Set Bonuses for Grav/Kin


Amperrie

 

Posted

I'm trying to help my brother work out a build for one of his toons, a grav/kin troller (he doesn't use mids or read the forums). I've played a grav/storm, but not a /kin, so was wondering what type of bonuses should I be building for? Recharge, defense, ??? I'd appreciate any thoughts. Thanks!


Goodbye, City of Heroes...I'll miss you.

On Justice as @Amperrie (well, for a little while longer...)

 

Posted

Kinetics doesn't really need any set bonuses beyond a bit of global accuracy, but you tend to accumulate that anyway.

Recharge is always good - and with Kinetics means that Siphon Speed is up more often to give you even more Recharge.

Positional Defence is also great, not so much on a Controller, but its welcome in ambushes.

So:

Plan A:
Build for recharge. Put Decimation in your single target attacks, Call To Arms in Singularity (and a Resistance aura is nice there too to make it reallly tough), Doctored Wounds in Transfusion, and so on.
Stupefy in Wormhole, but not the KB proc, because that causes trouble.
Basilisks's Gaze in your holds, this will cost a bit, but its 7.5% Recharge for 4 pieces.

Plan B:
Build for Defence. Thunderstrikes in your single target attacks for Ranged Defence, Blood Mandate in Singularity for ranged/AoE, Steadfast Res/Def IO in Increase Density, maybe Razzle Dazzle in Wormhole for Melee/AoE. This idea works well with Hover.

Plan B is cheaper, by the way, but probably less effective


 

Posted

Yeah, recharge is what I was thinking about, but wanted to see if there were any other thoughts. The build I'm woking on now is about 7 seconds off from perma hasten.


Goodbye, City of Heroes...I'll miss you.

On Justice as @Amperrie (well, for a little while longer...)