Overkill?


ClawsandEffect

 

Posted

Clawsome my claws/wp scrapper is steadily making her way to 50. This is my planned I-19 build for when she gets there. I dont do much pvp and just want to be able to try some soloing av/mm and such perhaps as well as just having fun teaming and soloing. Is this build overkill for that? Thanks for the thoughts

Hero Plan by Mids' Hero Designer 1.90
http://www.cohplanner.com/

Click this DataLink to open the build!

Clawsome: Level 50 Natural Scrapper
Primary Power Set: Claws
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Strike -- Hectmb-Dmg/EndRdx:50(A), Hectmb-Dmg:50(7), Hectmb-Dmg/Rchg:50(11), Hectmb-Acc/Dmg/Rchg:50(13), Hectmb-Acc/Rchg:50(29)
Level 1: High Pain Tolerance -- Dct'dW-Heal:50(A), Dct'dW-Heal/EndRdx:50(3), Dct'dW-EndRdx/Rchg:50(3), Dct'dW-Heal/Rchg:50(45), Dct'dW-Heal/EndRdx/Rchg:50(45)
Level 2: Slash -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(7), KntkC'bat-Dmg/Rchg:35(11), KntkC'bat-Dmg/EndRdx/Rchg:35(13), HO:Nucle(23), Achilles-ResDeb%:20(48)
Level 4: Fast Healing -- Dct'dW-Heal:50(A), Dct'dW-Heal/EndRdx:50(5), Dct'dW-EndRdx/Rchg:50(5), Dct'dW-Heal/Rchg:50(46), Dct'dW-Heal/EndRdx/Rchg:50(46)
Level 6: Combat Jumping -- LkGmblr-Rchg+:50(A), Ksmt-ToHit+:30(43)
Level 8: Follow Up -- Rec'dRet-ToHit:20(A), Rec'dRet-Pcptn:20(9), KntkC'bat-Acc/Dmg:35(9), KntkC'bat-Dmg/EndRdx/Rchg:35(17), KntkC'bat-Dmg/EndRdx:35(31), KntkC'bat-Dmg/Rchg:35(31)
Level 10: Indomitable Will -- SW-ResDam/Re TP:50(A), LkGmblr-Rchg+:50(33), LkGmblr-Def:50(33), LkGmblr-Def/EndRdx:50(33)
Level 12: Mind Over Body -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(15), RctvArm-ResDam/Rchg:40(15), RctvArm-ResDam/EndRdx/Rchg:40(17), S'fstPrt-ResDam/Def+:30(31)
Level 14: Super Jump -- Zephyr-Travel:50(A)
Level 16: Rise to the Challenge -- EndRdx-I:50(A)
Level 18: Focus -- Apoc-Dmg:50(A), Apoc-Dmg/Rchg:50(19), Apoc-Acc/Dmg/Rchg:50(19), Apoc-Acc/Rchg:50(23), Apoc-Dmg/EndRdx:50(46)
Level 20: Quick Recovery -- P'Shift-End%:50(A), P'Shift-EndMod:50(21), P'Shift-EndMod/Rchg:50(21)
Level 22: Boxing -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(34), KntkC'bat-Dmg/Rchg:35(34), KntkC'bat-Dmg/EndRdx/Rchg:35(34)
Level 24: Tough -- GA-3defTpProc:50(A), RctvArm-ResDam:40(25), RctvArm-ResDam/EndRdx:40(25), RctvArm-ResDam/Rchg:40(27), RctvArm-ResDam/EndRdx/Rchg:40(48)
Level 26: Weave -- LkGmblr-Rchg+:50(A), HO:Enzym(27)
Level 28: Confront -- Mocking-Rchg:50(A), Mocking-Taunt/Rng:50(29), Mocking-Taunt:50(42), Mocking-Taunt/Rchg:50(42), Mocking-Taunt/Rchg/Rng:50(43), Mocking-Acc/Rchg:50(43)
Level 30: Heightened Senses -- LkGmblr-Rchg+:50(A), HO:Enzym(50)
Level 32: Spin -- Armgdn-Dmg/EndRdx:50(A), Armgdn-Dmg:50(39), Armgdn-Dmg/Rchg:50(39), Armgdn-Acc/Dmg/Rchg:50(40), Armgdn-Acc/Rchg:50(40)
Level 35: Eviscerate -- Oblit-Acc/Dmg/EndRdx/Rchg:50(A), Oblit-%Dam:50(37), Oblit-Dmg:50(37), Oblit-Acc/Rchg:50(37), Oblit-Dmg/Rchg:50(39), Oblit-Acc/Dmg/Rchg:50(40)
Level 38: Hasten -- RechRdx-I:50(A), RechRdx-I:50(45), RechRdx-I:50(48)
Level 41: Maneuvers -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(42)
Level 44: Dark Blast -- Acc-I:50(A)
Level 47: Shadow Meld -- LkGmblr-Rchg+:50(A), RechRdx-I:50(50), RechRdx-I:50(50)
Level 49: Strength of Will -- ResDam-I:50(A)
------------
Level 1: Brawl -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(36), KntkC'bat-Dmg/Rchg:35(36), KntkC'bat-Dmg/EndRdx/Rchg:35(36)
Level 1: Sprint -- EndRdx-I:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Health -- Numna-Regen/Rcvry+:50(A)
Level 2: Stamina -- EndMod-I:50(A)



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Posted

It's not overkill, but it should be OK, at least against smashing/lethal. Other damage types could be trouble, particularly with your relatively low regeneration, but maybe Shadow Meld will keep you in the game.

You should really slot Rise to the Challenge for healing. It's a core power.

Willpower generally speaking doesn't benefit from recharge. But your attack chain probably does, and of course Shadow Meld.

You have one too many Luck of the Gambler globals.


"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks

 

Posted

Is this any better or am i still missing the boat? ed. should i remove some of the lotg rchg and put the slots elsewhere to get my defense up higher and if sso please help where?

thanks for comments

Hero Plan by Mids' Hero Designer 1.90
http://www.cohplanner.com/

Click this DataLink to open the build!

Clawsome: Level 50 Natural Scrapper
Primary Power Set: Claws
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Strike -- T'Death-Dam%:35(A), T'Death-Dmg/EndRdx/Rchg:40(7), T'Death-Acc/Dmg:40(11), T'Death-Dmg/EndRdx:40(13), T'Death-Dmg/Rchg:40(29), T'Death-Acc/Dmg/EndRdx:40(36)
Level 1: High Pain Tolerance -- Dct'dW-Heal:50(A), Dct'dW-Heal/EndRdx:50(3), Dct'dW-EndRdx/Rchg:50(3), Dct'dW-Heal/Rchg:50(9), Dct'dW-Heal/EndRdx/Rchg:50(9)
Level 2: Slash -- Mako-Dam%:50(A), Mako-Acc/Dmg/EndRdx/Rchg:50(7), Mako-Acc/Dmg:50(11), Mako-Dmg/EndRdx:50(13), Mako-Dmg/Rchg:50(23), Mako-Acc/EndRdx/Rchg:50(48)
Level 4: Fast Healing -- Numna-Regen/Rcvry+:50(A), Numna-Heal:50(5), Numna-Heal/EndRdx:50(5), Numna-EndRdx/Rchg:50(43), Numna-Heal/Rchg:50(46), Numna-Heal/EndRdx/Rchg:50(46)
Level 6: Combat Jumping -- LkGmblr-Rchg+:50(A), Ksmt-ToHit+:30(43)
Level 8: Follow Up -- GSFC-Build%:35(A), GSFC-ToHit/EndRdx:35(17), GSFC-ToHit:35(31), GSFC-ToHit/Rchg:35(31), GSFC-ToHit/Rchg/EndRdx:50(34), GSFC-Rchg/EndRdx:50(34)
Level 10: Indomitable Will -- LkGmblr-Rchg+:50(A)
Level 12: Mind Over Body -- Aegis-ResDam:50(A), Aegis-ResDam/EndRdx:50(15), Aegis-ResDam/Rchg:50(15), Aegis-EndRdx/Rchg:50(17), Aegis-ResDam/EndRdx/Rchg:50(50), S'fstPrt-ResDam/Def+:30(50)
Level 14: Super Jump -- Zephyr-Travel:50(A)
Level 16: Rise to the Challenge -- Mrcl-Heal:40(A), Mrcl-Heal/EndRdx:40(33), Mrcl-EndRdx/Rchg:40(33), Mrcl-Heal/EndRdx/Rchg:40(34), Mrcl-Heal/Rchg:40(40)
Level 18: Focus -- Thundr-Dmg/EndRdx/Rchg:40(A), Thundr-Acc/Dmg/EndRdx:40(19), Thundr-Acc/Dmg:40(19), Thundr-Dmg/EndRdx:40(23), Thundr-Dmg/Rchg:50(43), Thundr-Acc/Dmg/Rchg:40(46)
Level 20: Quick Recovery -- P'Shift-End%:50(A), P'Shift-EndMod/Acc/Rchg:50(21), P'Shift-EndMod/Acc:50(21), P'Shift-EndMod/Rchg:50(36), P'Shift-EndMod:50(45), P'Shift-Acc/Rchg:50(45)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- RctvArm-ResDam/EndRdx/Rchg:40(A), RctvArm-ResDam:40(25), RctvArm-ResDam/EndRdx:40(25), RctvArm-ResDam/Rchg:40(27), GA-3defTpProc:50(48)
Level 26: Weave -- LkGmblr-Rchg+:50(A), HO:Enzym(27), HO:Enzym(50)
Level 28: Confront -- Mocking-Taunt/Rchg/Rng:50(A), Mocking-Taunt/Rng:50(29), Mocking-Taunt:50(42), Mocking-Taunt/Rchg:50(42)
Level 30: Heightened Senses -- LkGmblr-Rchg+:50(A), HO:Enzym(31)
Level 32: Spin -- Oblit-%Dam:50(A), Oblit-Acc/Dmg/EndRdx/Rchg:50(33), Oblit-Dmg:50(36), Oblit-Acc/Rchg:50(39), Oblit-Dmg/Rchg:50(39), Oblit-Acc/Dmg/Rchg:50(40)
Level 35: Eviscerate -- Oblit-Acc/Dmg/EndRdx/Rchg:50(A), Oblit-%Dam:50(37), Oblit-Dmg:50(37), Oblit-Acc/Rchg:50(37), Oblit-Dmg/Rchg:50(39), Oblit-Acc/Dmg/Rchg:50(40)
Level 38: Hasten -- RechRdx-I:50(A), RechRdx-I:50(45), RechRdx-I:50(48)
Level 41: Maneuvers -- LkGmblr-Rchg+:50(A), HO:Enzym(42)
Level 44: Dark Blast -- Empty(A)
Level 47: Shadow Meld -- HO:Membr(A)
Level 49: Soul Storm -- Empty(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- EndRdx-I:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Health -- RgnTis-Regen+:30(A)
Level 2: Stamina -- P'Shift-End%:50(A)
------------
Set Bonus Totals:

  • 16.5% DamageBuff(Smashing)
  • 16.5% DamageBuff(Lethal)
  • 16.5% DamageBuff(Fire)
  • 16.5% DamageBuff(Cold)
  • 16.5% DamageBuff(Energy)
  • 16.5% DamageBuff(Negative)
  • 16.5% DamageBuff(Toxic)
  • 16.5% DamageBuff(Psionic)
  • 16.63% Defense(Smashing)
  • 16.63% Defense(Lethal)
  • 14.44% Defense(Fire)
  • 14.44% Defense(Cold)
  • 16% Defense(Energy)
  • 16% Defense(Negative)
  • 6% Defense(Psionic)
  • 21.63% Defense(Melee)
  • 20.38% Defense(Ranged)
  • 18.19% Defense(AoE)
  • 1.8% Max End
  • 25% Enhancement(Accuracy)
  • 52.5% Enhancement(RechargeTime)
  • 15% Enhancement(Heal)
  • 14% FlySpeed
  • 140.56 HP (10.5%) HitPoints
  • 14% JumpHeight
  • 14% JumpSpeed
  • MezResist(Held) 12.1%
  • MezResist(Immobilize) 7.15%
  • MezResist(Stun) 4.4%
  • MezResist(Terrorized) 2.2%
  • 9.5% (0.159 End/sec) Recovery
  • 12% (0.671 HP/sec) Regeneration
  • 1.26% Resistance(Fire)
  • 1.26% Resistance(Cold)
  • 19% RunSpeed
  • 2.5% XPDebtProtection

------------
Set Bonuses:
Touch of Death
(Strike)
  • MezResist(Immobilize) 2.75%
  • 20.08 HP (1.5%) HitPoints
  • 2.5% DamageBuff(All)
  • MezResist(Held) 2.75%
  • 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
Doctored Wounds
(High Pain Tolerance)
  • MezResist(Terrorized) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 4% Enhancement(Heal)
  • 5% Enhancement(RechargeTime)
Mako's Bite
(Slash)
  • MezResist(Immobilize) 3.3%
  • 20.08 HP (1.5%) HitPoints
  • 3% DamageBuff(All)
  • MezResist(Held) 3.3%
  • 3.75% Defense(Ranged), 1.875% Defense(Energy), 1.875% Defense(Negative)
Numina's Convalescence
(Fast Healing)
  • 12% (0.671 HP/sec) Regeneration
  • 25.1 HP (1.874%) HitPoints
  • 6% Enhancement(Heal)
  • MezResist(Held) 3.3%
  • 3.75% Defense(Ranged), 1.875% Defense(Energy), 1.875% Defense(Negative)
Luck of the Gambler
(Combat Jumping)
  • 7.5% Enhancement(RechargeTime)
Gaussian's Synchronized Fire-Control
(Follow Up)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 25.1 HP (1.874%) HitPoints
  • 2.5% (0.042 End/sec) Recovery
  • 2.5% DamageBuff(All)
  • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
Luck of the Gambler
(Indomitable Will)
  • 7.5% Enhancement(RechargeTime)
Aegis
(Mind Over Body)
  • 5% RunSpeed
  • 3.125% Defense(Fire,Cold), 1.563% Defense(AoE)
  • 2.5% XPDebtProtection
  • 3.125% Defense(AoE), 1.563% Defense(Fire), 1.563% Defense(Cold)
Steadfast Protection
(Mind Over Body)
  • 3% Defense(All)
Miracle
(Rise to the Challenge)
  • 2.5% (0.042 End/sec) Recovery
  • 25.1 HP (1.874%) HitPoints
  • 5% Enhancement(Heal)
  • 1.875% Defense(AoE), 0.938% Defense(Fire), 0.938% Defense(Cold)
Thunderstrike
(Focus)
  • 2% (0.033 End/sec) Recovery
  • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
  • 7% Enhancement(Accuracy)
  • 4% RunSpeed, 4% FlySpeed, 4% JumpSpeed, 4% JumpHeight
  • 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
Performance Shifter
(Quick Recovery)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 25.1 HP (1.874%) HitPoints
  • 2.5% (0.042 End/sec) Recovery
  • 2.5% DamageBuff(All)
  • 3.125% Defense(AoE), 1.563% Defense(Fire), 1.563% Defense(Cold)
Reactive Armor
(Tough)
  • MezResist(Immobilize) 1.1%
  • 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged)
  • 1.25% Defense(Smashing,Lethal), 0.625% Defense(Melee)
Gladiator's Armor
(Tough)
  • 3% Defense(All)
Luck of the Gambler
(Weave)
  • 7.5% Enhancement(RechargeTime)
Mocking Beratement
(Confront)
  • 1.8% Max End
  • MezResist(Held) 2.75%
  • 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
Luck of the Gambler
(Heightened Senses)
  • 7.5% Enhancement(RechargeTime)
Obliteration
(Spin)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
  • 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
Obliteration
(Eviscerate)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
  • 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
Luck of the Gambler
(Maneuvers)
  • 7.5% Enhancement(RechargeTime)




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Posted

I responded in your other thread.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Thanks - end of topic