Mind/Cold Build


Oedipus_Tex

 

Posted

See any obvious holes in this build? Although I rerolled my Mind/Cold troller as a Mind/Ice Dom, I still have him mothballed and am considering rolling back to my Controller roots. As much fun as Dominating is I have to admit the Cold shields and debuffs were pretty amazing too. I also think I've found a build with huge recharge and capped ranged defense, which I'd struggled with before; it requires the PVP +Defense IO, tho, so not sure I'll actually complete it.

With the upcoming Alpha Slots, Recharge will be able to be pushed even lower than is shown here. I will also need to take slots out of Hasten eventually.

Below are the estimated Recharge values if the full alpha slotting takes place with the Spiritual global IO (which I understand won't happen in i19). Values are overestimated because I only calculated the 30% Recharge that is immune to ED. It's also possible I calculated incorrectly:

Code:
	               Current	Future
Mass Confusion	67.6           52
Total Domination	65.8	         50.62
Mass Hypnosis	12.2	         9.38
Heat Loss 	        111.6	         85.85
Benumb	        34.3	         26.38
Terrify	        11              8.46
Energy Torrent	7.9             6.08

Here is the build:

Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/

Click this DataLink to open the build!

7-9-10 Cold Reader NO STAM2: Level 50 Natural Controller
Primary Power Set: Mind Control
Secondary Power Set: Cold Domination
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Primal Forces Mastery

Hero Profile:
Level 1: Levitate -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(15), Thundr-Acc/Dmg/Rchg(31), Thundr-Acc/Dmg/EndRdx(39), Thundr-Dmg/EndRdx/Rchg(40)
Level 1: Infrigidate -- Acc-I(A)
Level 2: Dominate -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(5), Thundr-Acc/Dmg/Rchg(11), Thundr-Acc/Dmg/EndRdx(11), Thundr-Dmg/EndRdx/Rchg(13)
Level 4: Ice Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(5)
Level 6: Confuse -- CoPers-Conf/EndRdx(A), CoPers-Conf/Rchg(7), CoPers-Acc/Conf/Rchg(7), CoPers-Conf(9), CoPers-Conf%(13), CoPers-Acc/Rchg(15)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9), RechRdx-I(50)
Level 10: Mass Hypnosis -- FtnHyp-Sleep/Rchg(A), FtnHyp-Acc/Sleep/Rchg(17), FtnHyp-Acc/Rchg(21), FtnHyp-Sleep/EndRdx(29), FtnHyp-Plct%(33)
Level 12: Boxing -- Stpfy-Acc/Rchg(A), Stpfy-KB%(17), Stpfy-EndRdx/Stun(37), Stpfy-Acc/EndRdx(40), Stpfy-Stun/Rng(46), Stpfy-Acc/Stun/Rchg(48)
Level 14: Tough -- S'fstPrt-ResDam/Def+(A), GA-3defTpProc(50)
Level 16: Super Speed -- Winter-ResSlow(A)
Level 18: Total Domination -- UbrkCons-Hold(A), UbrkCons-Hold/Rchg(19), UbrkCons-Acc/Hold/Rchg(19), UbrkCons-Acc/Rchg(23), UbrkCons-EndRdx/Hold(25)
Level 20: Arctic Fog -- RedFtn-Def/EndRdx(A), RedFtn-Def(21), RedFtn-EndRdx(23), RedFtn-EndRdx/Rchg(25), RedFtn-Def/Rchg(36), RedFtn-Def/EndRdx/Rchg(37)
Level 22: Glacial Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(43)
Level 24: Combat Jumping -- LkGmblr-Rchg+(A)
Level 26: Terrify -- Ragnrk-Dmg/Rchg(A), Ragnrk-Acc/Dmg/Rchg(27), Ragnrk-Acc/Rchg(27), Ragnrk-Dmg/EndRdx(29), Ragnrk-Knock%(31)
Level 28: Benumb -- Acc-I(A), RechRdx-I(31), RechRdx(39)
Level 30: Weave -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(37), RedFtn-EndRdx/Rchg(40), RedFtn-Def/EndRdx/Rchg(46), RedFtn-Def(48), RedFtn-EndRdx(48)
Level 32: Mass Confusion -- Mlais-Acc/Rchg(A), Mlais-EndRdx/Conf(33), Mlais-Acc/EndRdx(33), Mlais-Conf/Rng(34), Mlais-Acc/Conf/Rchg(34), RechRdx(34)
Level 35: Sleet -- Achilles-ResDeb%(A), ImpSwft-Dam%(36), LdyGrey-DefDeb/Rchg(36)
Level 38: Heat Loss -- Efficacy-EndMod/Rchg(A), Efficacy-EndMod/Acc/Rchg(39), Efficacy-EndMod(43), Efficacy-EndMod/Acc(50)
Level 41: Power Blast -- Decim-Acc/EndRdx/Rchg(A), Decim-Acc/Dmg/Rchg(42), Decim-Acc/Dmg(42), Decim-Dmg/EndRdx(42), Decim-Dmg/Rchg(43)
Level 44: Energy Torrent -- Posi-Acc/Dmg(A), Posi-Dam%(45), Posi-Acc/Dmg/EndRdx(45), Posi-Dmg/Rng(45), Posi-Dmg/Rchg(46)
Level 47: Power Boost -- RechRdx-I(A)
Level 49: Maneuvers -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
Level 0: Ninja Run
------------
Set Bonus Totals:
  • 10.5% DamageBuff(Smashing)
  • 10.5% DamageBuff(Lethal)
  • 10.5% DamageBuff(Fire)
  • 10.5% DamageBuff(Cold)
  • 10.5% DamageBuff(Energy)
  • 10.5% DamageBuff(Negative)
  • 10.5% DamageBuff(Toxic)
  • 10.5% DamageBuff(Psionic)
  • 6% Defense(Smashing)
  • 6% Defense(Lethal)
  • 6% Defense(Fire)
  • 6% Defense(Cold)
  • 20.1% Defense(Energy)
  • 20.1% Defense(Negative)
  • 6% Defense(Psionic)
  • 6% Defense(Melee)
  • 26.6% Defense(Ranged)
  • 6% Defense(AoE)
  • 2.25% Max End
  • 68% Enhancement(Accuracy)
  • 105% Enhancement(RechargeTime)
  • 3% Enhancement(Stun)
  • 6.5% Enhancement(Confused)
  • 8% FlySpeed
  • 42 HP (4.13%) HitPoints
  • 8% JumpHeight
  • 8% JumpSpeed
  • MezResist(Immobilize) 7.15%
  • 29% (0.48 End/sec) Recovery
  • 30% (1.27 HP/sec) Regeneration
  • 20% ResEffect(FlySpeed)
  • 20% ResEffect(RechargeTime)
  • 20% ResEffect(RunSpeed)
  • 11.7% Resistance(Fire)
  • 11.7% Resistance(Cold)
  • 8% RunSpeed



Code:
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