Thug/Trap I19 Build


Kiwi

 

Posted

Hi guys just started work on my Thug/Traps respec after I19. Going for S/L def softcap and as much regen and hit points that I can. I have added a taunt in to help my solo tankmind play. Can peeps please take a look and let me know if I have missed much? My goal is to take on AVs and solo mishs on +3.

Thanks for all your help
Villain Plan by Mids' Villain Designer 1.90
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Pagan: Level 50 Magic Mastermind
Primary Power Set: Thugs
Secondary Power Set: Traps
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Power Pool: Presence
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Call Thugs

  • (A) Sovereign Right - Resistance Bonus
  • (7) Sovereign Right - Damage/Endurance
  • (11) Sovereign Right - Accuracy/Damage
  • (11) Sovereign Right - Accuracy/Endurance
  • (37) Sovereign Right - Accuracy/Damage/Endurance
  • (43) Sovereign Right - Accuracy
Level 1: Web Grenade
  • (A) Rooting Grasp - Accuracy/Immobilize/Recharge
  • (9) Rooting Grasp - Accuracy/Endurance
  • (50) Rooting Grasp - Immobilize/Range
Level 2: Caltrops
  • (A) Positron's Blast - Damage/Recharge
  • (5) Ragnarok - Chance for Knockdown
  • (7) Positron's Blast - Chance of Damage(Energy)
  • (9) Impeded Swiftness - Chance of Damage(Smashing)
Level 4: Triage Beacon
  • (A) Numina's Convalescence - Heal/Recharge
  • (13) Doctored Wounds - Heal/Recharge
  • (13) Miracle - Heal/Recharge
  • (27) Numina's Convalescence - Heal
Level 6: Equip Thugs
  • (A) Endurance Reduction IO
Level 8: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
  • (15) Karma - Knockback Protection
Level 10: Acid Mortar
  • (A) Achilles' Heel - Chance for Res Debuff
  • (15) Touch of Lady Grey - Defense Debuff
  • (17) Touch of Lady Grey - Defense Debuff/Recharge
  • (17) Achilles' Heel - Defense Debuff/Recharge
  • (31) Touch of Lady Grey - Chance for Negative Damage
  • (31) Shield Breaker - Chance for Lethal Damage
Level 12: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
  • (19) Luck of the Gambler - Defense
  • (19) Luck of the Gambler - Defense/Endurance
Level 14: Call Enforcer
  • (A) Defense Buff IO
  • (21) Defense Buff IO
  • (21) Touch of Lady Grey - Defense Debuff
  • (23) Touch of Lady Grey - Chance for Negative Damage
  • (23) Blood Mandate - Accuracy/Damage
  • (46) Blood Mandate - Accuracy/Damage/Endurance
Level 16: Force Field Generator
  • (A) Luck of the Gambler - Recharge Speed
  • (25) Luck of the Gambler - Defense/Endurance
  • (25) Luck of the Gambler - Defense
Level 18: Gang War
  • (A) Expedient Reinforcement - Accuracy/Recharge
  • (27) Expedient Reinforcement - Accuracy/Damage
  • (29) Expedient Reinforcement - Damage/Endurance
  • (29) Expedient Reinforcement - Accuracy/Damage/Recharge
  • (31) Expedient Reinforcement - Resist Bonus Aura for Pets
  • (46) Expedient Reinforcement - Endurance/Damage/Recharge
Level 20: Hasten
  • (A) Recharge Reduction IO
Level 22: Super Speed
  • (A) Celerity - +Stealth
Level 24: Poison Trap
  • (A) Lockdown - Chance for +2 Mag Hold
  • (33) Ghost Widow's Embrace - Accuracy/Hold/Recharge
  • (33) Ghost Widow's Embrace - Chance of Damage(Psionic)
  • (33) Ghost Widow's Embrace - Hold/Range
  • (50) Lockdown - Accuracy/Endurance/Recharge/Hold
Level 26: Call Bruiser
  • (A) Soulbound Allegiance - Chance for Build Up
  • (34) Soulbound Allegiance - Accuracy/Damage/Recharge
  • (34) Soulbound Allegiance - Damage/Recharge
  • (34) Soulbound Allegiance - Damage
  • (36) Soulbound Allegiance - Accuracy/Recharge
  • (43) Soulbound Allegiance - Damage/Endurance
Level 28: Seeker Drones
  • (A) Cloud Senses - Accuracy/ToHitDebuff
  • (36) Cloud Senses - Accuracy/Recharge
  • (36) Cloud Senses - Accuracy/Endurance/Recharge
  • (37) Cloud Senses - ToHit Debuff
  • (40) Cloud Senses - ToHit Debuff/Endurance/Recharge
  • (43) Cloud Senses - Chance for Negative Energy Damage
Level 30: Assault
  • (A) Endurance Reduction IO
Level 32: Upgrade Equipment
  • (A) Endurance Reduction IO
Level 35: Provoke
  • (A) Perfect Zinger - Taunt/Range
  • (37) Perfect Zinger - Taunt/Recharge/Range
Level 38: Trip Mine
  • (A) Eradication - Damage
  • (39) Eradication - Accuracy/Recharge
  • (39) Eradication - Damage/Recharge
  • (39) Eradication - Accuracy/Damage/Endurance/Recharge
  • (40) Scirocco's Dervish - Damage/Recharge
  • (40) Scirocco's Dervish - Accuracy/Recharge
Level 41: Scorpion Shield
  • (A) Luck of the Gambler - Recharge Speed
  • (42) Luck of the Gambler - Defense
  • (42) Luck of the Gambler - Defense/Endurance
Level 44: Web Envelope
  • (A) Enfeebled Operation - Accuracy/Immobilize
  • (45) Enfeebled Operation - Endurance/Immobilize
  • (45) Enfeebled Operation - Accuracy/Recharge
  • (45) Enfeebled Operation - Accuracy/Endurance
  • (46) Gravitational Anchor - Chance for Hold
Level 47: Mace Beam Volley
  • (A) Ragnarok - Accuracy/Recharge
  • (48) Ragnarok - Damage/Recharge
  • (48) Ragnarok - Accuracy/Damage/Recharge
  • (48) Ragnarok - Damage
  • (50) Ragnarok - Damage/Endurance
Level 49: Vengeance
  • (A) Luck of the Gambler - Recharge Speed
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Supremacy
Level 4: Ninja Run
Level 2: Swift
  • (A) Empty
Level 2: Hurdle
  • (A) Empty
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (5) Numina's Convalescence - Heal
  • (42) Numina's Convalescence - Heal/Recharge
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End
  • (3) Performance Shifter - EndMod
  • (3) Performance Shifter - EndMod/Recharge


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Posted

All I can notice at the moment is that you have no accuracy in Provoke, unlike the Tanker and Brute taunts provoke is not autohit so you'll want some accuracy in it.