Spine/Regen I-19 Respec and build advice


King Krimson

 

Posted

Hi all. This is my current build. Ive been holding off on doing anything until I19 came out. Id like to get my defenses up a bit. Any suggestions will be greatly appreciated.
p.s. I realize some of the IOs are misplaced etc. I just popped em in someplace to hold it while i respec
Thanks

Hero Plan by Mids' Hero Designer 1.90
http://www.cohplanner.com/

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mauler: Level 50 Mutation Scrapper
Primary Power Set: Spines
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Blaze Mastery

Hero Profile:
Level 1: Lunge -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(3), KntkC'bat-Dmg/Rchg:35(3), KntkC'bat-Dmg/EndRdx/Rchg:35(27)
Level 1: Fast Healing -- Mrcl-Rcvry+:40(A), Numna-Regen/Rcvry+:40(5), Numna-Heal:40(5)
Level 2: Reconstruction -- Dct'dW-Heal:50(A), Dct'dW-Rchg:50(7), Dct'dW-Heal/EndRdx:50(7), Dct'dW-Heal/Rchg:50(36), Dct'dW-Heal/EndRdx/Rchg:50(36)
Level 4: Quick Recovery -- EndMod(A), EndMod(9), EndMod(9), Empty(31), Empty(31), Empty(31)
Level 6: Spine Burst -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(11), Oblit-Dmg/Rchg:50(11), Oblit-Acc/Dmg/Rchg:50(27), Oblit-Acc/Dmg/EndRdx/Rchg:50(39), Oblit-%Dam:50(39)
Level 8: Combat Jumping -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(13)
Level 10: Dull Pain -- Dct'dW-Heal/EndRdx:50(A), Dct'dW-EndRdx/Rchg:50(15), Dct'dW-Heal/Rchg:50(15), Dct'dW-Rchg:50(23), Dct'dW-Heal:50(23)
Level 12: Hasten -- RechRdx-I:50(A), RechRdx-I:50(13), RechRdx-I:50(19)
Level 14: Super Jump -- Zephyr-Travel:50(A)
Level 16: Integration -- Dct'dW-Heal:50(A), Dct'dW-Heal/EndRdx:50(17), Dct'dW-Heal/Rchg:50(17), Dct'dW-Heal/EndRdx/Rchg:50(25), Dct'dW-Rchg:50(25)
Level 18: Build Up -- GSFC-Build%:21(A), GSFC-ToHit:21(19), GSFC-ToHit/Rchg:50(34)
Level 20: Impale -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(21), Decim-Dmg/Rchg:40(21), Decim-Acc/EndRdx/Rchg:40(37), Decim-Acc/Dmg/Rchg:40(37)
Level 22: Quills -- Sciroc-Dam%:50(A), Sciroc-Acc/Dmg/EndRdx:50(40), Sciroc-Acc/Dmg:50(40), Sciroc-Dmg/EndRdx:50(42), Sciroc-Dmg/Rchg:50(42), Sciroc-Acc/Rchg:50(42)
Level 24: Boxing -- T'Death-Acc/Dmg:30(A), T'Death-Dmg/EndRdx:40(43), T'Death-Dmg/Rchg:40(43), T'Death-Acc/Dmg/EndRdx:40(43)
Level 26: Ripper -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(34), Oblit-Dmg/Rchg:50(34), Oblit-Acc/Dmg/Rchg:50(37), Oblit-Acc/Dmg/EndRdx/Rchg:50(39), Oblit-%Dam:50(46)
Level 28: Instant Healing -- RechRdx(A), RechRdx(29), RechRdx(29)
Level 30: Tough -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(33), RctvArm-ResDam/Rchg:40(33), RctvArm-ResDam/EndRdx/Rchg:40(40)
Level 32: Weave -- EndRdx(A), DefBuff(33)
Level 35: Throw Spines -- Posi-Acc/Dmg/EndRdx:50(A), Posi-Acc/Dmg:50(36), Posi-Dmg/EndRdx:50(45), Posi-Dmg/Rchg:50(45), Posi-Dmg/Rng:50(45)
Level 38: Moment of Glory -- LkGmblr-Rchg+:50(A), RctvArm-ResDam:40(46)
Level 41: Char -- Acc(A), EndRdx(46), Hold(48), Hold(48)
Level 44: Fire Blast -- Acc-I:50(A)
Level 47: Fire Ball -- Acc(A), Acc(48), EndRdx(50), Dmg(50), Dmg(50)
Level 49: Resilience -- S'fstPrt-ResDam/Def+:30(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- EndRdx(A)
Level 2: Rest -- RechRdx(A)
Level 1: Critical Hit
Level 6: Ninja Run
Level 2: Swift -- Run(A)
Level 2: Hurdle -- Jump(A)
Level 2: Health -- Heal(A)
Level 2: Stamina -- P'Shift-End%:50(A)



Code:
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Posted

I posted in a Katana / Regen thread. Search my posts for that thread to see a /Regen build that can stand well with defense. It basically involves taking a lot of recharge and cycling MoG, Shadow Meld, and Shadow Meld again.