Yarr! A pirate DM / WP scrapper (please help!)


D-Void

 

Posted

I be postin' this scurvy bilgerat's build in hopes that some keen-eyed scalawag amongst ye have the wit t' make 'im more fearsome still! Arr!

Actually, this is on behalf of a friend, one of those rumored "casual players" who, between the unholy triumvirate of family, school and work, doesn't have time to refine ol' Jack. I offered to help, and am in turn coming to you all for insight. So:

Priorities are 1) survivability, 2) endurance management, and 3) scrapperlocky play-style. I've tried to aim for S/L defense cap followed by high HP and regen to achieve 1), but failed to actually hit the cap.

Anyone know how one could in fact hit the S/L cap? Extra credit for not changing the selected power pools (Leaping, Fighting, Leadership, Body Mastery).

Here's my attempt:

Hero Plan by Mids' Hero Designer 1.90
http://www.cohplanner.com/
Click this DataLink to open the build!
Eighth Sea Jack: Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Smite

  • (A) Kinetic Combat - Knockdown Bonus
  • (11) Kinetic Combat - Damage/Recharge
  • (13) Kinetic Combat - Damage/Endurance/Recharge
  • (13) Kinetic Combat - Accuracy/Damage
  • (17) Crushing Impact - Damage/Recharge
  • (17) Crushing Impact - Damage/Endurance/Recharge
Level 1: High Pain Tolerance
  • (A) Numina's Convalescence - Heal
  • (46) Numina's Convalescence - Heal/Endurance
  • (48) Numina's Convalescence - Heal/Recharge
Level 2: Shadow Punch
  • (A) Kinetic Combat - Accuracy/Damage
  • (7) Kinetic Combat - Damage/Endurance
  • (7) Kinetic Combat - Damage/Recharge
  • (9) Kinetic Combat - Damage/Endurance/Recharge
Level 4: Mind Over Body
  • (A) Reactive Armor - Resistance
  • (40) Reactive Armor - Endurance
  • (43) Reactive Armor - Resistance/Endurance
  • (45) Reactive Armor - Resistance/Endurance/Recharge
Level 6: Combat Jumping
  • (A) Defense Buff IO
Level 8: Siphon Life
  • (A) Kinetic Combat - Accuracy/Damage
  • (9) Kinetic Combat - Damage/Endurance
  • (11) Kinetic Combat - Damage/Recharge
  • (29) Kinetic Combat - Damage/Endurance/Recharge
  • (31) Miracle - Heal/Recharge
  • (31) Miracle - Heal/Endurance/Recharge
Level 10: Indomitable Will
  • (A) Gift of the Ancients - Defense
  • (45) Gift of the Ancients - Defense/Endurance
  • (50) Gift of the Ancients - Endurance/Recharge
  • (50) Gift of the Ancients - Defense/Endurance/Recharge
Level 12: Fast Healing
  • (A) Numina's Convalescence - Heal
  • (46) Numina's Convalescence - Heal/Endurance
  • (46) Numina's Convalescence - Heal/Recharge
Level 14: Super Jump
  • (A) Winter's Gift - Run Speed, Jump, Flight Speed, Range
  • (15) Winter's Gift - Run Speed, Jump, Flight Speed, Range/Endurance
  • (15) Winter's Gift - Slow Resistance (20%)
Level 16: Rise to the Challenge
  • (A) Numina's Convalescence - Heal
  • (36) Numina's Convalescence - Heal/Endurance
  • (36) Numina's Convalescence - Heal/Recharge
  • (36) Dark Watcher's Despair - To Hit Debuff
  • (37) Dark Watcher's Despair - To Hit Debuff/Endurance
  • (37) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
Level 18: Touch of Fear
  • (A) Siphon Insight - ToHit Debuff
  • (19) Siphon Insight - Accuracy/ToHit Debuff
  • (19) Siphon Insight - Accuracy/Recharge
  • (25) Siphon Insight - Accuracy/Endurance/Recharge
  • (29) Siphon Insight - ToHit Debuff/Endurance/Recharge
Level 20: Quick Recovery
  • (A) Performance Shifter - EndMod
  • (21) Performance Shifter - EndMod/Accuracy
  • (23) Performance Shifter - EndMod/Recharge
  • (23) Performance Shifter - Chance for +End
Level 22: Boxing
  • (A) Kinetic Combat - Accuracy/Damage
  • (25) Kinetic Combat - Damage/Endurance
  • (31) Kinetic Combat - Damage/Recharge
  • (34) Kinetic Combat - Damage/Endurance/Recharge
Level 24: Tough
  • (A) Steadfast Protection - Resistance/+Def 3%
Level 26: Soul Drain
  • (A) Rectified Reticle - To Hit Buff
  • (27) Rectified Reticle - To Hit Buff/Recharge
  • (27) Eradication - Accuracy/Recharge
  • (39) Eradication - Damage/Recharge
  • (40) Eradication - Accuracy/Damage/Recharge
  • (40) Eradication - Accuracy/Damage/Endurance/Recharge
Level 28: Heightened Senses
  • (A) Gift of the Ancients - Defense
  • (37) Gift of the Ancients - Defense/Endurance
  • (39) Gift of the Ancients - Defense/Recharge
  • (39) Gift of the Ancients - Defense/Endurance/Recharge
Level 30: Weave
  • (A) Gift of the Ancients - Defense
  • (48) Gift of the Ancients - Defense/Endurance
  • (48) Gift of the Ancients - Endurance/Recharge
  • (50) Gift of the Ancients - Defense/Endurance/Recharge
Level 32: Midnight Grasp
  • (A) Kinetic Combat - Accuracy/Damage
  • (33) Kinetic Combat - Knockdown Bonus
  • (33) Kinetic Combat - Damage/Recharge
  • (33) Kinetic Combat - Damage/Endurance/Recharge
  • (34) Crushing Impact - Damage/Recharge
  • (34) Crushing Impact - Damage/Endurance/Recharge
Level 35: Resurgence
  • (A) Recharge Reduction IO
Level 38: Strength of Will
  • (A) Resist Damage IO
Level 41: Focused Accuracy
  • (A) Rectified Reticle - To Hit Buff
  • (42) Rectified Reticle - Increased Perception
  • (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (42) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (43) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 44: Physical Perfection
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (45) Miracle - +Recovery
Level 47: Maneuvers
  • (A) Endurance Reduction IO
Level 49: Assault
  • (A) Endurance Reduction IO
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift
  • (A) Run Speed IO
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Health
  • (A) Numina's Convalescence - Heal
  • (5) Numina's Convalescence - Heal/Endurance
  • (5) Numina's Convalescence - Heal/Endurance/Recharge
Level 2: Stamina
  • (A) Performance Shifter - EndMod
  • (3) Performance Shifter - EndMod/Accuracy
  • (3) Performance Shifter - EndMod/Recharge
  • (21) Performance Shifter - Chance for +End

Code:
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Thanks to all in advance for your wisdom!


 

Posted

I think I'm a little closer, but I'm not there, and am really trying to avoid including the +3% def PvPIO if I can at all help it. Anyway: anything I can do to go from 44.9% to 45+% S / L defense? Thanks!

Hero Plan by Mids' Hero Designer 1.90
http://www.cohplanner.com/
Click this DataLink to open the build!
Eighth Sea Jack: Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Smite -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(46), KntkC'bat-Dmg/Rchg(46), KntkC'bat-Dmg/EndRdx/Rchg(46)
Level 1: High Pain Tolerance -- Numna-Heal(A), Numna-Heal/EndRdx(45), Numna-Heal/Rchg(45)
Level 2: Shadow Maul -- Oblit-Dmg(A), Oblit-Acc/Rchg(3), Oblit-Dmg/Rchg(3), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(43)
Level 4: Mind Over Body -- RctvArm-ResDam(A), RctvArm-EndRdx(5), RctvArm-ResDam/EndRdx(5), RctvArm-ResDam/EndRdx/Rchg(40)
Level 6: Touch of Fear -- SipInsght-ToHitDeb(A), SipInsght-Acc/ToHitDeb(7), SipInsght-Acc/Rchg(7), SipInsght-ToHitDeb/EndRdx/Rchg(39), SipInsght-Acc/EndRdx/Rchg(39)
Level 8: Siphon Life -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(11), Mrcl-Heal/Rchg(11), Mrcl-Heal/EndRdx/Rchg(39)
Level 10: Combat Jumping -- DefBuff-I(A)
Level 12: Indomitable Will -- GftotA-Def(A), GftotA-Def/EndRdx(13), GftotA-EndRdx/Rchg(13), GftotA-Def/EndRdx/Rchg(15)
Level 14: Super Jump -- Winter-RunSpd/Jump/Fly/Rng/EndRdx(A), Winter-ResSlow(15)
Level 16: Rise to the Challenge -- Numna-Heal(A), Numna-Heal/EndRdx(17), Numna-Heal/EndRdx/Rchg(17), DarkWD-ToHitDeb(37), DarkWD-ToHitDeb/EndRdx(37), DarkWD-ToHitdeb/Rchg/EndRdx(37)
Level 18: Fast Healing -- Numna-Heal(A), Numna-Heal/EndRdx(19), Numna-Heal/Rchg(19)
Level 20: Quick Recovery -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(21), P'Shift-EndMod/Rchg(21), P'Shift-End%(25)
Level 22: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(23), KntkC'bat-Dmg/Rchg(23), KntkC'bat-Dmg/EndRdx/Rchg(25)
Level 24: Tough -- S'fstPrt-ResDam/Def+(A)
Level 26: Soul Drain -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(27), Erad-Acc/Rchg(27), Erad-Dmg/Rchg(36), Erad-Acc/Dmg/Rchg(36), Erad-Acc/Dmg/EndRdx/Rchg(36)
Level 28: Heightened Senses -- GftotA-Def(A), GftotA-Def/EndRdx(29), GftotA-EndRdx/Rchg(29), GftotA-Def/EndRdx/Rchg(34)
Level 30: Weave -- GftotA-Def(A), GftotA-Def/EndRdx(31), GftotA-EndRdx/Rchg(31), GftotA-Def/EndRdx/Rchg(31)
Level 32: Midnight Grasp -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(33), KntkC'bat-Dmg/Rchg(33), KntkC'bat-Dmg/EndRdx/Rchg(33), C'ngImp-Dmg/Rchg(34), C'ngImp-Dmg/EndRdx/Rchg(34)
Level 35: Resurgence -- RechRdx-I(A)
Level 38: Strength of Will -- ResDam-I(A)
Level 41: Focused Accuracy -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(42), GSFC-ToHit/EndRdx(42), GSFC-Rchg/EndRdx(42), GSFC-ToHit/Rchg/EndRdx(43), GSFC-Build%(43)
Level 44: Physical Perfection -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(45)
Level 47: Maneuvers -- DefBuff-I(A)
Level 49: Tactics -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Jump-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift -- Flight-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Numna-Heal(A), Numna-Heal/EndRdx(50), Numna-Heal/Rchg(50)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(48), P'Shift-EndMod/Rchg(48), P'Shift-End%(48)
------------
Set Bonus Totals:

  • 3% DamageBuff(Smashing)
  • 3% DamageBuff(Lethal)
  • 3% DamageBuff(Fire)
  • 3% DamageBuff(Cold)
  • 3% DamageBuff(Energy)
  • 3% DamageBuff(Negative)
  • 3% DamageBuff(Toxic)
  • 3% DamageBuff(Psionic)
  • 30.5% Defense(Smashing)
  • 30.5% Defense(Lethal)
  • 3% Defense(Fire)
  • 3% Defense(Cold)
  • 7.375% Defense(Energy)
  • 7.375% Defense(Negative)
  • 3% Defense(Psionic)
  • 19.56% Defense(Melee)
  • 5.188% Defense(Ranged)
  • 3% Defense(AoE)
  • 7.2% Max End
  • 18% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
  • 19% FlySpeed
  • 256.01 HP (19.12%) HitPoints
  • 19% JumpHeight
  • 19% JumpSpeed
  • MezResist(Immobilize) 14.3%
  • MezResist(Stun) 2.2%
  • 18.5% (0.309 End/sec) Recovery
  • 48% (2.683 HP/sec) Regeneration
  • 20% ResEffect(FlySpeed)
  • 20% ResEffect(RechargeTime)
  • 20% ResEffect(RunSpeed)
  • 7.5% Resistance(Fire)
  • 5% Resistance(Cold)
  • 19% RunSpeed
  • 2% XPDebtProtection