Spines/Nin respec issues


Celestyna

 

Posted

Hey folks,
This is a request for help, I spent a fair amount of time working out my stalker then i19 hit and I'm a bit lost as to what to do, so help! This is my current build though so folks can see what I've got as it is.

Villain Plan by Mids' Villain Designer 1.90
http://www.cohplanner.com/

Click this DataLink to open the build!

Celestyna - PVE: Level 50 Magic Stalker
Primary Power Set: Spines
Secondary Power Set: Ninjitsu
Power Pool: Legacy Fitness
Power Pool: Leaping
Power Pool: Teleportation
Power Pool: Speed
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Lunge

  • (A) Crushing Impact - Accuracy/Damage
  • (3) Crushing Impact - Damage/Endurance
  • (3) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (5) Crushing Impact - Accuracy/Damage/Recharge
  • (5) Crushing Impact - Accuracy/Damage/Endurance
  • (7) Crushing Impact - Damage/Endurance/Recharge
Level 1: Hide
  • (A) Defense Buff IO
  • (7) Defense Buff IO
  • (17) Karma - Knockback Protection
  • (45) Kismet - Accuracy +6%
Level 2: Ninja Reflexes
  • (A) Red Fortune - Defense/Endurance
  • (13) Red Fortune - Defense/Recharge
  • (13) Red Fortune - Endurance/Recharge
  • (15) Red Fortune - Defense/Endurance/Recharge
  • (15) Red Fortune - Defense
  • (39) Red Fortune - Endurance
Level 4: Danger Sense
  • (A) Red Fortune - Defense/Endurance
  • (9) Red Fortune - Defense/Recharge
  • (9) Red Fortune - Endurance/Recharge
  • (11) Red Fortune - Defense/Endurance/Recharge
  • (11) Red Fortune - Defense
  • (37) Red Fortune - Endurance
Level 6: Assassin's Impaler
  • (A) Mako's Bite - Accuracy/Damage
  • (29) Mako's Bite - Damage/Endurance
  • (29) Mako's Bite - Damage/Recharge
  • (31) Mako's Bite - Accuracy/Endurance/Recharge
  • (31) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (31) Crushing Impact - Accuracy/Damage/Endurance
Level 8: Build Up
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (46) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (48) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 10: Swift
  • (A) Run Speed IO
Level 12: Placate
  • (A) Recharge Reduction IO
Level 14: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
Level 16: Kuji-In Rin
  • (A) Recharge Reduction IO
  • (17) Endurance Reduction IO
  • (42) Recharge Reduction IO
Level 18: Impale
  • (A) Thunderstrike - Accuracy/Damage
  • (19) Thunderstrike - Damage/Endurance
  • (19) Thunderstrike - Accuracy/Damage/Recharge
  • (25) Thunderstrike - Accuracy/Damage/Endurance
  • (27) Thunderstrike - Damage/Endurance/Recharge
  • (27) Thunderstrike - Damage/Recharge
Level 20: Stamina
  • (A) Performance Shifter - EndMod
  • (21) Performance Shifter - EndMod/Recharge
  • (21) Performance Shifter - EndMod/Accuracy/Recharge
  • (23) Performance Shifter - Accuracy/Recharge
  • (23) Performance Shifter - EndMod/Accuracy
  • (25) Performance Shifter - Chance for +End
Level 22: Combat Jumping
  • (A) Unbounded Leap - +Stealth
  • (34) Winter's Gift - Slow Resistance (20%)
  • (42) Karma - Knockback Protection
Level 24: Super Jump
  • (A) Springfoot - Endurance/Jumping
Level 26: Ripper
  • (A) Multi Strike - Accuracy/Damage
  • (36) Multi Strike - Damage/Endurance
  • (36) Multi Strike - Damage/Recharge
  • (36) Multi Strike - Accuracy/Endurance
  • (37) Multi Strike - Accuracy/Damage/Endurance
  • (37) Multi Strike - Damage/Endurance/Recharge
Level 28: Kuji-In Sha
  • (A) Doctored Wounds - Heal/Endurance
  • (42) Doctored Wounds - Heal/Recharge
  • (43) Doctored Wounds - Endurance/Recharge
  • (43) Doctored Wounds - Heal/Endurance/Recharge
  • (43) Doctored Wounds - Heal
Level 30: Caltrops
  • (A) Positron's Blast - Accuracy/Damage
  • (40) Positron's Blast - Damage/Endurance
  • (40) Positron's Blast - Damage/Recharge
  • (40) Positron's Blast - Damage/Range
Level 32: Throw Spines
  • (A) Detonation - Damage/Endurance/Range
  • (33) Detonation - Damage/Recharge
  • (33) Positron's Blast - Accuracy/Damage
  • (33) Positron's Blast - Damage/Recharge
  • (34) Positron's Blast - Accuracy/Damage/Endurance
  • (34) Tempered Readiness - Accuracy/Endurance
Level 35: Recall Friend
  • (A) Jaunt - Endurance/Range
Level 38: Kuji-In Retsu
  • (A) Red Fortune - Defense/Endurance
  • (39) Red Fortune - Defense/Recharge
  • (39) Red Fortune - Endurance/Recharge
  • (50) Red Fortune - Defense/Endurance/Recharge
  • (50) Red Fortune - Defense
  • (50) Red Fortune - Endurance
Level 41: Moonbeam
  • (A) Siphon Insight - Accuracy/Endurance/Recharge
Level 44: Shadow Meld
  • (A) Defense Buff IO
  • (45) Recharge Reduction IO
Level 47: Hasten
  • (A) Recharge Reduction IO
  • (48) Recharge Reduction IO
  • (48) Recharge Reduction IO
Level 49: Smoke Flash
  • (A) Accuracy IO
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Assassination
Level 4: Ninja Run
Level 10: LEGACY BUILD



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Posted

This one might work a little better for you. Soft cap is more important than acc bonuses, or whatever else you were tying to attain.

Villain Plan by Mids' Villain Designer 1.90
http://www.cohplanner.com/

Click this DataLink to open the build!

Celestyna - PVE: Level 50 Magic Stalker
Primary Power Set: Spines
Secondary Power Set: Ninjitsu
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery

Villain Profile:
Level 1: Lunge -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(7)
Level 1: Hide -- LkGmblr-Rchg+(A), LkGmblr-Def(7), Krma-ResKB(17), Ksmt-ToHit+(45)
Level 2: Ninja Reflexes -- LkGmblr-Rchg+(A), LkGmblr-Def(13), LkGmblr-Def/EndRdx(39)
Level 4: Danger Sense -- LkGmblr-Rchg+(A), LkGmblr-Def(9), LkGmblr-Def/EndRdx(37)
Level 6: Assassin's Impaler -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(29), T'Death-Dmg/Rchg(29), T'Death-Acc/Dmg/EndRdx(31), T'Death-Dmg/EndRdx/Rchg(31), T'Death-Dam%(31)
Level 8: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(45), GSFC-ToHit/Rchg/EndRdx(46), GSFC-Rchg/EndRdx(46), GSFC-ToHit/EndRdx(46), GSFC-Build%(48)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A), Krma-ResKB(11), Zephyr-ResKB(11)
Level 12: Placate -- RechRdx-I(A)
Level 14: Super Jump -- Winter-ResSlow(A)
Level 16: Kuji-In Rin -- RechRdx-I(A)
Level 18: Impale -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(19), Thundr-Acc/Dmg/Rchg(19), Thundr-Acc/Dmg/EndRdx(25), Thundr-Dmg/EndRdx/Rchg(27), Thundr-Dmg/Rchg(27)
Level 20: Hasten -- RechRdx-I(A), RechRdx-I(21), RechRdx-I(23)
Level 22: Spine Burst -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(23), Sciroc-Dmg/Rchg(34), Sciroc-Acc/Rchg(39), Sciroc-Acc/Dmg/EndRdx(39), M'Strk-Dmg/EndRdx/Rchg(42)
Level 24: Boxing -- Empty(A)
Level 26: Ripper -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(36), M'Strk-Dmg/EndRdx/Rchg(36), Sciroc-Dmg/Rchg(36), Sciroc-Acc/Rchg(37), Sciroc-Acc/Dmg/EndRdx(37)
Level 28: Kuji-In Sha -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(42), Dct'dW-EndRdx/Rchg(43), Dct'dW-Heal/EndRdx/Rchg(43), Dct'dW-Heal(43)
Level 30: Tough -- S'fstPrt-ResDam/Def+(A)
Level 32: Throw Spines -- Posi-Dmg/EndRdx(A), Posi-Dmg/Rng(33), Posi-Acc/Dmg(33), Posi-Dmg/Rchg(33), Posi-Acc/Dmg/EndRdx(34), Det'tn-Acc/Dmg/EndRdx(34)
Level 35: Blinding Powder -- CoPers-Conf(A), CoPers-Conf/Rchg(40), CoPers-Acc/Conf/Rchg(45), CoPers-Acc/Rchg(48), CoPers-Conf/EndRdx(50), CoPers-Conf%(50)
Level 38: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(40), LkGmblr-Def/EndRdx(40)
Level 41: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(42), LkGmblr-Def/EndRdx(50)
Level 44: Superior Conditioning -- P'Shift-End%(A)
Level 47: Physical Perfection -- P'Shift-EndMod(A), P'Shift-End%(48)
Level 49: Smoke Flash -- Acc-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Assassination
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(9), Numna-Heal(13), Numna-Heal/EndRdx(15), Mrcl-Heal(15), RgnTis-Regen+(17)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-End%(25)



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Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.

 

Posted

Thank you very much! And might I said, awesome avatar.