Hey guys, I've spent some time tinkering around for my build i want to get onto my Demon/Traps, thought i might throw it up here and see what you guys think.
I do plan to tankermind on her, i would like to get some more resistances and sort of wondering if it is better to drop ice and take up Field Mastery or even heat (for the AoE, although it might be rendered not so important once we get the Judgement slot). Just would like to gauage what epic i should look towards.
Hey guys, I've spent some time tinkering around for my build i want to get onto my Demon/Traps, thought i might throw it up here and see what you guys think.
I do plan to tankermind on her, i would like to get some more resistances and sort of wondering if it is better to drop ice and take up Field Mastery or even heat (for the AoE, although it might be rendered not so important once we get the Judgement slot). Just would like to gauage what epic i should look towards.
Thanks!
Villain Plan by Mids' Villain Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Celestial Surge: Level 50 Natural Mastermind
Primary Power Set: Demon Summoning
Secondary Power Set: Traps
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Power Pool: Presence
Ancillary Pool: Chill Mastery
Villain Profile:
Level 1: Summon Demonlings -- EdctM'r-Acc/Dmg(A), EdctM'r-Dmg/EndRdx(3), EdctM'r-Dmg(3), S'bndAl-Dmg/Rchg(5), ImpSwft-Dam%(5), S'bndAl-Acc/Rchg(7)
Level 1: Web Grenade -- GravAnch-Hold%(A), GravAnch-Immob/Rchg(7), GravAnch-Acc/Immob/Rchg(9), GravAnch-Acc/Rchg(9)
Level 2: Caltrops -- RechRdx-I(A)
Level 4: Triage Beacon -- Numna-Heal/Rchg(A), Mrcl-EndRdx/Rchg(11), Numna-Heal/EndRdx/Rchg(13), Numna-Heal(13), Mrcl-Heal/Rchg(15), Mrcl-Heal/EndRdx/Rchg(15)
Level 6: Enchant Demon -- EndRdx-I(A)
Level 8: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(11)
Level 10: Acid Mortar -- Achilles-ResDeb%(A), RechRdx-I(25), Posi-Dam%(34), LdyGrey-%Dam(34), ShldBrk-%Dam(36)
Level 12: Summon Demons -- S'bndAl-Dmg(A), S'bndAl-Build%(29), S'bndAl-Acc/Dmg/Rchg(29), S'bndAl-Dmg/EndRdx(31), Dct'dW-Heal(31), Dct'dW-Heal/EndRdx(31)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-ResKB(27)
Level 16: Force Field Generator -- LkGmblr-Rchg+(A), LkGmblr-Def(17), LkGmblr-Def/EndRdx(17), LkGmblr-Def/Rchg(19)
Level 18: Hell on Earth -- ExRmnt-+Res(Pets)(A), C'Arms-+Def(Pets)(19), EdctM'r-PetDef(21), SvgnRt-PetResDam(21)
Level 20: Hasten -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(25)
Level 22: Poison Trap -- Lock-Acc/EndRdx/Rchg/Hold(A), Lock-%Hold(23), Lock-Acc/Rchg(27), Lock-Rchg/Hold(33), Lock-EndRdx/Rchg/Hold(33), Lock-Acc/Hold(42)
Level 24: Super Speed -- Clrty-Stlth(A), Clrty-RunSpd(33)
Level 26: Summon Demon Prince -- BldM'dt-Acc(A), BldM'dt-Dmg(37), BldM'dt-Dmg/EndRdx(39), BldM'dt-Acc/Dmg/EndRdx(39), BldM'dt-Acc/Dmg(39), BldM'dt-Acc/EndRdx(40)
Level 28: Seeker Drones -- SipInsght-ToHitDeb(A), SipInsght-Acc/ToHitDeb(34), SipInsght-Acc/Rchg(37), SipInsght-ToHitDeb/EndRdx/Rchg(37), SipInsght-Acc/EndRdx/Rchg(40), SipInsght-%ToHit(40)
Level 30: Crack Whip -- Posi-Dmg/Rchg(A), Posi-Acc/Dmg(42), Posi-Dmg/EndRdx(42), Posi-Dam%(43), Posi-Acc/Dmg/EndRdx(43)
Level 32: Abyssal Empowerment -- EndRdx-I(A)
Level 35: Maneuvers -- LkGmblr-Def(A), LkGmblr-Rchg+(36), LkGmblr-Def/EndRdx(36)
Level 38: Assault -- EndRdx-I(A)
Level 41: Tactics -- GSFC-ToHit/Rchg/EndRdx(A), GSFC-ToHit/EndRdx(45), GSFC-ToHit(46)
Level 44: Ice Blast -- Apoc-Dam%(A), Dev'n-Acc/Dmg(45), Dev'n-Dmg/Rchg(45), Dev'n-Dmg/EndRdx(46)
Level 47: Frozen Armor -- LkGmblr-Rchg+(A), LkGmblr-Def(48), LkGmblr-Def/EndRdx(48), S'fstPrt-ResDam/Def+(48)
Level 49: Provoke -- Zinger-Dam%(A), Zinger-Taunt(50), Zinger-Acc/Rchg(50), Zinger-Taunt/Rchg(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Supremacy
Level 4: Ninja Run
Level 2: Swift -- Flight-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(43), P'Shift-EndMod/Rchg(46)