ice/fire i19 build


BlissfulChaos

 

Posted

this is a SO i19 respec on my dominator, originally from issue 6 or 7.

some questions:

shiver v. arctic air: i had AA on my original build and didn't even use it half of the time due to end cost. i know it has the confuse and fear, but would shiver be a better choice? i use fire breath so i'm not worried about the cone part and i'm always hopping in and out of melee for incinerate.

i had acrobatics and is it still worth it? (i just realized that second slot in assault would be better served in acrobatics in terms of end cost) what should i get instead? (i'd switch SJ -> SS if i dropped acro - maybe a karma proc in CJ is worth it)

do i have better options instead of assault/maneuvers for those power slots/end cost?

+----------------------------------------------------------------
+ Built with SuckerPunch's Online Planner v5.0
+ http://planner.cohtitan.com/planner
+----------------------------------------------------------------
Archetype: Dominator
Primary: Ice Control
Secondary: Fiery Assault
+----------------------------------------------------------------

01: Block of Ice => Empty(1), Empty(3), Empty(3), Empty(5), Empty(5), Empty(7)
01: Flares => Empty(1)
02: Incinerate => Empty(2), Empty(7), Empty(9), Empty(9), Empty(40), Empty(43)
04: Chilblain => Empty(4), Empty(11)
06: Fire Breath => Empty(6), Empty(11), Empty(13), Empty(13), Empty(15), Empty(37)
08: Hasten => Empty(8), Empty(15), Empty(17)
10: Fire Blast => Empty(10), Empty(17), Empty(19), Empty(19), Empty(21)
12: Ice Slick => Empty(12), Empty(21), Empty(23)
14: Combat Jumping => Empty(14)
16: Fiery Embrace => Empty(16), Empty(23), Empty(25)
18: Shiver => Empty(18), Empty(25)
20: Super Jump => Empty(20)
22: Aid Other => Empty(22)
24: Aid Self => Empty(24), Empty(27), Empty(27), Empty(29), Empty(29), Empty(31)
26: Glacier => Empty(26), Empty(31), Empty(31), Empty(33), Empty(33)
28: Acrobatics => Empty(28)
30: Maneuvers => Empty(30), Empty(33)
32: Jack Frost => Empty(32), Empty(34), Empty(34), Empty(34), Empty(36), Empty(36)
35: Assault => Empty(35), Empty(36)
38: Blaze => Empty(38), Empty(39), Empty(39), Empty(39), Empty(40), Empty(40)
41: Fireball => Empty(41), Empty(42), Empty(42), Empty(42), Empty(43), Empty(43)
44: Rain of Fire => Empty(44), Empty(45), Empty(45), Empty(45), Empty(46), Empty(46)
47: Fire Shield => Empty(47), Empty(48), Empty(48), Empty(48)
49: Rise of the Phoenix => Empty(49)

+----------------------------------------------------------------
+ Inherent Powers
+----------------------------------------------------------------

01: Brawl => Empty(1)
01: Sprint => Empty(1)
02: Rest => Empty(2)
02: Swift => Empty(2)
02: Hurdle => Empty(2)
02: Health => Empty(2)
02: Stamina => Empty(2),Empty(37),Empty(37)


50: Ill/Kin(A+,R,J)-1047 badges RE/Dark(A) Fire/Elec Warshade BS/Regen Necro/Poison Ice/Fiery(A+) Son/Son Bane(A) FM/DA(A) DM/Nin Grav/Icy
lvling: Inv/EM DM/Sheild Arch/MM Bane NW Elec/Earth Grav/Elec Elec/FA Rad/Ice
Paragon Elite/Rogue Elite Joined Oct 2004

 

Posted

AA is an amazingly powerful mitigation tool...if you're in melee. if you play mostly from range you will get better use from shiver.

AA is nice b/c despite the end cost b/c its autohit. the slow, afraid, and confuse make for TONS of mitigation and AA alone can almost floor the rech of most things.


@Injenius~Virtue
Stonefather - 50 Stone/WP/Soul brute
Sable Affliction - Earth/Dark/Fire Dom
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