New 1080p display.... same old eyes. :(
You've covered it all:
- Windowscale will scale the text of most, but not all scaleable windows.
- Chat has its own font size slider.
- Text font can be swapped, but not the text size controlled ((except the text in chat balloons).
Speeding Through New DA Repeatables || Spreadsheet o' Enhancements || Zombie Skins: better skins for these forums || Guide to Guides
By the way, TweakCoH still works mostly. The font tab works, as does the tab that controls screen resolution/fullscreen options.
If you're venturing into the other graphics options tabs I dunno what the results might be due to a lot of new additions and changes in settings. But fonts and resolution still work.
Okay, so gaming at the higher resolution looks great except that some of the text in the CoH interface seems not to scale with WindowScale. Most stuff does and of course the chat window has its own font size control on top of that. Great. But a lot of stuff seems to be stuck at a fixed font size. Compass window (which makes it hard for me to read mission goals), waypoint text (not a big deal), player names and info on the targetting reticle (though the target window is scaled okay). Menu text. Mouse-over pop-up windows like recipe detail.
Is there a way to change font size for this stuff too? I've seen some earlier threads mention TweakCoH but: (a) It doesn't seem to have been updated since 2007, and (b) it wasn't clear it could change font size, just type.
Anyone know?
Villains: Annie Alias, Dr. Amperical, Shade Golem, Knight Marksman
Heroes: The Clockwork Mime, Soccerpunch, The Fissioneer, Samurai Houston, Oversteer
Join The X-Patriots on Virtue!