Elec/DA Scrapper need advice


Desmodos

 

Posted

I'm lookin for a build with the soft cap to melee,range and aoe but the best i can do is cap on smashing and lethal.

Here is the build if you have any ideas let me know.


Hero Plan by Mids' Hero Designer 1.90
http://www.cohplanner.com/

Click this DataLink to open the build!

S/L caped: Level 50 Magic Scrapper
Primary Power Set: Electrical Melee
Secondary Power Set: Dark Armor
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Havoc Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/EndRdx/Rchg(5)
Level 1: Dark Embrace -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(5), Aegis-EndRdx/Rchg(7), Aegis-ResDam(7), Aegis-ResDam/EndRdx/Rchg(9)
Level 2: Jacobs Ladder -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(9), Sciroc-Dmg/Rchg(11), Sciroc-Acc/Dmg/EndRdx(11), Sciroc-Acc/Rchg(13)
Level 4: Murky Cloud -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(19), RctvArm-ResDam/EndRdx/Rchg(21), RctvArm-ResDam(21)
Level 6: Build Up -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(33)
Level 8: Thunder Strike -- Oblit-Dmg(A), Oblit-Acc/Rchg(15), Oblit-Dmg/Rchg(15), Oblit-Acc/Dmg/Rchg(17), Oblit-Acc/Dmg/EndRdx/Rchg(17), Oblit-%Dam(19)
Level 10: Obsidian Shield -- S'fstPrt-ResDam/Def+(A)
Level 12: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(31), KntkC'bat-Dmg/Rchg(31), KntkC'bat-Dmg/EndRdx/Rchg(33)
Level 14: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(40), RctvArm-ResDam(40), RctvArm-ResDam/EndRdx/Rchg(43)
Level 16: Dark Regeneration -- Dct'dW-EndRdx/Rchg(A), Numna-EndRdx/Rchg(23), Panac-EndRdx/Rchg(29)
Level 18: Chain Induction -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(36), KntkC'bat-Dmg/EndRdx/Rchg(36), KntkC'bat-Dmg/Rchg(36)
Level 20: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Rchg+(23)
Level 22: Super Jump -- Jump-I(A)
Level 24: Cloak of Darkness -- LkGmblr-Def(A), LkGmblr-Rchg+(25), DefBuff-I(25)
Level 26: Weave -- LkGmblr-Def(A), LkGmblr-Rchg+(27), DefBuff-I(27)
Level 28: Cloak of Fear -- SipInsght-ToHitDeb(A), SipInsght-Acc/ToHitDeb(33), SipInsght-Acc/Rchg(34), SipInsght-ToHitDeb/EndRdx/Rchg(34), SipInsght-Acc/EndRdx/Rchg(34)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(40)
Level 32: Lightning Rod -- Oblit-Dmg(A), Oblit-Acc/Rchg(37), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(37), Oblit-Acc/Dmg/EndRdx/Rchg(39), Oblit-%Dam(39)
Level 35: Oppressive Gloom -- Dsrnt-I(A)
Level 38: Soul Transfer -- RechRdx-I(A)
Level 41: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/Rchg(42), GSFC-ToHit/Rchg/EndRdx(42), GSFC-Rchg/EndRdx(42), GSFC-ToHit/EndRdx(43), GSFC-Build%(43)
Level 44: Physical Perfection -- Mrcl-Rcvry+(A)
Level 47: Charged Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(48), KntkC'bat-Dmg/Rchg(48), KntkC'bat-Dmg/EndRdx/Rchg(48)
Level 49: Maneuvers -- LkGmblr-Def(A), LkGmblr-Rchg+(50), DefBuff-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(45), Numna-Heal/Rchg(46), Numna-Heal/EndRdx/Rchg(46), Numna-Heal(46), Numna-Regen/Rcvry+(50)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(13), P'Shift-EndMod/Acc/Rchg(29), P'Shift-Acc/Rchg(31), P'Shift-EndMod/Acc(45), P'Shift-End%(45)



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Posted

I'm gonna post a suggested build, but is there a particular reason you skipped Death Shroud? It's generally considered an important power.


SI Radio has many DJs and listeners whom hold City of Heroes close to their hearts. We will be supporting many efforts to keep CoH ALIVE!!

 

Posted

Keep in mind, I don't believe it's really worth it to soft cap Dark Armor.

I find it's more effective to collect defense bonuses to Smash/Lethal, and Energy damage. Energy Damage is a greater threat to Dark Armor but Smash/Lethal damage so common defense against has substantial boost to your survivability.

The trade off here is in order to achieve soft cap to Smash,Lethal, and Energy you will have to sacrifice endurance management. This should be manageable with Accolades, but I would strong recommend you slot your Alpha with Cardiac.

Hero Plan by Mids' Hero Designer 1.90
http://www.cohplanner.com/

Click this DataLink to open the build!

S/L caped: Level 50 Magic Scrapper
Primary Power Set: Electrical Melee
Secondary Power Set: Dark Armor
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Havoc Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/EndRdx/Rchg(5), C'ngImp-Acc/Dmg/EndRdx(9)
Level 1: Dark Embrace -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(5), RctvArm-ResDam/Rchg(7), RctvArm-ResDam/EndRdx/Rchg(7)
Level 2: Jacobs Ladder -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(9), Erad-%Dam(11), C'ngBlow-Acc/Dmg(11), C'ngBlow-Dmg/EndRdx(13), C'ngBlow-Dmg/Rchg(45)
Level 4: Murky Cloud -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(19), RctvArm-ResDam/EndRdx/Rchg(21), RctvArm-ResDam(21)
Level 6: Build Up -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(33)
Level 8: Thunder Strike -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(15), Erad-%Dam(15), C'ngBlow-Acc/Dmg(17), C'ngBlow-Dmg/EndRdx(17), C'ngBlow-Dmg/Rchg(19)
Level 10: Obsidian Shield -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(25), RctvArm-ResDam/Rchg(46), RctvArm-ResDam/EndRdx/Rchg(50)
Level 12: Death Shroud -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(31), Erad-Dmg(31), C'ngBlow-Acc/Dmg(31), C'ngBlow-Dmg/EndRdx(33), C'ngBlow-Acc/Rchg(45)
Level 14: Boxing -- Empty(A)
Level 16: Dark Regeneration -- Theft-Acc/EndRdx/Rchg(A), Theft-+End%(23), Theft-Acc/EndRdx/Heal(29), Nictus-Acc/EndRdx/Rchg(40), Dct'dW-Heal/EndRdx/Rchg(40), Numna-Heal/EndRdx/Rchg(43)
Level 18: Chain Induction -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/Rchg(29), KntkC'bat-Dmg/EndRdx(36), KntkC'bat-Dmg/EndRdx/Rchg(36), C'ngImp-Acc/Dmg/EndRdx(36)
Level 20: Combat Jumping -- Zephyr-ResKB(A), LkGmblr-Rchg+(23)
Level 22: Super Jump -- Zephyr-ResKB(A)
Level 24: Cloak of Darkness -- LkGmblr-Rchg+(A), HO:Enzym(25)
Level 26: Tough -- S'fstPrt-ResDam/Def+(A), GA-3defTpProc(27), S'fstPrt-ResKB(27)
Level 28: Cloak of Fear -- SipInsght-ToHitDeb(A), SipInsght-Acc/ToHitDeb(33), SipInsght-Acc/Rchg(34), SipInsght-ToHitDeb/EndRdx/Rchg(34), SipInsght-Acc/EndRdx/Rchg(34), Abys-Acc/EndRdx(50)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(40)
Level 32: Lightning Rod -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(37), Erad-%Dam(37), C'ngBlow-Acc/Dmg(37), C'ngBlow-Dmg/EndRdx(39), C'ngBlow-Dmg/Rchg(39)
Level 35: Weave -- LkGmblr-Rchg+(A), HO:Enzym(46)
Level 38: Soul Transfer -- RechRdx-I(A)
Level 41: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/Rchg(42), GSFC-ToHit/Rchg/EndRdx(42), GSFC-Rchg/EndRdx(42), GSFC-ToHit/EndRdx(43), GSFC-Build%(43)
Level 44: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod(46)
Level 47: Charged Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(48), KntkC'bat-Dmg/Rchg(48), KntkC'bat-Dmg/EndRdx/Rchg(48)
Level 49: Maneuvers -- LkGmblr-Rchg+(A), HO:Enzym(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(45)
Level 2: Stamina -- P'Shift-EndMod(A), EndMod-I(13)



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SI Radio has many DJs and listeners whom hold City of Heroes close to their hearts. We will be supporting many efforts to keep CoH ALIVE!!

 

Posted

Thanks Desmodos for the time taken to reply. I do like the ideas in your build though ill have to skip the +3% def Glad IO cant see myself spending that hah.
I skipped Death shroud because of the scary end drain but i realize that its a great minion killer now.

Great guide btw!


 

Posted

Quote:
Originally Posted by EnergyHeart View Post
though ill have to skip the +3% def Glad IO cant see myself spending that hah.
!
While I certainly understand how intimidating the cost of this IO can be, keep in mind you don't have to buy it at the market. It can be purchased via Alignment Merits. Sure if you have 2 Billion influence handy (I don't), you can save the trouble and just buy it at the market. Alignment merits take a bit longer (about two weeks if you're really hardcore about it), but hey, tweaked out builds shouldn't come easy, IMHO.

I haven't been that hard core about it, so I'm still about 8 A Merits from mine...well that and the market ran out of LotG +Recharge and I was too inpatient to wait so there went 4 A Merits as well... Only a matter of time really, and I'm ok with that.


SI Radio has many DJs and listeners whom hold City of Heroes close to their hearts. We will be supporting many efforts to keep CoH ALIVE!!

 

Posted

Thanks everyone for all the help I think this is the final unless you all see some holes
Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/

Click this DataLink to open the build!

S/L caped: Level 50 Magic Scrapper
Primary Power Set: Electrical Melee
Secondary Power Set: Dark Armor
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Havoc Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/EndRdx/Rchg(5), C'ngImp-Acc/Dmg/EndRdx(9)
Level 1: Dark Embrace -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(5), RctvArm-ResDam/Rchg(7), RctvArm-ResDam/EndRdx/Rchg(7), S'fstPrt-ResDam/Def+(42)
Level 2: Jacobs Ladder -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(9), Erad-%Dam(11), C'ngBlow-Acc/Dmg(11), C'ngBlow-Dmg/EndRdx(13), C'ngBlow-Dmg/Rchg(45)
Level 4: Murky Cloud -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(19), RctvArm-ResDam/EndRdx/Rchg(21), RctvArm-ResDam(21)
Level 6: Build Up -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(33)
Level 8: Thunder Strike -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(15), Erad-%Dam(15), C'ngBlow-Acc/Dmg(17), C'ngBlow-Dmg/EndRdx(17), C'ngBlow-Dmg/Rchg(19)
Level 10: Obsidian Shield -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(25), RctvArm-ResDam/Rchg(46), RctvArm-ResDam/EndRdx/Rchg(50)
Level 12: Death Shroud -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(31), Erad-Dmg(31), C'ngBlow-Acc/Dmg(31), C'ngBlow-Dmg/EndRdx(33), C'ngBlow-Acc/Rchg(45)
Level 14: Boxing -- Empty(A)
Level 16: Dark Regeneration -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Rchg(23), Erad-Acc/Dmg/Rchg(23), Theft-+End%(29), Theft-Acc/Heal(40), Theft-Acc/EndRdx/Rchg(40)
Level 18: Chain Induction -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/Rchg(29), KntkC'bat-Dmg/EndRdx(36), KntkC'bat-Dmg/EndRdx/Rchg(36), C'ngImp-Acc/Dmg/EndRdx(36)
Level 20: Combat Jumping -- LkGmblr-Rchg+(A), HO:Enzym(50)
Level 22: Super Jump -- Zephyr-ResKB(A)
Level 24: Cloak of Darkness -- LkGmblr-Rchg+(A), HO:Enzym(25), HO:Enzym(43)
Level 26: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(27), RctvArm-ResDam/Rchg(27), RctvArm-ResDam/EndRdx/Rchg(43)
Level 28: Cloak of Fear -- SipInsght-ToHitDeb(A), SipInsght-Acc/ToHitDeb(33), SipInsght-Acc/Rchg(34), SipInsght-ToHitDeb/EndRdx/Rchg(34), SipInsght-Acc/EndRdx/Rchg(34)
Level 30: Maneuvers -- LkGmblr-Def(A), LkGmblr-Rchg+(39), HO:Enzym(40)
Level 32: Lightning Rod -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(37), Erad-%Dam(37), C'ngBlow-Acc/Dmg(37), C'ngBlow-Dmg/EndRdx(39), C'ngBlow-Dmg/Rchg(39)
Level 35: Weave -- LkGmblr-Rchg+(A), HO:Enzym(43), HO:Enzym(46)
Level 38: Hasten -- RechRdx-I(A)
Level 41: Tactics -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(42), EndRdx-I(42)
Level 44: Conserve Power -- RechRdx-I(A)
Level 47: Charged Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(48), KntkC'bat-Dmg/Rchg(48), KntkC'bat-Dmg/EndRdx/Rchg(48)
Level 49: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(45)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-End%(13), EndMod-I(46)



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