So, every time I respec I come up with a better way to get what I want out of my build a couple days later. Since I'm out of freespecs now, I figure I'll ask you all before pulling the trigger again. My aim is to be a general monster soloist that can handle both AVs and groups. Survivability is more important than dps (yeah yeah, "roll a brute", I know), but my biggest concern right now is recovery, and figuring out where to put these last two slots. The options I see are
Put one in Power Sink for more end drain, and 22.6 HP;
Put a recharge IO in Placate for more assassin strikes, which increases my dpe;
3-slot Aegis in Tough for 1.56 AoE def and 3.9 S/L res
Put the Aegis unique and res/end in Conductive shield, replacing the unique in Charged Armor with a res/rech, for 3.13 AoE def and 1.5 S/L/F/C res;
Fill out the BotZ sets in Fly and/or CJ for 1.88 AoE def each.
If my endurance efficiency improves enough I can also replace the Analyze Weakness piece in GD with an Armageddon acc/rech, for more global +rech and therefore more Energize. Anyone have any better ideas, or ways to improve the build in general?
edit: I should note that I do not actually take the powers in this order in-game, so don't worry about that - I'm just considering performance at 50.
Nil Nocere: Level 50 Science Stalker Primary Power Set: Ninja Blade Secondary Power Set: Electric Armor Power Pool: Fighting Power Pool: Leadership Power Pool: Flight Power Pool: Leaping Ancillary Pool: Body Mastery
Villain Profile: Level 1: Gambler's Cut
(A) Hecatomb - Damage
(9) Hecatomb - Chance of Damage(Negative)
(9) Hecatomb - Damage/Endurance
(11) Hecatomb - Accuracy/Damage/Recharge
(11) Hecatomb - Accuracy/Recharge
(13) Achilles' Heel - Chance for Res Debuff
Level 1: Hide
(A) Luck of the Gambler - Recharge Speed
(3) Luck of the Gambler - Defense
(31) Kismet - Accuracy +6%
Level 2: Charged Armor
(A) Aegis - Resistance/Endurance
(3) Aegis - Endurance/Recharge
(5) Aegis - Resistance/Endurance/Recharge
(5) Aegis - Resistance
(7) Aegis - Psionic/Status Resistance
Level 4: Conductive Shield
(A) Aegis - Resistance
(7) Aegis - Resistance/Endurance
(13) Aegis - Resistance/Endurance/Recharge
Level 6: Kick
(A) Explosive Strike - Damage/Knockback
(48) Explosive Strike - Accuracy/Knockback
(48) Explosive Strike - Chance for Smashing Damage
So, every time I respec I come up with a better way to get what I want out of my build a couple days later. Since I'm out of freespecs now, I figure I'll ask you all before pulling the trigger again. My aim is to be a general monster soloist that can handle both AVs and groups. Survivability is more important than dps (yeah yeah, "roll a brute", I know), but my biggest concern right now is recovery, and figuring out where to put these last two slots. The options I see are
- Put one in Power Sink for more end drain, and 22.6 HP;
- Put a recharge IO in Placate for more assassin strikes, which increases my dpe;
- 3-slot Aegis in Tough for 1.56 AoE def and 3.9 S/L res
- Put the Aegis unique and res/end in Conductive shield, replacing the unique in Charged Armor with a res/rech, for 3.13 AoE def and 1.5 S/L/F/C res;
- Fill out the BotZ sets in Fly and/or CJ for 1.88 AoE def each.
If my endurance efficiency improves enough I can also replace the Analyze Weakness piece in GD with an Armageddon acc/rech, for more global +rech and therefore more Energize. Anyone have any better ideas, or ways to improve the build in general?edit: I should note that I do not actually take the powers in this order in-game, so don't worry about that - I'm just considering performance at 50.
Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Nil Nocere: Level 50 Science Stalker
Primary Power Set: Ninja Blade
Secondary Power Set: Electric Armor
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Flight
Power Pool: Leaping
Ancillary Pool: Body Mastery
Villain Profile:
Level 1: Gambler's Cut
- (A) Hecatomb - Damage
- (9) Hecatomb - Chance of Damage(Negative)
- (9) Hecatomb - Damage/Endurance
- (11) Hecatomb - Accuracy/Damage/Recharge
- (11) Hecatomb - Accuracy/Recharge
- (13) Achilles' Heel - Chance for Res Debuff
Level 1: Hide- (A) Luck of the Gambler - Recharge Speed
- (3) Luck of the Gambler - Defense
- (31) Kismet - Accuracy +6%
Level 2: Charged Armor- (A) Aegis - Resistance/Endurance
- (3) Aegis - Endurance/Recharge
- (5) Aegis - Resistance/Endurance/Recharge
- (5) Aegis - Resistance
- (7) Aegis - Psionic/Status Resistance
Level 4: Conductive Shield- (A) Aegis - Resistance
- (7) Aegis - Resistance/Endurance
- (13) Aegis - Resistance/Endurance/Recharge
Level 6: Kick- (A) Explosive Strike - Damage/Knockback
- (48) Explosive Strike - Accuracy/Knockback
- (48) Explosive Strike - Chance for Smashing Damage
Level 8: Assassin's Blade- (A) Mako's Bite - Accuracy/Damage
- (19) Mako's Bite - Damage/Endurance
- (19) Mako's Bite - Damage/Recharge
- (21) Mako's Bite - Accuracy/Endurance/Recharge
- (21) Mako's Bite - Chance of Damage(Lethal)
- (27) Mako's Bite - Accuracy/Damage/Endurance/Recharge
Level 10: Static Shield- (A) Steadfast Protection - Resistance/+Def 3%
Level 12: Build Up- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (15) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (15) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (17) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
Level 14: Placate- (A) Recharge Reduction IO
Level 16: Maneuvers- (A) Red Fortune - Defense/Endurance
- (17) Red Fortune - Defense/Recharge
- (31) Red Fortune - Endurance/Recharge
- (48) Red Fortune - Defense/Endurance/Recharge
- (50) Red Fortune - Defense
- (50) Red Fortune - Endurance
Level 18: Fly- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (29) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 20: Divine Avalanche- (A) Luck of the Gambler - Recharge Speed
- (23) HamiO:Lysosome Exposure
- (23) Pounding Slugfest - Accuracy/Damage
- (25) Pounding Slugfest - Damage/Endurance
- (25) Pounding Slugfest - Damage/Recharge
- (27) Crushing Impact - Damage/Endurance
Level 22: Lightning Reflexes- (A) Flight Speed IO
Level 24: Combat Jumping- (A) Luck of the Gambler - Recharge Speed
- (33) Luck of the Gambler - Defense
- (36) Blessing of the Zephyr - Knockback Reduction (4 points)
- (36) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
Level 26: Hover- (A) Luck of the Gambler - Recharge Speed
- (29) Luck of the Gambler - Defense
- (31) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (33) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (34) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 28: Energize- (A) Numina's Convalescence - Heal/Endurance
- (37) Numina's Convalescence - Endurance/Recharge
- (39) Numina's Convalescence - Heal/Recharge
- (39) Numina's Convalescence - Heal/Endurance/Recharge
- (40) Numina's Convalescence - Heal
- (43) Numina's Convalescence - +Regeneration/+Recovery
Level 30: Tough- (A) Titanium Coating - Resistance/Endurance
Level 32: Weave- (A) Red Fortune - Defense/Endurance
- (33) Red Fortune - Defense
- (37) Red Fortune - Endurance
- (42) Red Fortune - Defense/Recharge
- (42) Red Fortune - Endurance/Recharge
- (42) Red Fortune - Defense/Endurance/Recharge
Level 35: Power Sink- (A) Performance Shifter - EndMod
- (36) Performance Shifter - EndMod/Recharge
Level 38: Golden Dragonfly- (A) Armageddon - Damage
- (39) Armageddon - Chance for Fire Damage
- (40) Armageddon - Accuracy/Damage/Recharge
- (40) Armageddon - Damage/Endurance
- (43) Analyze Weakness - Accuracy/Endurance/Recharge
- (43) Fury of the Gladiator - Chance for Res Debuff
Level 41: Superior Conditioning- (A) Performance Shifter - Chance for +End
Level 44: Soaring Dragon- (A) Mako's Bite - Accuracy/Damage
- (45) Mako's Bite - Damage/Endurance
- (45) Mako's Bite - Damage/Recharge
- (46) Mako's Bite - Accuracy/Endurance/Recharge
- (46) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (46) Mako's Bite - Chance of Damage(Lethal)
Level 47: Laser Beam Eyes- (A) Thunderstrike - Accuracy/Damage/Recharge
Level 49: Physical Perfection- (A) Performance Shifter - Chance for +End
- (50) Miracle - +Recovery
------------Level 1: Brawl
- (A) Empty
Level 1: Sprint- (A) Run Speed IO
Level 2: Rest- (A) Recharge Reduction IO
Level 1: AssassinationLevel 6: Ninja Run