Torn, opinions wanted.
Quote:
It was a change that they toyed with briefly in beta, then decided against. Both Scrappers and Brutes indeed still have the same base Resistance numbers.
So looking to roll up a new melee toon specifically another Fiery Aura character. I have it narrowed down to a MA/Fire scrapper or a Stone/Fire brute. I'm not 100% up to date on the brute changes, I was thinking they got their base res mods raised or something but when I checked in game fire shield was a 22.5% res for both AT's. So whats the deal with that?
|
Quote:
Also, with the fury changes where does that put scrappers vs brutes for damage assuming you are sitting around 50% fury? |
Quote:
Survivability wise both builds I've gotten to around 30-35% S/L/Melee defense the big difference is the brute has fault, the scrapper shadow meld (which will softcap everything else) So I guess the question is, damage? How's it looking. And survivability, do brutes get anything more than a higher base HP than the scrapper? |
As for survivability, Brutes get higher HP. They also get a higher HP Cap (3200-some as compared to 2400) and a higher Resistance Cap (90% vs. 75%). Much of the time these latter distinctions are academic, but in the right combination of sets, external buffs, and certain Tier 9 Defense Nukes/Godmodes, it is possible to make a Brute as survivable as a Tanker a proportion of the time.
Cool! Thanks very much for clearing everything up! I've got Fire/SS and Fire/EM tanks atm so I'll probably go for all out damage with the MA/Fire scrapper.
So looking to roll up a new melee toon specifically another Fiery Aura character. I have it narrowed down to a MA/Fire scrapper or a Stone/Fire brute. I'm not 100% up to date on the brute changes, I was thinking they got their base res mods raised or something but when I checked in game fire shield was a 22.5% res for both AT's. So whats the deal with that?
Also, with the fury changes where does that put scrappers vs brutes for damage assuming you are sitting around 50% fury?
Survivability wise both builds I've gotten to around 30-35% S/L/Melee defense the big difference is the brute has fault, the scrapper shadow meld (which will softcap everything else)
So I guess the question is, damage? How's it looking. And survivability, do brutes get anything more than a higher base HP than the scrapper?