DB/Regen - Clueless first time scrapper


Errant

 

Posted

Hey all, I was wondering if someone would be willing to help a clueless first time scrapper out.

I've made a Dual Blades/Regen scrapper and have already leveled him some before I cracked open Mid's to try figure out what to do with him. Honestly, I ended up just staring at it with nothing coming to mind. Could someone please throw a guy a build?

What I'm looking for is survivability beyond "Hurr, heal fast/lots". I'm not sure if this'll factor in or not, but I primarily solo.

The account I'm playing the scrapper on isn't at 60+ months, so requires a pre-travel power, and in this case combat jumping is preferred with super leaping to be used as the travel.

While I'm not usually against hasten, for this particular character, I'd like to be able to not use/have it if at all possible, though it wouldn't be a deal breaker if the build requires it.

He's currently in Praetoria and will be going redside when he hits 20th, if APP/Patron Pools need to be taken into account as well.

I would also prefer not to use purples.

And finally, if possible a build that's leveling friendly would be greatly appreciated, though again, not required.


 

Posted

Quote:
Originally Posted by Moonshires View Post
Hey all, I was wondering if someone would be willing to help a clueless first time scrapper out.

I've made a Dual Blades/Regen scrapper and have already leveled him some before I cracked open Mid's to try figure out what to do with him. Honestly, I ended up just staring at it with nothing coming to mind. Could someone please throw a guy a build?

What I'm looking for is survivability beyond "Hurr, heal fast/lots". I'm not sure if this'll factor in or not, but I primarily solo.

The account I'm playing the scrapper on isn't at 60+ months, so requires a pre-travel power, and in this case combat jumping is preferred with super leaping to be used as the travel.

While I'm not usually against hasten, for this particular character, I'd like to be able to not use/have it if at all possible, though it wouldn't be a deal breaker if the build requires it.

He's currently in Praetoria and will be going redside when he hits 20th, if APP/Patron Pools need to be taken into account as well.

I would also prefer not to use purples.

And finally, if possible a build that's leveling friendly would be greatly appreciated, though again, not required.
not a great one for knowing what to do but I find looking thro the players guides was very helpful,I,m sure that one of the more experienced players will post something for you but if not there is always the player guides threads .Good luck anyway


Prof Radburn controller,Celtic Ice Maiden,blaster,Miss Knockout scrapper,Mistress Davina controller,Stone Hart,tank Split Personality PB.Queen Lostris controller,Fridgid Mary blaster,Shocking Fire blaster Future Elfling defender, Little Weed controller,Capo Angelo MM, Commander Buzzsaw MM, Justice Tank tank all 50,s

 

Posted

*Cough* So apparently I didn't stare at Mid's for long enough, or I would've realized the reason things looked wrong, was because I forgot to turn on Shadow Meld. >.>

So with that being said, would anyone mind having a look at what I have, and give me some pointers on what could be improved?

Hero Plan by Mids' Hero Designer 1.90
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Natural Scrapper
Primary Power Set: Dual Blades
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Nimble Slash -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(17)
Level 1: Fast Healing -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(15), RgnTis-Regen+(15)
Level 2: Power Slice -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(17)
Level 4: Reconstruction -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(13), Dct'dW-Heal/Rchg(13), Dct'dW-Heal/EndRdx/Rchg(19), Dct'dW-Heal(25)
Level 6: Ablating Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(19)
Level 8: Quick Recovery -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(9), P'Shift-EndMod/Acc/Rchg(9), P'Shift-Acc/Rchg(21), P'Shift-EndMod/Acc(21), P'Shift-End%(43)
Level 10: Typhoon's Edge -- Erad-Dmg/Rchg(A), Erad-Acc/Dmg/Rchg(11), Erad-Acc/Dmg/EndRdx/Rchg(11), C'ngBlow-Dmg/EndRdx(23), C'ngBlow-Dmg/Rchg(23), C'ngBlow-Acc/Rchg(25)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A)
Level 14: Super Jump -- Jump-I(A)
Level 16: Integration -- Numna-Heal/EndRdx(A), Numna-Heal(40)
Level 18: Blinding Feint -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(31), KntkC'bat-Dmg/Rchg(31), KntkC'bat-Dmg/EndRdx/Rchg(31)
Level 20: Vengeful Slice -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(36), KntkC'bat-Dmg/Rchg(37), KntkC'bat-Dmg/EndRdx/Rchg(37), FrcFbk-Rechg%(37)
Level 22: Dull Pain -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(39), Dct'dW-Heal/EndRdx/Rchg(39), Dct'dW-Heal(39)
Level 24: Kick -- Empty(A)
Level 26: Sweeping Strike -- Erad-Dmg/Rchg(A), Erad-Acc/Dmg/Rchg(27), Erad-Acc/Dmg/EndRdx/Rchg(27), C'ngBlow-Dmg/EndRdx(33), C'ngBlow-Dmg/Rchg(33), C'ngBlow-Acc/Rchg(33)
Level 28: Instant Healing -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(29), Dct'dW-Heal/EndRdx/Rchg(29), Dct'dW-Heal(40), Dct'dW-EndRdx/Rchg(40)
Level 30: Tough -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResDam/EndRdx(50)
Level 32: One Thousand Cuts -- Erad-Dmg/Rchg(A), Erad-Acc/Dmg/Rchg(34), Erad-Acc/Dmg/EndRdx/Rchg(34), C'ngBlow-Dmg/EndRdx(34), C'ngBlow-Dmg/Rchg(36), C'ngBlow-Acc/Rchg(36)
Level 35: Weave -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(46), RedFtn-EndRdx/Rchg(48), RedFtn-Def/EndRdx/Rchg(48), RedFtn-Def(48), RedFtn-EndRdx(50)
Level 38: Moment of Glory -- RechRdx-I(A), RechRdx-I(50)
Level 41: Moonbeam -- SipInsght-ToHitDeb(A), SipInsght-Acc/ToHitDeb(42), SipInsght-Acc/Rchg(42), SipInsght-ToHitDeb/EndRdx/Rchg(42), SipInsght-Acc/EndRdx/Rchg(43), SipInsght-%ToHit(43)
Level 44: Shadow Meld -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(45), RedFtn-EndRdx/Rchg(45), RedFtn-Def/EndRdx/Rchg(45), RedFtn-Def(46), RedFtn-EndRdx(46)
Level 47: Revive -- RechRdx-I(A)
Level 49: Resilience -- ResDam-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Heal-I(A)
Level 2: Stamina -- P'Shift-End%(A)
------------
Set Bonus Totals:

  • 6.5% DamageBuff(Smashing)
  • 6.5% DamageBuff(Lethal)
  • 6.5% DamageBuff(Fire)
  • 6.5% DamageBuff(Cold)
  • 6.5% DamageBuff(Energy)
  • 6.5% DamageBuff(Negative)
  • 6.5% DamageBuff(Toxic)
  • 6.5% DamageBuff(Psionic)
  • 21.75% Defense(Smashing)
  • 21.75% Defense(Lethal)
  • 6.438% Defense(Fire)
  • 6.438% Defense(Cold)
  • 18.63% Defense(Energy)
  • 18.63% Defense(Negative)
  • 3% Defense(Psionic)
  • 12.38% Defense(Melee)
  • 14.56% Defense(Ranged)
  • 9.875% Defense(AoE)
  • 5.4% Max End
  • 27.5% Enhancement(RechargeTime)
  • 9% Enhancement(Accuracy)
  • 12% Enhancement(Heal)
  • 9% FlySpeed
  • 125.5 HP (9.372%) HitPoints
  • 9% JumpHeight
  • 9% JumpSpeed
  • MezResist(Immobilize) 18.15%
  • MezResist(Terrorized) 6.6%
  • 7% (0.117 End/sec) Recovery
  • 12% (0.671 HP/sec) Regeneration
  • 6.3% Resistance(Fire)
  • 6.3% Resistance(Cold)
  • 9% RunSpeed
  • 2% XPDebtProtection



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|-------------------------------------------------------------------|


 

Posted

Quote:
Originally Posted by Moonshires View Post
Hey all, I was wondering if someone would be willing to help a clueless first time scrapper out.

I've made a Dual Blades/Regen scrapper and have already leveled him some before I cracked open Mid's to try figure out what to do with him. Honestly, I ended up just staring at it with nothing coming to mind. Could someone please throw a guy a build?

What I'm looking for is survivability beyond "Hurr, heal fast/lots". I'm not sure if this'll factor in or not, but I primarily solo.

The account I'm playing the scrapper on isn't at 60+ months, so requires a pre-travel power, and in this case combat jumping is preferred with super leaping to be used as the travel.

While I'm not usually against hasten, for this particular character, I'd like to be able to not use/have it if at all possible, though it wouldn't be a deal breaker if the build requires it.

He's currently in Praetoria and will be going redside when he hits 20th, if APP/Patron Pools need to be taken into account as well.

I would also prefer not to use purples.

And finally, if possible a build that's leveling friendly would be greatly appreciated, though again, not required.
A build, leveling friendly (eg, I tried to slot things as you'd earn them so the slot levels are pertinent), and you can slot with either 25 or 30 common IO's (recommend 30's). It gives ya everything from both Primary and Secondary, so you can decide what you like, what your playstyle is, and where ya wanna go with it.

Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 48 Magic Scrapper
Primary Power Set: Dual Blades
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Leadership

Hero Profile:
Level 1: Nimble Slash -- Acc-I:25(A), Dmg-I:25(3), Dmg-I:25(7), Dmg-I:25(21), EndRdx-I:25(36)
Level 1: Fast Healing -- Heal-I:25(A)
Level 2: Ablating Strike -- Acc-I:25(A), Dmg-I:25(3), Dmg-I:25(7), Dmg-I:25(23), EndRdx-I:25(34)
Level 4: Reconstruction -- RechRdx-I:25(A), RechRdx-I:25(5), RechRdx-I:25(5), Heal-I:25(15), Heal-I:25(36), Heal-I:25(40)
Level 6: Combat Jumping -- Jump-I:25(A)
Level 8: Blinding Feint -- Acc-I:25(A), RechRdx-I:25(9), RechRdx-I:25(9), RechRdx-I:25(21), EndRdx-I:25(25)
Level 10: Dull Pain -- RechRdx-I:25(A), RechRdx-I:25(11), RechRdx-I:25(11), Heal-I:25(15), Heal-I:25(36), Heal-I:25(40)
Level 12: Typhoon's Edge -- Acc-I:25(A), Dmg-I:25(13), Dmg-I:25(13), Dmg-I:25(25), EndRdx-I:25(37)
Level 14: Super Jump -- Jump-I:25(A)
Level 16: Integration -- Heal-I:25(A), Heal-I:25(17), Heal-I:25(17)
Level 18: Vengeful Slice -- Acc-I:25(A), Dmg-I:25(19), Dmg-I:25(19), Dmg-I:25(23), EndRdx-I:25(34)
Level 20: Quick Recovery -- EndMod-I:25(A)
Level 22: Resilience -- ResDam-I:25(A)
Level 24: Assault -- EndRdx-I:25(A)
Level 26: Sweeping Strike -- Acc-I:25(A), Dmg-I:25(27), Dmg-I:25(27), Dmg-I:25(29), RechRdx-I:25(29), RechRdx-I:25(37)
Level 28: Instant Healing -- RechRdx-I:25(A), RechRdx-I:25(39), RechRdx-I:25(40)
Level 30: Power Slice -- Acc-I:25(A), Dmg-I:25(31), Dmg-I:25(31), Dmg-I:25(31), EndRdx-I:25(37)
Level 32: One Thousand Cuts -- Acc-I:25(A), Dmg-I:25(33), Dmg-I:25(33), Dmg-I:25(33), EndRdx-I:25(34)
Level 35: Revive -- RechRdx-I:25(A)
Level 38: Moment of Glory -- RechRdx-I:25(A), RechRdx-I:25(39), RechRdx-I:25(39)
Level 41: [Empty]
Level 44: [Empty]
Level 47: [Empty]
Level 49: [Empty]
------------
Level 1: Brawl -- Acc-I:25(A)
Level 1: Sprint -- EndRdx-I:25(A)
Level 2: Rest -- RechRdx-I:25(A)
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift -- Run-I:25(A)
Level 2: Hurdle -- Jump-I:25(A)
Level 2: Health -- Heal-I:25(A)
Level 2: Stamina -- EndMod-I:25(A)


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