Yarr! A pirate DM / WP scrapper (please help!)
I think I'm a little closer, but I'm not there, and am really trying to avoid including the +3% def PvPIO if I can at all help it. Anyway: anything I can do to go from 44.9% to 45+% S / L defense? Thanks!
Hero Plan by Mids' Hero Designer 1.90
http://www.cohplanner.com/
Click this DataLink to open the build!
Eighth Sea Jack: Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Smite -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(46), KntkC'bat-Dmg/Rchg(46), KntkC'bat-Dmg/EndRdx/Rchg(46)
Level 1: High Pain Tolerance -- Numna-Heal(A), Numna-Heal/EndRdx(45), Numna-Heal/Rchg(45)
Level 2: Shadow Maul -- Oblit-Dmg(A), Oblit-Acc/Rchg(3), Oblit-Dmg/Rchg(3), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(43)
Level 4: Mind Over Body -- RctvArm-ResDam(A), RctvArm-EndRdx(5), RctvArm-ResDam/EndRdx(5), RctvArm-ResDam/EndRdx/Rchg(40)
Level 6: Touch of Fear -- SipInsght-ToHitDeb(A), SipInsght-Acc/ToHitDeb(7), SipInsght-Acc/Rchg(7), SipInsght-ToHitDeb/EndRdx/Rchg(39), SipInsght-Acc/EndRdx/Rchg(39)
Level 8: Siphon Life -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(11), Mrcl-Heal/Rchg(11), Mrcl-Heal/EndRdx/Rchg(39)
Level 10: Combat Jumping -- DefBuff-I(A)
Level 12: Indomitable Will -- GftotA-Def(A), GftotA-Def/EndRdx(13), GftotA-EndRdx/Rchg(13), GftotA-Def/EndRdx/Rchg(15)
Level 14: Super Jump -- Winter-RunSpd/Jump/Fly/Rng/EndRdx(A), Winter-ResSlow(15)
Level 16: Rise to the Challenge -- Numna-Heal(A), Numna-Heal/EndRdx(17), Numna-Heal/EndRdx/Rchg(17), DarkWD-ToHitDeb(37), DarkWD-ToHitDeb/EndRdx(37), DarkWD-ToHitdeb/Rchg/EndRdx(37)
Level 18: Fast Healing -- Numna-Heal(A), Numna-Heal/EndRdx(19), Numna-Heal/Rchg(19)
Level 20: Quick Recovery -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(21), P'Shift-EndMod/Rchg(21), P'Shift-End%(25)
Level 22: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(23), KntkC'bat-Dmg/Rchg(23), KntkC'bat-Dmg/EndRdx/Rchg(25)
Level 24: Tough -- S'fstPrt-ResDam/Def+(A)
Level 26: Soul Drain -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(27), Erad-Acc/Rchg(27), Erad-Dmg/Rchg(36), Erad-Acc/Dmg/Rchg(36), Erad-Acc/Dmg/EndRdx/Rchg(36)
Level 28: Heightened Senses -- GftotA-Def(A), GftotA-Def/EndRdx(29), GftotA-EndRdx/Rchg(29), GftotA-Def/EndRdx/Rchg(34)
Level 30: Weave -- GftotA-Def(A), GftotA-Def/EndRdx(31), GftotA-EndRdx/Rchg(31), GftotA-Def/EndRdx/Rchg(31)
Level 32: Midnight Grasp -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(33), KntkC'bat-Dmg/Rchg(33), KntkC'bat-Dmg/EndRdx/Rchg(33), C'ngImp-Dmg/Rchg(34), C'ngImp-Dmg/EndRdx/Rchg(34)
Level 35: Resurgence -- RechRdx-I(A)
Level 38: Strength of Will -- ResDam-I(A)
Level 41: Focused Accuracy -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(42), GSFC-ToHit/EndRdx(42), GSFC-Rchg/EndRdx(42), GSFC-ToHit/Rchg/EndRdx(43), GSFC-Build%(43)
Level 44: Physical Perfection -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(45)
Level 47: Maneuvers -- DefBuff-I(A)
Level 49: Tactics -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Jump-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift -- Flight-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Numna-Heal(A), Numna-Heal/EndRdx(50), Numna-Heal/Rchg(50)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(48), P'Shift-EndMod/Rchg(48), P'Shift-End%(48)
------------
Set Bonus Totals:
- 3% DamageBuff(Smashing)
- 3% DamageBuff(Lethal)
- 3% DamageBuff(Fire)
- 3% DamageBuff(Cold)
- 3% DamageBuff(Energy)
- 3% DamageBuff(Negative)
- 3% DamageBuff(Toxic)
- 3% DamageBuff(Psionic)
- 30.5% Defense(Smashing)
- 30.5% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 7.375% Defense(Energy)
- 7.375% Defense(Negative)
- 3% Defense(Psionic)
- 19.56% Defense(Melee)
- 5.188% Defense(Ranged)
- 3% Defense(AoE)
- 7.2% Max End
- 18% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 19% FlySpeed
- 256.01 HP (19.12%) HitPoints
- 19% JumpHeight
- 19% JumpSpeed
- MezResist(Immobilize) 14.3%
- MezResist(Stun) 2.2%
- 18.5% (0.309 End/sec) Recovery
- 48% (2.683 HP/sec) Regeneration
- 20% ResEffect(FlySpeed)
- 20% ResEffect(RechargeTime)
- 20% ResEffect(RunSpeed)
- 7.5% Resistance(Fire)
- 5% Resistance(Cold)
- 19% RunSpeed
- 2% XPDebtProtection
I be postin' this scurvy bilgerat's build in hopes that some keen-eyed scalawag amongst ye have the wit t' make 'im more fearsome still! Arr!
Actually, this is on behalf of a friend, one of those rumored "casual players" who, between the unholy triumvirate of family, school and work, doesn't have time to refine ol' Jack. I offered to help, and am in turn coming to you all for insight. So:
Priorities are 1) survivability, 2) endurance management, and 3) scrapperlocky play-style. I've tried to aim for S/L defense cap followed by high HP and regen to achieve 1), but failed to actually hit the cap.
Anyone know how one could in fact hit the S/L cap? Extra credit for not changing the selected power pools (Leaping, Fighting, Leadership, Body Mastery).
Here's my attempt:
Hero Plan by Mids' Hero Designer 1.90
http://www.cohplanner.com/
Click this DataLink to open the build!
Eighth Sea Jack: Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Smite
- (A) Kinetic Combat - Knockdown Bonus
- (11) Kinetic Combat - Damage/Recharge
- (13) Kinetic Combat - Damage/Endurance/Recharge
- (13) Kinetic Combat - Accuracy/Damage
- (17) Crushing Impact - Damage/Recharge
- (17) Crushing Impact - Damage/Endurance/Recharge
Level 1: High Pain Tolerance- (A) Numina's Convalescence - Heal
- (46) Numina's Convalescence - Heal/Endurance
- (48) Numina's Convalescence - Heal/Recharge
Level 2: Shadow Punch- (A) Kinetic Combat - Accuracy/Damage
- (7) Kinetic Combat - Damage/Endurance
- (7) Kinetic Combat - Damage/Recharge
- (9) Kinetic Combat - Damage/Endurance/Recharge
Level 4: Mind Over Body- (A) Reactive Armor - Resistance
- (40) Reactive Armor - Endurance
- (43) Reactive Armor - Resistance/Endurance
- (45) Reactive Armor - Resistance/Endurance/Recharge
Level 6: Combat Jumping- (A) Defense Buff IO
Level 8: Siphon Life- (A) Kinetic Combat - Accuracy/Damage
- (9) Kinetic Combat - Damage/Endurance
- (11) Kinetic Combat - Damage/Recharge
- (29) Kinetic Combat - Damage/Endurance/Recharge
- (31) Miracle - Heal/Recharge
- (31) Miracle - Heal/Endurance/Recharge
Level 10: Indomitable Will- (A) Gift of the Ancients - Defense
- (45) Gift of the Ancients - Defense/Endurance
- (50) Gift of the Ancients - Endurance/Recharge
- (50) Gift of the Ancients - Defense/Endurance/Recharge
Level 12: Fast Healing- (A) Numina's Convalescence - Heal
- (46) Numina's Convalescence - Heal/Endurance
- (46) Numina's Convalescence - Heal/Recharge
Level 14: Super Jump- (A) Winter's Gift - Run Speed, Jump, Flight Speed, Range
- (15) Winter's Gift - Run Speed, Jump, Flight Speed, Range/Endurance
- (15) Winter's Gift - Slow Resistance (20%)
Level 16: Rise to the Challenge- (A) Numina's Convalescence - Heal
- (36) Numina's Convalescence - Heal/Endurance
- (36) Numina's Convalescence - Heal/Recharge
- (36) Dark Watcher's Despair - To Hit Debuff
- (37) Dark Watcher's Despair - To Hit Debuff/Endurance
- (37) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
Level 18: Touch of Fear- (A) Siphon Insight - ToHit Debuff
- (19) Siphon Insight - Accuracy/ToHit Debuff
- (19) Siphon Insight - Accuracy/Recharge
- (25) Siphon Insight - Accuracy/Endurance/Recharge
- (29) Siphon Insight - ToHit Debuff/Endurance/Recharge
Level 20: Quick Recovery- (A) Performance Shifter - EndMod
- (21) Performance Shifter - EndMod/Accuracy
- (23) Performance Shifter - EndMod/Recharge
- (23) Performance Shifter - Chance for +End
Level 22: Boxing- (A) Kinetic Combat - Accuracy/Damage
- (25) Kinetic Combat - Damage/Endurance
- (31) Kinetic Combat - Damage/Recharge
- (34) Kinetic Combat - Damage/Endurance/Recharge
Level 24: Tough- (A) Steadfast Protection - Resistance/+Def 3%
Level 26: Soul Drain- (A) Rectified Reticle - To Hit Buff
- (27) Rectified Reticle - To Hit Buff/Recharge
- (27) Eradication - Accuracy/Recharge
- (39) Eradication - Damage/Recharge
- (40) Eradication - Accuracy/Damage/Recharge
- (40) Eradication - Accuracy/Damage/Endurance/Recharge
Level 28: Heightened Senses- (A) Gift of the Ancients - Defense
- (37) Gift of the Ancients - Defense/Endurance
- (39) Gift of the Ancients - Defense/Recharge
- (39) Gift of the Ancients - Defense/Endurance/Recharge
Level 30: Weave- (A) Gift of the Ancients - Defense
- (48) Gift of the Ancients - Defense/Endurance
- (48) Gift of the Ancients - Endurance/Recharge
- (50) Gift of the Ancients - Defense/Endurance/Recharge
Level 32: Midnight Grasp- (A) Kinetic Combat - Accuracy/Damage
- (33) Kinetic Combat - Knockdown Bonus
- (33) Kinetic Combat - Damage/Recharge
- (33) Kinetic Combat - Damage/Endurance/Recharge
- (34) Crushing Impact - Damage/Recharge
- (34) Crushing Impact - Damage/Endurance/Recharge
Level 35: Resurgence- (A) Recharge Reduction IO
Level 38: Strength of Will- (A) Resist Damage IO
Level 41: Focused Accuracy- (A) Rectified Reticle - To Hit Buff
- (42) Rectified Reticle - Increased Perception
- (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (42) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (43) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 44: Physical Perfection- (A) Numina's Convalescence - +Regeneration/+Recovery
- (45) Miracle - +Recovery
Level 47: Maneuvers- (A) Endurance Reduction IO
Level 49: Assault- (A) Endurance Reduction IO
------------Level 1: Brawl
- (A) Empty
Level 1: Sprint- (A) Empty
Level 2: Rest- (A) Empty
Level 1: Critical HitLevel 4: Ninja Run
Level 2: Swift
- (A) Run Speed IO
Level 2: Hurdle- (A) Jumping IO
Level 2: Health- (A) Numina's Convalescence - Heal
- (5) Numina's Convalescence - Heal/Endurance
- (5) Numina's Convalescence - Heal/Endurance/Recharge
Level 2: Stamina