Advice on my SM/DA
PvP doesn't work how you think. Defense means very damned little in PvP. My DA tank ends up with 35%-ish defense after the DR takes effect and I get hit pretty often. Once someone hits build up or aim, it's like the defense isn't even there.
Also, no one in PvP has status protection. All status protection in PvP (except knockback) gets converted into status resistance. I suggest looking over the i13 patch notes on Paragon wiki. Here are the major differences between PvP and PvE.
Where to now?
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I don't beleive I needed to see those old patch notes to answer my questions....but thank you
Hello everyone,
Now I already know this probably isnt the most popular build and definitely not an easy mode brute but I have a lil question for my forum goers.
I've decided to have two builds for this guy. One that I will use for PvE taking advantage of OG, fault, and all the stun madness as I know it will be good mitigation for those rough battles. I was thinking of doing a PvP one uping my defense and putting in Cloak of Fear.
Would the fear/defense be better for dueling over the stuns? As I remember OG wasn't a very strong stun unslotted and thinking that everyone has status protect, I felt the fear, -tohit, and defense might be better... if I can get the defense numbers up. I was going to go with Soul Mastery and get Darkest Night, but that felt a lil too defensive to me.
Any advice?