Another SS/Will Build


JulioThom70

 

Posted

Heres the build im currently planning for my SS/Will brute for when he hits 50 however i cant really decide on whether i should go for MU or Energy Mastery for epics.

Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/

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Lawsuit: Level 50 Science Brute
Primary Power Set: Super Strength
Secondary Power Set: Willpower
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Punch

  • (A) Smashing Haymaker - Accuracy/Damage
  • (3) Smashing Haymaker - Damage/Endurance
  • (3) Smashing Haymaker - Damage/Recharge
  • (5) Smashing Haymaker - Damage/Endurance/Recharge
  • (5) Crushing Impact - Accuracy/Damage
Level 1: High Pain Tolerance
  • (A) Numina's Convalescence - Heal/Endurance
  • (7) Numina's Convalescence - Heal
  • (9) Numina's Convalescence - Heal/Recharge
  • (9) Steadfast Protection - Resistance/+Def 3%
Level 2: Haymaker
  • (A) Smashing Haymaker - Accuracy/Damage
  • (11) Smashing Haymaker - Damage/Endurance
  • (11) Smashing Haymaker - Damage/Recharge
  • (13) Smashing Haymaker - Damage/Endurance/Recharge
  • (13) Crushing Impact - Accuracy/Damage
Level 4: Mind Over Body
  • (A) Reactive Armor - Resistance/Endurance
  • (15) Reactive Armor - Resistance
  • (17) Reactive Armor - Resistance/Endurance/Recharge
  • (17) Reactive Armor - Resistance/Recharge
Level 6: Fast Healing
  • (A) Numina's Convalescence - Heal
  • (7) Numina's Convalescence - Heal/Recharge
  • (19) Numina's Convalescence - Heal/Endurance
  • (42) Numina's Convalescence - +Regeneration/+Recovery
Level 8: Knockout Blow
  • (A) Smashing Haymaker - Accuracy/Damage
  • (19) Smashing Haymaker - Damage/Endurance
  • (21) Smashing Haymaker - Damage/Recharge
  • (21) Smashing Haymaker - Damage/Endurance/Recharge
  • (23) Crushing Impact - Accuracy/Damage
Level 10: Hurdle
  • (A) Jumping IO
Level 12: Hasten
  • (A) Recharge Reduction IO
  • (15) Recharge Reduction IO
  • (25) Recharge Reduction IO
Level 14: Super Speed
  • (A) Run Speed IO
Level 16: Rise to the Challenge
  • (A) Numina's Convalescence - Heal/Endurance
  • (23) Numina's Convalescence - Heal
  • (25) Numina's Convalescence - Heal/Endurance/Recharge
  • (27) Dark Watcher's Despair - To Hit Debuff
  • (29) Dark Watcher's Despair - To Hit Debuff/Endurance
  • (29) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
Level 18: Health
  • (A) Numina's Convalescence - Heal/Endurance
  • (31) Numina's Convalescence - Heal
  • (50) Numina's Convalescence - Heal/Recharge
Level 20: Stamina
  • (A) Performance Shifter - EndMod
  • (31) Performance Shifter - EndMod/Recharge
  • (31) Performance Shifter - Chance for +End
Level 22: Indomitable Will
  • (A) Luck of the Gambler - Defense/Endurance
  • (27) Luck of the Gambler - Endurance/Recharge
  • (33) Luck of the Gambler - Recharge Speed
Level 24: Rage
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (34) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (34) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 26: Quick Recovery
  • (A) Efficacy Adaptor - EndMod
  • (36) Efficacy Adaptor - EndMod/Recharge
  • (36) Efficacy Adaptor - EndMod/Endurance
Level 28: Taunt
  • (A) Mocking Beratement - Taunt
  • (36) Mocking Beratement - Taunt/Recharge
  • (37) Mocking Beratement - Taunt/Recharge/Range
  • (37) Mocking Beratement - Accuracy/Recharge
Level 30: Boxing
  • (A) Accuracy IO
Level 32: Foot Stomp
  • (A) Obliteration - Damage
  • (37) Obliteration - Accuracy/Recharge
  • (39) Obliteration - Damage/Recharge
  • (39) Obliteration - Accuracy/Damage/Recharge
  • (39) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (40) Obliteration - Chance for Smashing Damage
Level 35: Tough
  • (A) Reactive Armor - Resistance/Endurance
  • (40) Reactive Armor - Resistance/Recharge
  • (40) Reactive Armor - Resistance/Endurance/Recharge
  • (42) Reactive Armor - Resistance
  • (42) Reactive Armor - Endurance/Recharge
Level 38: Strength of Will
  • (A) Reactive Armor - Resistance
  • (43) Reactive Armor - Resistance/Recharge
  • (43) Reactive Armor - Resistance/Endurance/Recharge
  • (43) Reactive Armor - Resistance/Endurance
Level 41: Heightened Senses
  • (A) Red Fortune - Defense
  • (45) Red Fortune - Defense/Endurance
  • (46) Luck of the Gambler - Defense/Endurance
  • (46) Luck of the Gambler - Defense
Level 44: Electrifying Fences
  • (A) Positron's Blast - Accuracy/Damage
  • (45) Positron's Blast - Accuracy/Damage/Endurance
  • (45) Detonation - Accuracy/Damage
  • (46) Detonation - Accuracy/Damage/Endurance
Level 47: Ball Lightning
  • (A) Positron's Blast - Accuracy/Damage
  • (48) Positron's Blast - Accuracy/Damage/Endurance
  • (48) Detonation - Accuracy/Damage
  • (48) Detonation - Accuracy/Damage/Endurance
Level 49: Combat Jumping
  • (A) Luck of the Gambler - Defense/Endurance
  • (50) Luck of the Gambler - Defense
  • (50) Luck of the Gambler - Recharge Speed
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Level 1: Brawl
  • (A) Accuracy IO
Level 1: Sprint
  • (A) Unbounded Leap - +Stealth
Level 2: Rest
  • (A) Recharge Reduction IO
Level 1: Fury
Level 0: Ninja Run
Level 1: Single Shot
------------
Set Bonus Totals:
  • 5.5% DamageBuff(Smashing)
  • 5.5% DamageBuff(Lethal)
  • 5.5% DamageBuff(Fire)
  • 5.5% DamageBuff(Cold)
  • 5.5% DamageBuff(Energy)
  • 5.5% DamageBuff(Negative)
  • 5.5% DamageBuff(Toxic)
  • 5.5% DamageBuff(Psionic)
  • 18% Defense(Smashing)
  • 18% Defense(Lethal)
  • 4.88% Defense(Fire)
  • 4.88% Defense(Cold)
  • 8% Defense(Energy)
  • 8% Defense(Negative)
  • 3% Defense(Psionic)
  • 15.2% Defense(Melee)
  • 7.38% Defense(Ranged)
  • 6.75% Defense(AoE)
  • 1.8% Max End
  • 20% Enhancement(RechargeTime)
  • 6% Enhancement(Heal)
  • 9% Enhancement(Accuracy)
  • 10% FlySpeed
  • 247.4 HP (16.5%) HitPoints
  • 10% JumpHeight
  • 10% JumpSpeed
  • MezResist(Held) 2.75%
  • MezResist(Immobilize) 12.1%
  • MezResist(Sleep) 3.3%
  • MezResist(Stun) 2.2%
  • 11.5% (0.19 End/sec) Recovery
  • 78% (4.88 HP/sec) Regeneration
  • 10% RunSpeed


 

Posted

Always wondered why I see so many Willpower builds is it that strong or OP? On my brute I have Invulnerable and it pales in comparision.


 

Posted

Quote:
Originally Posted by Roleplayer606 View Post
Always wondered why I see so many Willpower builds is it that strong or OP? On my brute I have Invulnerable and it pales in comparision.
Willpower is arguably better-rounded than Invulnerability. INV has a good chunk of its effectiveness tied up in RES and DEF against Smashing and Lethal damage. It doesn't do energy or elements very well and has ZERO protection of any type against PSI damage.

Willpower has more balanced RES and DEF, including great DEF against PSI, and good amounts of Regen. WP also has Quick Recovery, which you can get at 20 and is better than Stamina.

WP Brutes are tough, but don't take Alpha Strikes better than an INV Brute (Thanks in large part to Dull Pain in INV). Out of the box, INV is weaker than WP. Not saying INV is weak, just weaker than WP. IF you are willing to invest in certain IOs though, an INV Brute can be ridiculously tough. Almost Granite Brute tough, with none of Granite's side effects.

I suggest you post your build. Perhaps some of us here can help you make your Brute run better. INV isn't a weak set at all, provided you play to its strengths.