My i18 and I19 FM/SD


Santorican

 

Posted

Ok you math guys make these builds better


My i18 build as it stands

Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/

Click this DataLink to open the build!

fm/sd i18: Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Fitness
Ancillary Pool: Blaze Mastery

Hero Profile:
Level 1: Fire Sword -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(3), Hectmb-Acc/Dmg/Rchg(3), Hectmb-Dam%(5), Hectmb-Acc/Rchg(5)
Level 1: Deflection -- LkGmblr-Rchg+(A), S'fstPrt-ResDam/Def+(7), LkGmblr-Def/EndRdx(9), LkGmblr-Def/EndRdx/Rchg(9)
Level 2: Cremate -- Mako-Acc/Dmg(A), Mako-Dam%(11), Mako-Dmg/EndRdx(13), Mako-Dmg/Rchg(13), Mako-Acc/EndRdx/Rchg(15), Mako-Acc/Dmg/EndRdx/Rchg(15)
Level 4: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(17), LkGmblr-Def/EndRdx(19), LkGmblr-Def/EndRdx/Rchg(19)
Level 6: True Grit -- RgnTis-Regen+(A), Mrcl-Heal(7), Numna-Regen/Rcvry+(21), Mrcl-Rcvry+(21), Numna-Heal(23)
Level 8: Build Up -- GSFC-ToHit(A), GSFC-Build%(11), GSFC-ToHit/Rchg(25), GSFC-ToHit/Rchg/EndRdx(27), GSFC-Rchg/EndRdx(27), GSFC-ToHit/EndRdx(29)
Level 10: Active Defense -- HO:Membr(A)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(17), RechRdx-I(31)
Level 16: Boxing -- EndRdx-I(A)
Level 18: Fire Sword Circle -- Oblit-Dmg(A), Oblit-Acc/Rchg(23), Oblit-Dmg/Rchg(31), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(33), Oblit-%Dam(33)
Level 20: Hurdle -- Jump-I(A)
Level 22: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 24: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(25), Aegis-ResDam/Rchg(36), Aegis-EndRdx/Rchg(37), Aegis-ResDam/EndRdx/Rchg(40)
Level 26: Incinerate -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(31), Mako-Acc/EndRdx/Rchg(34), Mako-Acc/Dmg/EndRdx/Rchg(34), Mako-Dam%(36), Mako-Dmg/Rchg(37)
Level 28: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(29), LkGmblr-Def(36), LkGmblr-Def/EndRdx/Rchg(37)
Level 30: Health -- Heal-I(A)
Level 32: Greater Fire Sword -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx/Rchg(34), C'ngImp-Dmg/Rchg(40), C'ngImp-Acc/Dmg/Rchg(42), C'ngImp-Acc/Dmg/EndRdx(42)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(40), Oblit-Dmg/Rchg(42), Oblit-Acc/Dmg/Rchg(43), Oblit-Acc/Dmg/EndRdx/Rchg(45), Oblit-%Dam(45)
Level 38: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(39), P'Shift-EndMod(39), P'Shift-EndMod/Rchg(39)
Level 41: Char -- BasGaze-Acc/EndRdx/Rchg/Hold(A), BasGaze-EndRdx/Rchg/Hold(43), BasGaze-Acc/Rchg(43), BasGaze-Rchg/Hold(46)
Level 44: Melt Armor -- ShldBrk-DefDeb(A), ShldBrk-Acc/DefDeb(45), ShldBrk-Acc/Rchg(46), ShldBrk-DefDeb/EndRdx/Rchg(46), ShldBrk-Acc/EndRdx/Rchg(48), ShldBrk-%Dam(48)
Level 47: Fire Ball -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(48), Ragnrk-Acc/Dmg/Rchg(50), Ragnrk-Acc/Rchg(50), Ragnrk-Dmg/EndRdx(50)
Level 49: Against All Odds -- EndRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 4: Ninja Run
Level 1: Swift -- Empty(A)
Level 1: Hurdle -- Empty(A)
Level 1: Health -- Empty(A)
Level 1: Stamina -- Empty(A)



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planed i19 build

Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/

Click this DataLink to open the build!

HoA: Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Flight
Ancillary Pool: Blaze Mastery

Hero Profile:
Level 1: Fire Sword -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(3), Hectmb-Acc/Dmg/Rchg(3), Hectmb-Acc/Rchg(5), Hectmb-Dam%(5)
Level 1: Deflection -- LkGmblr-Rchg+(A), S'fstPrt-ResDam/Def+(7), LkGmblr-Def/EndRdx(9), LkGmblr-Def/EndRdx/Rchg(9)
Level 2: Cremate -- Mako-Acc/Dmg(A), Mako-Dam%(11), Mako-Dmg/EndRdx(13), Mako-Dmg/Rchg(13), Mako-Acc/EndRdx/Rchg(15), Mako-Acc/Dmg/EndRdx/Rchg(15)
Level 4: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(17), LkGmblr-Def/EndRdx(19), LkGmblr-Def/EndRdx/Rchg(19)
Level 6: True Grit -- RgnTis-Regen+(A), Mrcl-Heal(7), Numna-Regen/Rcvry+(21), Mrcl-Rcvry+(21), Numna-Heal(23)
Level 8: Build Up -- GSFC-ToHit(A), GSFC-Build%(11), GSFC-ToHit/Rchg(25), GSFC-ToHit/Rchg/EndRdx(27), GSFC-Rchg/EndRdx(27), GSFC-ToHit/EndRdx(29)
Level 10: Active Defense -- HO:Membr(A)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(17), RechRdx-I(31)
Level 16: Boxing -- EndRdx-I(A)
Level 18: Fire Sword Circle -- Oblit-Dmg(A), Oblit-Acc/Rchg(23), Oblit-Dmg/Rchg(31), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(33), Oblit-%Dam(33)
Level 20: Hover -- Winter-ResSlow(A)
Level 22: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 24: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(25), Aegis-ResDam/Rchg(36), Aegis-EndRdx/Rchg(37), Aegis-ResDam/EndRdx/Rchg(40)
Level 26: Incinerate -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(31), Mako-Acc/EndRdx/Rchg(34), Mako-Acc/Dmg/EndRdx/Rchg(34), Mako-Dam%(36), Mako-Dmg/Rchg(37)
Level 28: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(29), LkGmblr-Def(36), LkGmblr-Def/EndRdx/Rchg(37)
Level 30: Grant Cover -- HO:Cyto(A)
Level 32: Greater Fire Sword -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx/Rchg(34), C'ngImp-Dmg/Rchg(40), C'ngImp-Acc/Dmg/Rchg(42), C'ngImp-Acc/Dmg/EndRdx(42)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(40), Oblit-Dmg/Rchg(42), Oblit-Acc/Dmg/Rchg(43), Oblit-Acc/Dmg/EndRdx/Rchg(45), Oblit-%Dam(45)
Level 38: One with the Shield -- GA-3defTpProc(A)
Level 41: Char -- BasGaze-Acc/EndRdx/Rchg/Hold(A), BasGaze-EndRdx/Rchg/Hold(43), BasGaze-Acc/Rchg(43), BasGaze-Rchg/Hold(46)
Level 44: Melt Armor -- ShldBrk-DefDeb(A), ShldBrk-Acc/DefDeb(45), ShldBrk-Acc/Rchg(46), ShldBrk-DefDeb/EndRdx/Rchg(46), ShldBrk-Acc/EndRdx/Rchg(48), ShldBrk-%Dam(48)
Level 47: Fire Ball -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(48), Ragnrk-Acc/Dmg/Rchg(50), Ragnrk-Acc/Rchg(50), Ragnrk-Dmg/EndRdx(50)
Level 49: Against All Odds -- EndRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
Level 4: Ninja Run
Level 1: Swift -- Flight-I(A)
Level 1: Hurdle -- Jump-I(A)
Level 1: Health -- Heal-I(A)
Level 1: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(39), P'Shift-EndMod(39), P'Shift-EndMod/Rchg(39)



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Posted

Quick change would be to slot all of your regeneration buffing healing unique enhancements into health, if I remember correctly, slotting them there will net you more passive regeneration.


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

thx for the idea Santorican...so here is the revised I19 build and man it's seems perfect...prove me wrong...plz

Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Flight
Ancillary Pool: Blaze Mastery

Hero Profile:
Level 1: Fire Sword -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(15)
Level 1: Deflection -- LkGmblr-Rchg+(A), S'fstPrt-ResDam/Def+(7), LkGmblr-Def/EndRdx(9), LkGmblr-Def(9), GA-3defTpProc(36)
Level 2: Cremate -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(11), Hectmb-Acc/Dmg/Rchg(13), Hectmb-Acc/Rchg(13), Hectmb-Dam%(15)
Level 4: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(17), LkGmblr-Def/EndRdx(19), LkGmblr-Def/EndRdx/Rchg(19)
Level 6: True Grit -- Numna-Heal/EndRdx(A), Numna-Heal/Rchg(21), Numna-Heal(23)
Level 8: Build Up -- GSFC-ToHit(A), GSFC-Build%(11), GSFC-ToHit/Rchg(25), GSFC-ToHit/Rchg/EndRdx(27), GSFC-Rchg/EndRdx(27), GSFC-ToHit/EndRdx(29)
Level 10: Active Defense -- HO:Membr(A)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(17)
Level 16: Boxing -- Dmg-I(A)
Level 18: Fire Sword Circle -- Armgdn-Dmg/EndRdx(A), Armgdn-Dmg/Rchg(23), Armgdn-Acc/Dmg/Rchg(31), Armgdn-Dam%(31), Armgdn-Acc/Rchg(33)
Level 20: Against All Odds -- EndRdx-I(A)
Level 22: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 24: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(25), Aegis-ResDam/EndRdx/Rchg(33)
Level 26: Incinerate -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(31), Mako-Acc/EndRdx/Rchg(34), Mako-Acc/Dmg/EndRdx/Rchg(34), Mako-Dam%(36), Mako-Dmg/Rchg(37)
Level 28: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(29), LkGmblr-Def(36), LkGmblr-Def/EndRdx/Rchg(37)
Level 30: Hover -- HO:Micro(A)
Level 32: Greater Fire Sword -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(33), Mako-Dmg/Rchg(34), Mako-Acc/EndRdx/Rchg(40), Mako-Acc/Dmg/EndRdx/Rchg(40), Mako-Dam%(42)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(40), Oblit-Dmg/Rchg(42), Oblit-Acc/Dmg/EndRdx/Rchg(42), Oblit-Acc/Dmg/Rchg(43), Oblit-%Dam(45)
Level 38: Grant Cover -- HO:Cyto(A)
Level 41: Char -- UbrkCons-Hold(A), UbrkCons-Hold/Rchg(43), UbrkCons-Acc/Hold/Rchg(43), UbrkCons-Acc/Rchg(45), UbrkCons-EndRdx/Hold(46)
Level 44: Fire Blast -- Apoc-Dmg(A), Apoc-Acc/Rchg(45), Apoc-Acc/Dmg/Rchg(46), Apoc-Dmg/EndRdx(46), Apoc-Dam%(48)
Level 47: Fire Ball -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(48), Ragnrk-Acc/Dmg/Rchg(50), Ragnrk-Acc/Rchg(50), Ragnrk-Dmg/EndRdx(50)
Level 49: Super Speed -- Winter-ResSlow(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
Level 4: Ninja Run
Level 1: Swift -- Flight-I(A)
Level 1: Hurdle -- Jump-I(A)
Level 1: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(7), RgnTis-Regen+(21), Numna-Heal(37), Numna-Heal/EndRdx(48)
Level 1: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(39), P'Shift-EndMod(39), P'Shift-EndMod/Rchg(39)



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@kreegor


 

Posted

and here is my final I18 build

Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/

Click this DataLink to open the build!

fm/sd i18: Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Shield Defense
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Blaze Mastery

Hero Profile:
Level 1: Fire Sword -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(15)
Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def(7), LkGmblr-Def/EndRdx(9), S'fstPrt-ResDam/Def+(9), GA-3defTpProc(45)
Level 2: Cremate -- Hectmb-Dmg(A), Hectmb-Dam%(7), Hectmb-Dmg/Rchg(11), Hectmb-Acc/Dmg/Rchg(13), Hectmb-Acc/Rchg(13)
Level 4: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(17), LkGmblr-Def/EndRdx(19), LkGmblr-Def/EndRdx/Rchg(19)
Level 6: Hurdle -- Jump-I(A)
Level 8: Build Up -- GSFC-ToHit(A), GSFC-Build%(11), GSFC-Rchg/EndRdx(15), GSFC-ToHit/EndRdx(17), GSFC-ToHit/Rchg(25), GSFC-ToHit/Rchg/EndRdx(27)
Level 10: Active Defense -- HO:Membr(A)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A)
Level 14: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(21), Numna-Heal/EndRdx(23), RgnTis-Regen+(29), Mrcl-Rcvry+(31)
Level 16: Boxing -- Acc-I(A)
Level 18: Fire Sword Circle -- Armgdn-Dmg/Rchg(A), Armgdn-Dmg/EndRdx(21), Armgdn-Dam%(23), Armgdn-Acc/Rchg(29), Armgdn-Acc/Dmg/Rchg(31)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(33), P'Shift-EndMod(36), P'Shift-EndMod/Rchg(37)
Level 22: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 24: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/EndRdx/Rchg(25), Aegis-ResDam(33)
Level 26: Incinerate -- Mako-Acc/Dmg(A), Mako-Dmg/Rchg(27), Mako-Dmg/EndRdx(31), Mako-Acc/EndRdx/Rchg(34), Mako-Acc/Dmg/EndRdx/Rchg(34), Mako-Dam%(36)
Level 28: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(39), LkGmblr-Def/EndRdx(40), LkGmblr-Def/EndRdx/Rchg(50)
Level 30: True Grit -- Numna-Heal(A), Numna-Heal/EndRdx(39), Numna-Heal/Rchg(39)
Level 32: Greater Fire Sword -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(33), Mako-Dmg/Rchg(34), Mako-Acc/EndRdx/Rchg(40), Mako-Acc/Dmg/EndRdx/Rchg(42), Mako-Dam%(42)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-%Dam(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-Acc/Dmg/Rchg(37), Oblit-Acc/Rchg(40), Oblit-Dmg/Rchg(42)
Level 38: Against All Odds -- EndRdx-I(A)
Level 41: Char -- UbrkCons-Hold(A), UbrkCons-Hold/Rchg(43), UbrkCons-Acc/Hold/Rchg(43), UbrkCons-Acc/Rchg(43), UbrkCons-EndRdx/Hold(45)
Level 44: Fire Blast -- Apoc-Dmg(A), Apoc-Acc/Rchg(45), Apoc-Dam%(46), Apoc-Acc/Dmg/Rchg(46), Apoc-Dmg/EndRdx(46)
Level 47: Fire Ball -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(48), Ragnrk-Dmg/EndRdx(48), Ragnrk-Acc/Rchg(48), Ragnrk-Acc/Dmg/Rchg(50)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 4: Ninja Run
Level 1: Swift -- Empty(A)
Level 1: Hurdle -- Empty(A)
Level 1: Health -- Empty(A)
Level 1: Stamina -- Empty(A)




@kreegor