DS/Dark build advice.


GoGo_

 

Posted

Hey guys,

So I've been looking to make a DS/Dark MM and as I've been away from the game for a long time; figured I'd do some reseach first.

I found this build and tried to decipher it, but most of it I need to get more experience in game with to understand (like high enhancements and such). However, noticing that you're stuck with your primary and secondary till the end, I figured I'd get that correctly.

This is the build I've been toying with, any advice would be appreciated. Feel free to link a better build as well of course.

Lastly, demon summoning just seemed fun, but I'm not quite sure how they compare to a Robotic primary. My goal is high end PVE (with a big preference to solo ability) and PVP (not specifically solo).

Thanks in advance,

-Rem

Villain Plan by Mids' Villain Designer 1,81
http://www.cohplanner.com/

Click this DataLink to open the build!

Protaeseus: Level 50 Magic Mastermind
Primary Power Set: Demon Summoning
Secondary Power Set: Dark Miasma
Power Pool: Fitness
Power Pool: Flight
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Summon Demonlings -- BldM'dt-Acc/Dmg(A), BldM'dt-Dmg/EndRdx(3), BldM'dt-Acc/EndRdx(3), BldM'dt-Acc/Dmg/EndRdx(5), BldM'dt-Acc(5), BldM'dt-Dmg(23)
Level 1: Twilight Grasp -- Nictus-Heal(A), Nictus-Heal/HP/Regen/Rchg(7), Nictus-Acc/Heal(7), Nictus-Acc/EndRdx/Heal/HP/Regen(9), Nictus-Acc/EndRdx/Rchg(9)
Level 2: Lash -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(11), Hectmb-Acc/Dmg/Rchg(11), Hectmb-Acc/Rchg(13), Hectmb-Dmg/EndRdx(13)
Level 4: Corruption -- Apoc-Dmg(A), Apoc-Dmg/Rchg(15), Apoc-Acc/Dmg/Rchg(15), Apoc-Acc/Rchg(17), Apoc-Dmg/EndRdx(17)
Level 6: Enchant Demon -- EndRdx-I(A), EndRdx-I(19)
Level 8: Swift -- Flight-I(A), Run-I(39)
Level 10: Hover -- Krma-ResKB(A), LkGmblr-Rchg+(25)
Level 12: Summon Demons -- BldM'dt-Acc/Dmg(A), BldM'dt-Dmg/EndRdx(25), BldM'dt-Acc/EndRdx(29), BldM'dt-Acc/Dmg/EndRdx(31), BldM'dt-Acc(31), BldM'dt-Dmg(31)
Level 14: Fly -- Srng-Fly(A), Srng-EndRdx(21), Srng-EndRdx/Fly(27)
Level 16: Health -- Mrcl-Rcvry+(A)
Level 18: Hell on Earth -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(19), ExRmnt-Dmg/EndRdx(23), ExRmnt-Acc/Dmg/Rchg(46), ExRmnt-EndRdx/Dmg/Rchg(50)
Level 20: Stamina -- EndMod-I(A), EndMod-I(21)
Level 22: Fearsome Stare -- Abys-Acc/Rchg(A), Abys-EndRdx/Fear(27), Abys-Acc/EndRdx(29), Abys-Fear/Rng(40), Abys-Acc/Fear/Rchg(40)
Level 24: Darkest Night -- DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/Rchg(33), DarkWD-ToHitdeb/Rchg/EndRdx(34), DarkWD-Rchg/EndRdx(34), DarkWD-ToHitDeb/EndRdx(37)
Level 26: Summon Demon Prince -- S'bndAl-Dmg(A), S'bndAl-Dmg/Rchg(36), S'bndAl-Acc/Dmg/Rchg(36), S'bndAl-Acc/Rchg(36), S'bndAl-Dmg/EndRdx(37)
Level 28: Crack Whip -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(33), Ragnrk-Acc/Dmg/Rchg(34), Ragnrk-Acc/Rchg(37), Ragnrk-Dmg/EndRdx(39)
Level 30: Howling Twilight -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(42)
Level 32: Abyssal Empowerment -- EndRdx-I(A), EndRdx-I(33)
Level 35: Assault -- EndRdx-I(A)
Level 38: Dark Servant -- Cloud-ToHitDeb(A), Cloud-Acc/ToHitDeb(40), Cloud-Acc/Rchg(43), Cloud-ToHitDeb/EndRdx/Rchg(43), Cloud-Acc/EndRdx/Rchg(43)
Level 41: Dark Embrace -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(42), ImpArm-EndRdx/Rchg(42), ImpArm-ResDam/EndRdx/Rchg(46), ImpArm-ResDam(46)
Level 44: Soul Tentacles -- GravAnch-Immob(A), GravAnch-Immob/Rchg(45), GravAnch-Acc/Immob/Rchg(45), GravAnch-Acc/Rchg(45), GravAnch-Immob/EndRdx(48)
Level 47: Soul Storm -- UbrkCons-Hold(A), UbrkCons-Hold/Rchg(48), UbrkCons-Acc/Hold/Rchg(48), UbrkCons-Acc/Rchg(50), UbrkCons-EndRdx/Hold(50)
Level 49: Hurdle -- Jump-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Supremacy
Level 1: Ninja Run


 

Posted

I have a lvl 37 DS/Pain and have been able to solo the entire time. Right now I am doing AE missions set villians to 2 lvls above me and I really have little problem, only problem I face is night widows, but if I set my Prince with Hell on Earth, I do just fine.


 

Posted

DS/Dark is a lot of fun and makes for a pretty resilient team. Mine is currently 34 and going strong.

A couple things I have learned on the way-

Definitely slot your Tier 2 pets with some end reduction. Ember Demon in particular needs it. Once I got some into the Tier 2 pets I made sure everyone else had it as well as well just to make sure.

Hell on Earth is a wonderful power to slot the pet unique enhancements. If you have an extra slot slap a rech red in there also, or an extra buff enh as you like but the uniques fit well here.

I can't give any build advise yet as I am still on my first play through of this combo but one thing I did take that I am glad I did was the AoE cone whip lash over one of the single target attacks. It's built in -Res makes taking down packs of bad guys a bit quicker.


Death can be Beautiful. A Night Widow Guide on a budget