My hopes to respec my MA/SR Scrapper have been on hold ever since the new changes to Martial Arts, while I struggle to decide which attacks I want, and remain hanging fire despite the lovelyoptions to pick SR's many powers earlier now that Fitness is inherent.
I like knockback and I recognize what great mitigation it is while thwe boss ragdolls around helplessly on the floor and gets a few more kicks to the head, so it's hard for me to want to get rid of Crane Kick. But I also like the new Cobra Strike. And I've always like Eagle's Claw for looks and herd-hitting, even before they improved it with the crit boost. Ib fact, I like every attack in the set, but am willing to part with Thunder Kick because of it's low burst damage.
So my attack chain consists of (in no particular order):
Storm Kick
Crane Kick
Crippling Axe Kick (I can take this out if knockback is counter-indicated)
Eagle's Claw
and my AoE attacks are
Eagle's Claw to set up
Dragon's Tail
If I add the lovely new Cobra Strike, I'll have a lot of attacks -- since I already have a lot of recharge cranked up AND Hasten, it seems kind of silly to give up, say, 5 slots in Health (3 green and 2 uniques and the regen and endurance therefrom) to get an attack which will essentially by idle unless I just feel like using it. But..I do like variety.
I have seen many people assert that the new MA is really good for mitigation, without actually seeing anyone go over in detail why they're saying that. I assume that the best way to maximize the mitigation in my case is to drop Crippling Axe Kick for Cobra...but isn't Crippling Axe the new hardest-hitter?
I'm kind of floundering here, and would appreciate any insights or preferences anyone has to share about Martial Arts, particularly as paired with SR.
Thanks!
If we are to die, let us die like men. -- Patrick Cleburne
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My hopes to respec my MA/SR Scrapper have been on hold ever since the new changes to Martial Arts, while I struggle to decide which attacks I want, and remain hanging fire despite the lovelyoptions to pick SR's many powers earlier now that Fitness is inherent.
I like knockback and I recognize what great mitigation it is while thwe boss ragdolls around helplessly on the floor and gets a few more kicks to the head, so it's hard for me to want to get rid of Crane Kick. But I also like the new Cobra Strike. And I've always like Eagle's Claw for looks and herd-hitting, even before they improved it with the crit boost. Ib fact, I like every attack in the set, but am willing to part with Thunder Kick because of it's low burst damage.
So my attack chain consists of (in no particular order):
Storm Kick
Crane Kick
Crippling Axe Kick (I can take this out if knockback is counter-indicated)
Eagle's Claw
and my AoE attacks are
Eagle's Claw to set up
Dragon's Tail
If I add the lovely new Cobra Strike, I'll have a lot of attacks -- since I already have a lot of recharge cranked up AND Hasten, it seems kind of silly to give up, say, 5 slots in Health (3 green and 2 uniques and the regen and endurance therefrom) to get an attack which will essentially by idle unless I just feel like using it. But..I do like variety.
I have seen many people assert that the new MA is really good for mitigation, without actually seeing anyone go over in detail why they're saying that. I assume that the best way to maximize the mitigation in my case is to drop Crippling Axe Kick for Cobra...but isn't Crippling Axe the new hardest-hitter?
I'm kind of floundering here, and would appreciate any insights or preferences anyone has to share about Martial Arts, particularly as paired with SR.
Thanks!
If we are to die, let us die like men. -- Patrick Cleburne
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The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog