My Huntsman


dmcfarland907

 

Posted

This is my Huntsman build. This is by far my favorite toon at the moment and has been a labor of love making. The huntsman is a gun toting badass from hell. I've been rolling through most stuff with this new I19 build.

Villain Plan by Mids' Villain Designer 1.90
http://www.cohplanner.com/

Click this DataLink to open the build!

Arbiter Raiche: Level 50 Natural Arachnos Soldier
Primary Power Set: Bane Spider Soldier
Secondary Power Set: Bane Spider Training
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Single Shot -- Decim-Acc/Dmg(A), Decim-Acc/Dmg/Rchg(3), Decim-Dmg/Rchg(3), Decim-Acc/EndRdx/Rchg(5), Decim-Build%(9)
Level 1: Bane Spider Armor Upgrade -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(5)
Level 2: Burst -- Entrpc-Acc/Dmg(A), Entrpc-Dmg/EndRdx(7), Entrpc-Dmg/Rchg(7), Entrpc-Dmg/EndRdx/Rchg(9), Entrpc-Heal%(40)
Level 4: Combat Training: Defensive -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(11), RedFtn-EndRdx/Rchg(11), RedFtn-Def/EndRdx/Rchg(13), RedFtn-Def(17)
Level 6: Wide Area Web Grenade -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(13), Enf'dOp-Acc/EndRdx(15), Enf'dOp-Acc/Immob(17), Enf'dOp-Immob/Rng(19)
Level 8: Heavy Burst -- Posi-Acc/Dmg(A), Posi-Dmg/Rng(19), Posi-Dam%(21), Posi-Dmg/EndRdx(21), Posi-Acc/Dmg/EndRdx(23)
Level 10: Tactical Training: Maneuvers -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(15), RedFtn-EndRdx/Rchg(23), RedFtn-Def(25), RedFtn-EndRdx(25)
Level 12: Combat Jumping -- DefBuff-I(A)
Level 14: Super Jump -- Jump-I(A)
Level 16: Venom Grenade -- Posi-Acc/Dmg(A), Posi-Dam%(29), Posi-Dmg/EndRdx(31), Posi-Dmg/Rng(31), Posi-Acc/Dmg/EndRdx(31)
Level 18: Frag Grenade -- Posi-Dam%(A), Posi-Dmg/Rchg(33), Posi-Dmg/EndRdx(33), Posi-Acc/Dmg(33), Posi-Dmg/Rng(34)
Level 20: Tactical Training: Assault -- EndRdx-I(A), EndRdx-I(34), EndRdx-I(34)
Level 22: Mental Training -- Run-I(A)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36)
Level 26: Build Up -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(36), AdjTgt-ToHit/EndRdx/Rchg(37), AdjTgt-EndRdx/Rchg(37), AdjTgt-Rchg(37)
Level 28: Surveillance -- AnWeak-%ToHit(A), AnWeak-Acc/Rchg/EndRdx(39), AnWeak-Acc/Rchg(39), AnWeak-DefDeb/EndRdx/Rchg(39), AnWeak-DefDeb(40)
Level 30: Maneuvers -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(40), RedFtn-EndRdx/Rchg(42), RedFtn-Def/EndRdx/Rchg(42), RedFtn-EndRdx(42)
Level 32: Tactical Training: Leadership -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(43), AdjTgt-ToHit/EndRdx/Rchg(43), AdjTgt-EndRdx/Rchg(43), AdjTgt-Rchg(45)
Level 35: Assault -- EndRdx-I(A), EndRdx-I(45), EndRdx-I(45)
Level 38: Call Reinforcements -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(46), ExRmnt-Dmg/EndRdx(46), ExRmnt-Acc/Dmg/Rchg(46), ExRmnt-EndRdx/Dmg/Rchg(48), ExRmnt-+Res(Pets)(50)
Level 41: Mace Blast -- Acc-I(A)
Level 44: Disruptor Blast -- Acc-I(A)
Level 47: Summon Blaster -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(48), ExRmnt-Dmg/EndRdx(48), ExRmnt-Acc/Dmg/Rchg(50), ExRmnt-EndRdx/Dmg/Rchg(50)
Level 49: Cloaking Device -- DefBuff-I(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Heal-I(A)
Level 1: Conditioning
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Stamina -- P'Shift-End%(A), EndMod-I(27), EndMod-I(27), EndMod-I(29)
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