator. After Fiddling around with Elec/Elec, I decided that making a Praetorian Seer would be a neat idea, and decided upon Mind Control primary and Psionic secondary. I am thinking of taking the Psionic epic powerset as well.
Currently, she is sitting at level 11 (been enjoying my VEATs and 3 new scrappers too much), and I am looking to start working on leveling her again. Any helpful suggestions for me? I am working on my Mac right now, so I am unable to post a Mid's build until I get home. I used to be gung-ho for blasters, and am recently warming up to the Scrapper as well. However, I am still having a little trouble with the (in my opinion, being a blaster at heart) sub-par dps.
Thanks in advance.