Best attack chain for a night widow and fort??


BloodPython

 

Posted

Hi guys, can some 1 tell me the best attack chain for a night widow and fort?, my night widow is more important than than the fort as I'm lvling than build first, also how much global recharge needed to run the chain. Thanks in advance johnny.


Johnnycash-''Morning bright eyes!!''
Mrs johnnycash-''P*****F im sleeping''

 

Posted

Heya, Jonny! Dunno what you're looking for, but I'm running a mixed Night Widow build at the moment.

Benefits of going mixed are I can change my tactics on the fly in a fight, I'm not chained to either ranged or melee.

Typically I'll run in for the Slash kill and/or Critical Spin, then if I'm drawing too much heat I pull back to use Poison Dart and Dart Burst while Placate recharges.

But wait! Widows have the highest non-IO defense in Melee, right? Why bother going to Range?

Reason for doing this is game mechanics. Most enemies waste time closing the distance (they're usually way slower than a Widow with Sprint and Mental Training), and they usually (not lategame stuff like Malta or Nemesis) do less damage at range.

I'm not sure if this's viable lategame; it's very much a work in progress. I just wanted to point out the fact that there is no "best" attack chain. Everything's got its strengths and weaknesses!

Bottom line is, play whatever you want, man. We can help you tweak what you want to be more effective, but we can't tell you what you want. What works for me, you may hate. What I'm really good with, you may not be able to run as well, and vice versa.

Here's my setup for the heck of it. Got him at level 30 right now, and I've only got some frankenslotted IOs on his four attacks for max damage and 60% enhanced recharge. The rest are just common 30 IOs. He's a total monster on big teams, and last night I got that stupid Midnighter mission where every spawn's a Boss and a Minion. Hellfrosts, Succubi, Behemoth Overlords, and Agony Mages, I ripped through em all with a vengeance.

I plan on moving up the Leadership when I19 drops, but if this works well for me (and is damn FUN) now, I don't think I'll be changing much else. This's geared for adding the 41+ slots to complete IO +recharge buffs for perma Mind Link. Easy to do if you take the first three Concealment Pool powers as "Luck of the Gambler: +recharge" mules.

Villain Plan by Mids' Villain Designer 1.81
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 40 Natural Arachnos Widow
Primary Power Set: Night Widow Training
Secondary Power Set: Widow Teamwork
Power Pool: Fitness

Villain Profile:
Level 1: Poison Dart -- Empty(A), Empty(3), Empty(3), Empty(5), Empty(5), Empty(23)
Level 1: Combat Training: Defensive -- Empty(A), Empty(27), Empty(33)
Level 2: Combat Training: Offensive -- Empty(A), Empty(34)
Level 4: Tactical Training: Maneuvers -- Empty(A), Empty(33), Empty(34), Empty(34)
Level 6: Dart Burst -- Empty(A), Empty(7), Empty(7), Empty(11), Empty(11), Empty(17)
Level 8: Build Up -- Empty(A), Empty(9), Empty(9)
Level 10: Indomitable Will -- Empty(A)
Level 12: Spin -- Empty(A), Empty(13), Empty(13), Empty(15), Empty(15), Empty(17)
Level 14: Swift -- Empty(A)
Level 16: Health -- Empty(A)
Level 18: Slash -- Empty(A), Empty(19), Empty(19), Empty(21), Empty(21), Empty(23)
Level 20: Mask Presence -- Empty(A), Empty(37), Empty(40)
Level 22: Stamina -- Empty(A), Empty(25), Empty(25)
Level 24: Mental Training -- Empty(A)
Level 26: Foresight -- Empty(A), Empty(27), Empty(33)
Level 28: Placate -- Empty(A), Empty(29), Empty(29)
Level 30: Tactical Training: Leadership -- Empty(A), Empty(31), Empty(31), Empty(31)
Level 32: Tactical Training: Assault -- Empty(A)
Level 35: Mind Link -- Empty(A), Empty(36), Empty(36), Empty(36), Empty(37), Empty(37)
Level 38: Elude -- Empty(A), Empty(39), Empty(39), Empty(39), Empty(40), Empty(40)
Level 41: [Empty]
Level 44: [Empty]
Level 47: [Empty]
Level 49: [Empty]
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Conditioning
Level 4: Ninja Run
------------
------------
Set Bonus Totals:


"I'm flying free with my beautiful butterfly wings!" ~ Randy Marsh

 

Posted

Copy and paste from a document I have saved. Attack chains I've considered in order of Damage per Activation time. Its kind of old, but none of our powers have changed in a while afaik. Global recharge I don't have done, but you can figure it out on your own

Night Widow Attack Chains

FU > Lunge > Slash > Strike > FU > Lunge > Strike > Slash > FU > Lunge > Strike > Swipe
.86/2.1/1.98/1.3/.86/2.1/1.3/1.98/.86/2.1/1.3/.985 in 14.52s = 1.22

FU > Lunge > Slash > Strike > FU > Lunge > Swipe > Strike > Slash > FU > Lunge > Strike > Swipe
.86/2.1/1.98/1.3/.86/2.1/.985/1.3/1.98/.86/2.1/1.3/.985 in 15.58s = 1.20

Followup > Slash > Swipe > Lunge > Swipe
.86/.985/2.1/.985/1.98 in 5.808s = 1.19

Followup > Lunge > Strike > Swipe > Slash
.86/2.1/1.3/.985/1.98 in 6.072s = 1.19

Followup > Lunge > Strike > Gloom
.86/2.1/1.3/1.33 in 4.752s = 1.18

Followup > Lunge > Strike > Swipe
.86/2.1/1.3/.985 in 4.488s = 1.17

Followup > Swipe > Lunge > Swipe
.86/.985/2.1/.985 in 4.224s = 1.17

Followup > Lunge > Strike > Gloom
.86/2.1/1.33/1.3 in 4.752s = 1.18

Fortunata Attack Chains

Followup > Lunge > Strike > Gloom
.86/2.1/1.33/1.3 in 4.752s = 1.18

Followup > Lunge > Strike > Swipe
.86/2.1/1.3/.985 in 4.488s = 1.17

Followup > Swipe > Lunge > Swipe
.86/.985/2.1/.985 in 4.224s = 1.17

Followup > Lunge > Strike > Dominate
.86/2.1/1.3/1.05 in 4.752s = 1.12

Followup > Lunge > Dominate > Gloom
.86/2.1/1.05/1.33 in 4.752s = 1.12

Followup > Swipe > Dominate > Lunge
.86/.985/1.05/2.1 in 4.488s = 1.11

Gloom > Dominate > Subdue
1.33/1.05/.94 in 4.488s = 0.74

TK Blast > Dominate > Subdue
.89/1.05/.94 in 4.358s = 0.66


 

Posted

Thx lunuxs, that was just what I was looking for. Thanks johnny


Johnnycash-''Morning bright eyes!!''
Mrs johnnycash-''P*****F im sleeping''