Fire/pain plz :)
Quote:
Anyone have a great fire/pain build? Money isn't too much of an issue.
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Ive never had a Pain or a Corrupter.
ill post a build since no one else has..maybe give you some ideas.
also depends what kind of pvp you prefer (zone/arena/offensive/healz only etc..)
I put slots in Rest for Stamina and Health (in i19)
I would use something simular to this build for larger arena teams with focus towards healing over attacking..
Villain Plan by Mids' Villain Designer 1.81
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Pain Domination
Power Pool: Leaping
Power Pool: Speed
Power Pool: Concealment
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Flares -- Apoc-Acc/Rchg(A), Apoc-Dmg/EndRdx(3), Apoc-Dam%(3), GJ-Acc/Dmg(34), GJ-Dam/Rech(36)
Level 1: Nullify Pain -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(29), Dct'dW-Heal/Rchg(29), Dct'dW-Heal/EndRdx/Rchg(37), Dct'dW-Heal(37)
Level 2: Soothe -- Numna-Heal/EndRdx(A), Numna-Heal/Rchg(37), Numna-Heal/EndRdx/Rchg(39), Numna-Heal(40), Range-I(40), Range-I(40)
Level 4: Fire Blast -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/Rchg(5), Dev'n-Acc/Dmg/EndRdx/Rchg(5), GJ-Acc/Dmg(33), GJ-Dam/Rech(34)
Level 6: Share Pain -- Numna-Heal/EndRdx(A), Numna-Heal/Rchg(7), Numna-Heal/EndRdx/Rchg(7), Numna-Heal(23), Range-I(25), Range-I(25)
Level 8: Combat Jumping -- Krma-ResKB(A), LkGmblr-Rchg+(9), Zephyr-ResKB(9)
Level 10: Super Jump -- ULeap-EndRdx(A), ULeap-Jump(11), ULeap-Stlth(11), HO:Micro(13), Zephyr-ResKB(17)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13)
Level 14: Super Speed -- HO:Micro(A), HO:Micro(15), Zephyr-ResKB(15)
Level 16: Enforced Morale -- Range-I(A), Range-I(17)
Level 18: Stealth -- SW-Def/EndRdx(A), SW-EndRdx/Rchg(19), SW-Def/EndRdx/Rchg(19), LkGmblr-Rchg+(21), Krma-ResKB(23)
Level 20: Invisibility -- LkGmblr-Rchg+(A), Krma-ResKB(21)
Level 22: Phase Shift -- RechRdx-I(A)
Level 24: Acrobatics -- EndRdx-I(A)
Level 26: Soothing Aura -- Numna-EndRdx/Rchg(A), Numna-Heal/Rchg(27), Numna-Heal/EndRdx/Rchg(27)
Level 28: World of Pain -- S'fstPrt-ResKB(A), S'fstPrt-ResDam/Def+(34), S'fstPrt-ResDam/EndRdx(43)
Level 30: Fire Ball -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(31), Ragnrk-Acc/Dmg/Rchg(31), Ragnrk-Acc/Rchg(31), Ragnrk-Dmg/EndRdx(33)
Level 32: Rain of Fire -- JavVoll-Dam%(A), JavVoll-Acc/Dmg(33)
Level 35: Anguishing Cry -- LdyGrey-DefDeb/Rchg/EndRdx(A), LdyGrey-Rchg/EndRdx(36), Acc-I(36)
Level 38: Painbringer -- P'Shift-EndMod/Rchg(A), P'Shift-EndMod/Acc/Rchg(39), P'Shift-Acc/Rchg(39)
Level 41: Dark Embrace -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-EndRdx/Rchg(42), TtmC'tng-EndRdx(42), S'fstPrt-ResKB(42)
Level 44: Soul Storm -- Apoc-Dmg(A), Apoc-Dmg/Rchg(45), Apoc-Acc/Dmg/Rchg(45), GladNet-Acc/Hold(45), GladNet-Acc/Rchg(46), GladNet-Dam%(46)
Level 47: Summon Mistress -- S'bndAl-Dmg(A), S'bndAl-Acc/Dmg/Rchg(48), S'bndAl-Acc/Rchg(48)
Level 49: Power Boost -- RechRdx-I(A), RechRdx-I(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- EndMod-I(A), EndMod-I(43), EndMod-I(43), Heal-I(46), Heal-I(48)
Level 1: Scourge
Level 4: Ninja Run
if you wanted to go more offensive you might want Aim, Blaze, Tactics.
you could drop Fireball, Soothing Aura, Rain of Fire, Anguish Cry..
up to you, alot more option's once Fitness is inherent
perma jump is ---> /up 1
Anyone have a great fire/pain build? Money isn't too much of an issue.