Posted 09-26-2010 07:51 AM Hi all below is my one and only MMs build he seems ok but not sure if I am not pushing the build to its maximum potential. So any help or recommend change would be welcome. Thanks. Villain Plan by Mids' Villain Designer 1.803 http://www.cohplanner.com/ Click this DataLink to open the build! Impirum 2: Level 50 Magic Mastermind Primary Power Set: Demon Summoning Secondary Power Set: Pain Domination Power Pool: Leadership Power Pool: Fitness Power Pool: Flight Ancillary Pool: Soul Mastery Villain Profile: Level 1: Summon Demonlings (A) Blood Mandate - Accuracy/Damage (3) Blood Mandate - Damage/Endurance (5) Blood Mandate - Accuracy/Endurance (15) Blood Mandate - Accuracy/Damage/Endurance (33) Blood Mandate - Damage (34) Blood Mandate - Accuracy Level 1: Nullify Pain (A) Doctored Wounds - Heal (3) Doctored Wounds - Heal/Endurance (7) Doctored Wounds - Endurance/Recharge (19) Doctored Wounds - Heal/Recharge (40) Doctored Wounds - Heal/Endurance/Recharge Level 2: Lash (A) Kinetic Combat - Accuracy/Damage (5) Kinetic Combat - Damage/Endurance (7) Kinetic Combat - Damage/Recharge (11) Crushing Impact - Accuracy/Damage (43) Kinetic Combat - Damage/Endurance/Recharge (46) Force Feedback - Chance for +Recharge Level 4: Soothe (A) Doctored Wounds - Heal (9) Doctored Wounds - Heal/Endurance (9) Doctored Wounds - Heal/Recharge (33) Doctored Wounds - Heal/Endurance/Recharge (43) Doctored Wounds - Endurance/Recharge Level 6: Enchant Demon (A) Empty Level 8: Maneuvers (A) Luck of the Gambler - Recharge Speed (11) Luck of the Gambler - Defense Level 10: Swift (A) Run Speed IO Level 12: Summon Demons (A) Sovereign Right - Resistance Bonus (13) Sovereign Right - Accuracy/Damage (13) Sovereign Right - Damage/Endurance (19) Sovereign Right - Accuracy/Endurance (34) Sovereign Right - Accuracy/Damage/Endurance (37) Sovereign Right - Accuracy Level 14: Hover (A) Luck of the Gambler - Recharge Speed (15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range (50) Blessing of the Zephyr - Knockback Reduction (4 points) Level 16: Health (A) Miracle - Heal (17) Miracle - +Recovery (17) Miracle - Heal/Endurance Level 18: Fly (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance (50) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range Level 20: Stamina (A) Performance Shifter - Chance for +End (21) Performance Shifter - EndMod (21) Performance Shifter - EndMod/Recharge (40) Performance Shifter - EndMod/Accuracy (43) Performance Shifter - EndMod/Accuracy/Recharge Level 22: Suppress Pain (A) Numina's Convalescence - Heal/Endurance (23) Numina's Convalescence - Endurance/Recharge (23) Numina's Convalescence - Heal/Recharge (46) Numina's Convalescence - Heal/Endurance/Recharge (46) Numina's Convalescence - Heal (48) Numina's Convalescence - +Regeneration/+Recovery Level 24: Hell on Earth (A) Call to Arms - Accuracy/Recharge (25) Call to Arms - Endurance/Damage/Recharge (25) Call to Arms - Accuracy/Damage/Recharge (27) Call to Arms - Accuracy/Damage Level 26: Summon Demon Prince (A) Soulbound Allegiance - Chance for Build Up (27) Soulbound Allegiance - Damage/Recharge (29) Soulbound Allegiance - Damage (29) Soulbound Allegiance - Accuracy/Recharge (34) Soulbound Allegiance - Damage/Endurance (36) Soulbound Allegiance - Accuracy/Damage/Recharge Level 28: World of Pain (A) Reactive Armor - Endurance (31) Reactive Armor - Resistance/Endurance (31) Reactive Armor - Resistance/Recharge (31) Reactive Armor - Resistance (39) Reactive Armor - Resistance/Endurance/Recharge (40) Steadfast Protection - Resistance/+Def 3% Level 30: Assault (A) Endurance Reduction IO (33) Endurance Reduction IO Level 32: Abyssal Empowerment (A) Empty Level 35: Anguishing Cry (A) Achilles' Heel - Chance for Res Debuff (36) Shield Breaker - Chance for Lethal Damage (36) Shield Breaker - Defense Debuff (37) Shield Breaker - Accuracy/Defense Debuff (37) Shield Breaker - Accuracy/Recharge (50) Shield Breaker - Defense Debuff/Endurance/Recharge Level 38: Painbringer (A) Numina's Convalescence - Heal/Recharge (39) Numina's Convalescence - Heal/Endurance/Recharge (39) Numina's Convalescence - Endurance/Recharge Level 41: Dark Embrace (A) Reactive Armor - Resistance/Endurance (42) Reactive Armor - Resistance/Recharge (42) Reactive Armor - Resistance/Endurance/Recharge (42) Reactive Armor - Resistance Level 44: Soul Tentacles (A) Trap of the Hunter - Immobilize/Accuracy (45) Trap of the Hunter - Accuracy/Endurance (45) Trap of the Hunter - Endurance/Immobilize (45) Trap of the Hunter - Accuracy/Recharge (48) Trap of the Hunter - Chance of Damage(Lethal) (48) Trap of the Hunter - Accuracy/Immobilize/Recharge Level 47: Conduit of Pain (A) Recharge Reduction IO Level 49: Vengeance (A) Luck of the Gambler - Recharge Speed ------------ Level 1: Brawl (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 1: Supremacy Level 6: Ninja Run
Hi all below is my one and only MMs build he seems ok but not sure if I am not pushing the build to its maximum potential. So any help or recommend change would be welcome.
Thanks.
Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Impirum 2: Level 50 Magic Mastermind
Primary Power Set: Demon Summoning
Secondary Power Set: Pain Domination
Power Pool: Leadership
Power Pool: Fitness
Power Pool: Flight
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Summon Demonlings
- (A) Blood Mandate - Accuracy/Damage
- (3) Blood Mandate - Damage/Endurance
- (5) Blood Mandate - Accuracy/Endurance
- (15) Blood Mandate - Accuracy/Damage/Endurance
- (33) Blood Mandate - Damage
- (34) Blood Mandate - Accuracy
Level 1: Nullify Pain- (A) Doctored Wounds - Heal
- (3) Doctored Wounds - Heal/Endurance
- (7) Doctored Wounds - Endurance/Recharge
- (19) Doctored Wounds - Heal/Recharge
- (40) Doctored Wounds - Heal/Endurance/Recharge
Level 2: Lash- (A) Kinetic Combat - Accuracy/Damage
- (5) Kinetic Combat - Damage/Endurance
- (7) Kinetic Combat - Damage/Recharge
- (11) Crushing Impact - Accuracy/Damage
- (43) Kinetic Combat - Damage/Endurance/Recharge
- (46) Force Feedback - Chance for +Recharge
Level 4: Soothe- (A) Doctored Wounds - Heal
- (9) Doctored Wounds - Heal/Endurance
- (9) Doctored Wounds - Heal/Recharge
- (33) Doctored Wounds - Heal/Endurance/Recharge
- (43) Doctored Wounds - Endurance/Recharge
Level 6: Enchant Demon- (A) Empty
Level 8: Maneuvers- (A) Luck of the Gambler - Recharge Speed
- (11) Luck of the Gambler - Defense
Level 10: Swift- (A) Run Speed IO
Level 12: Summon Demons- (A) Sovereign Right - Resistance Bonus
- (13) Sovereign Right - Accuracy/Damage
- (13) Sovereign Right - Damage/Endurance
- (19) Sovereign Right - Accuracy/Endurance
- (34) Sovereign Right - Accuracy/Damage/Endurance
- (37) Sovereign Right - Accuracy
Level 14: Hover- (A) Luck of the Gambler - Recharge Speed
- (15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (50) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 16: Health- (A) Miracle - Heal
- (17) Miracle - +Recovery
- (17) Miracle - Heal/Endurance
Level 18: Fly- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (50) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
Level 20: Stamina- (A) Performance Shifter - Chance for +End
- (21) Performance Shifter - EndMod
- (21) Performance Shifter - EndMod/Recharge
- (40) Performance Shifter - EndMod/Accuracy
- (43) Performance Shifter - EndMod/Accuracy/Recharge
Level 22: Suppress Pain- (A) Numina's Convalescence - Heal/Endurance
- (23) Numina's Convalescence - Endurance/Recharge
- (23) Numina's Convalescence - Heal/Recharge
- (46) Numina's Convalescence - Heal/Endurance/Recharge
- (46) Numina's Convalescence - Heal
- (48) Numina's Convalescence - +Regeneration/+Recovery
Level 24: Hell on Earth- (A) Call to Arms - Accuracy/Recharge
- (25) Call to Arms - Endurance/Damage/Recharge
- (25) Call to Arms - Accuracy/Damage/Recharge
- (27) Call to Arms - Accuracy/Damage
Level 26: Summon Demon Prince- (A) Soulbound Allegiance - Chance for Build Up
- (27) Soulbound Allegiance - Damage/Recharge
- (29) Soulbound Allegiance - Damage
- (29) Soulbound Allegiance - Accuracy/Recharge
- (34) Soulbound Allegiance - Damage/Endurance
- (36) Soulbound Allegiance - Accuracy/Damage/Recharge
Level 28: World of Pain- (A) Reactive Armor - Endurance
- (31) Reactive Armor - Resistance/Endurance
- (31) Reactive Armor - Resistance/Recharge
- (31) Reactive Armor - Resistance
- (39) Reactive Armor - Resistance/Endurance/Recharge
- (40) Steadfast Protection - Resistance/+Def 3%
Level 30: Assault- (A) Endurance Reduction IO
- (33) Endurance Reduction IO
Level 32: Abyssal Empowerment- (A) Empty
Level 35: Anguishing Cry- (A) Achilles' Heel - Chance for Res Debuff
- (36) Shield Breaker - Chance for Lethal Damage
- (36) Shield Breaker - Defense Debuff
- (37) Shield Breaker - Accuracy/Defense Debuff
- (37) Shield Breaker - Accuracy/Recharge
- (50) Shield Breaker - Defense Debuff/Endurance/Recharge
Level 38: Painbringer- (A) Numina's Convalescence - Heal/Recharge
- (39) Numina's Convalescence - Heal/Endurance/Recharge
- (39) Numina's Convalescence - Endurance/Recharge
Level 41: Dark Embrace- (A) Reactive Armor - Resistance/Endurance
- (42) Reactive Armor - Resistance/Recharge
- (42) Reactive Armor - Resistance/Endurance/Recharge
- (42) Reactive Armor - Resistance
Level 44: Soul Tentacles- (A) Trap of the Hunter - Immobilize/Accuracy
- (45) Trap of the Hunter - Accuracy/Endurance
- (45) Trap of the Hunter - Endurance/Immobilize
- (45) Trap of the Hunter - Accuracy/Recharge
- (48) Trap of the Hunter - Chance of Damage(Lethal)
- (48) Trap of the Hunter - Accuracy/Immobilize/Recharge
Level 47: Conduit of Pain- (A) Recharge Reduction IO
Level 49: Vengeance- (A) Luck of the Gambler - Recharge Speed
------------Level 1: Brawl
- (A) Empty
Level 1: Sprint- (A) Empty
Level 2: Rest- (A) Empty
Level 1: SupremacyLevel 6: Ninja Run