This is my current build on this toon, Im just looking to see if I missed any glaring holes that need attention. This will be my primary so no expense will be spared if I can help it.
I built him mainly to be a team's best helper(hence stealth/tp) at the cost of some personal survivability.
Also I havent really picked which incarnate Im using yet so any recommendations would be welcome
I also know its weird that I use lots of end reducs as a kin but I find Id rather be blasting, buffing, or even healing than hitting transference all the time. I use trans mostly as an opener on the highest ranked enemy and follow up with a FS+short circuit combo.
This is my current build on this toon, Im just looking to see if I missed any glaring holes that need attention. This will be my primary so no expense will be spared if I can help it.
I built him mainly to be a team's best helper(hence stealth/tp) at the cost of some personal survivability.
Also I havent really picked which incarnate Im using yet so any recommendations would be welcome
I also know its weird that I use lots of end reducs as a kin but I find Id rather be blasting, buffing, or even healing than hitting transference all the time. I use trans mostly as an opener on the highest ranked enemy and follow up with a FS+short circuit combo.
[Villain Plan by Mids' Villain Designer 1.90
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Static Jolt: Level 50 Magic Corruptor
Primary Power Set: Electrical Blast
Secondary Power Set: Kinetics
Power Pool: Speed
Power Pool: Teleportation
Power Pool: Concealment
Power Pool: Leadership
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Lightning Bolt
- (A) Decimation - Accuracy/Damage
- (3) Decimation - Damage/Endurance
- (3) Decimation - Damage/Recharge
- (5) Decimation - Accuracy/Endurance/Recharge
- (5) Decimation - Accuracy/Damage/Recharge
Level 1: Transfusion- (A) Touch of the Nictus - Healing
- (7) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
- (7) Touch of the Nictus - Accuracy/Healing
- (9) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
- (9) Touch of the Nictus - Accuracy/Endurance/Recharge
Level 2: Ball Lightning- (A) Positron's Blast - Chance of Damage(Energy)
- (11) Positron's Blast - Accuracy/Damage
- (11) Positron's Blast - Damage/Endurance
- (13) Positron's Blast - Damage/Recharge
- (13) Positron's Blast - Accuracy/Damage/Endurance
- (48) Endurance Reduction IO
Level 4: Siphon Power- (A) Endurance Reduction IO
Level 6: Short Circuit- (A) Obliteration - Damage
- (15) Obliteration - Accuracy/Recharge
- (15) Obliteration - Damage/Recharge
- (17) Obliteration - Accuracy/Damage/Recharge
- (17) Obliteration - Accuracy/Damage/Endurance/Recharge
- (19) Obliteration - Chance for Smashing Damage
Level 8: Super Speed- (A) Celerity - +Stealth
- (19) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 10: Siphon Speed- (A) Endurance Reduction IO
Level 12: Recall Friend- (A) Empty
Level 14: Stealth- (A) Luck of the Gambler - Recharge Speed
- (21) Luck of the Gambler - Defense/Endurance
- (21) Luck of the Gambler - Endurance/Recharge
- (23) Luck of the Gambler - Defense/Endurance/Recharge
- (23) Karma - Knockback Protection
Level 16: Hasten- (A) Recharge Reduction IO
- (25) Recharge Reduction IO
- (48) Recharge Reduction IO
Level 18: Maneuvers- (A) Luck of the Gambler - Recharge Speed
- (25) Luck of the Gambler - Defense/Endurance
- (27) Luck of the Gambler - Endurance/Recharge
- (27) Luck of the Gambler - Defense/Endurance/Recharge
- (33) Karma - Knockback Protection
Level 20: Speed Boost- (A) Efficacy Adaptor - EndMod/Endurance
Level 22: Tactics- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (31) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (31) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 24: Increase Density- (A) Steadfast Protection - Resistance/+Def 3%
- (33) Reactive Armor - Resistance/Endurance
- (33) Reactive Armor - Resistance/Recharge
- (34) Reactive Armor - Endurance/Recharge
- (34) Reactive Armor - Resistance/Endurance/Recharge
- (48) Steadfast Protection - Knockback Protection
Level 26: Zapp- (A) Extreme Measures - Accuracy/Damage
- (34) Extreme Measures - Damage/Endurance
- (36) Extreme Measures - Accuracy/Interrupt/Range
- (36) Extreme Measures - Damage/Interrupt/Recharge
- (36) Extreme Measures - Damage/Endurance/Recharge
- (37) Extreme Measures - Accuracy/Range/Recharge
Level 28: Inertial Reduction- (A) Jumping IO
Level 30: Invisibility- (A) Luck of the Gambler - Recharge Speed
Level 32: Thunderous Blast- (A) Positron's Blast - Accuracy/Damage
- (37) Positron's Blast - Damage/Endurance
- (37) Positron's Blast - Damage/Recharge
- (39) Positron's Blast - Chance of Damage(Energy)
- (39) Positron's Blast - Accuracy/Damage/Endurance
Level 35: Transference- (A) Efficacy Adaptor - EndMod
- (39) Efficacy Adaptor - EndMod/Recharge
- (40) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (40) Efficacy Adaptor - Accuracy/Recharge
Level 38: Fulcrum Shift- (A) Endurance Reduction IO
- (40) Recharge Reduction IO
Level 41: Scorpion Shield- (A) Luck of the Gambler - Recharge Speed
- (42) Luck of the Gambler - Defense/Endurance
- (42) Luck of the Gambler - Endurance/Recharge
- (42) Luck of the Gambler - Defense/Endurance/Recharge
Level 44: Voltaic Sentinel- (A) Sovereign Right - Accuracy/Damage
- (45) Sovereign Right - Damage/Endurance
- (45) Sovereign Right - Accuracy/Endurance
- (46) Sovereign Right - Accuracy/Damage/Endurance
- (46) Sovereign Right - Accuracy
- (46) Sovereign Right - Resistance Bonus
Level 47: Vengeance- (A) Luck of the Gambler - Recharge Speed
Level 49: Flurry- (A) Kinetic Combat - Damage/Endurance/Recharge
- (50) Kinetic Combat - Accuracy/Damage
- (50) Kinetic Combat - Damage/Endurance
- (50) Kinetic Combat - Damage/Recharge
------------Level 1: Brawl
- (A) Kinetic Combat - Accuracy/Damage
- (43) Kinetic Combat - Damage/Endurance
- (43) Kinetic Combat - Damage/Recharge
- (43) Kinetic Combat - Damage/Endurance/Recharge
Level 1: Sprint- (A) Empty
Level 2: Rest- (A) Empty
Level 1: ScourgeLevel 4: Ninja Run
Level 2: Swift
- (A) Run Speed IO
Level 2: Hurdle- (A) Jumping IO
Level 2: Health- (A) Miracle - +Recovery
Level 2: Stamina- (A) Endurance Modification IO
- (45) Endurance Modification IO
------------Set Bonus Totals:
@Injenius~Virtue
Stonefather - 50 Stone/WP/Soul brute
Sable Affliction - Earth/Dark/Fire Dom
Wild Cipher - Beast/Time MM