Praetorian Clockwork untargetability issues mid combat


 

Posted

Some of the zone clockwock bots in Praet(most noticeable in Novo) when you start combat will at around 50% health become untargetable(for pets as well), stop combat entirely, and grief mode flee/run away (pretty long distance too I might add... perhaps to get out of targetable range?).

Once they get a certain distance they will be target able again after a moment or two.

Ive only noticed this with the clockwork bots and not other mobs, but it may be found with those other ones too.


-Storm Revenant-

Fires Within: Lvl 50 Fire/Kinetics Controller (Champion)
Steamed: Lvl 50 Thugs/Dark Miasma Mastermind (Freedom)

 

Posted

That sounds like Tethering at work. It's likely that the mob you've engaged has been wandering around for a while, and has gotten far enough away from it's spawn point that shortly after you engage they hit their tether limit (I believe it's 210ft). It causes the result you've described.


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Posted

My brothers are learning to glitch the system. Soon.. oh yes SOON they will be able to one shot random passersby. Next they will delete all your IOs and then come for our lovely INF... there will be no stopping the Clockwork upraising!

MHA-HAHAHAHAHAHHAHAHAHAHA!!!!!!

damn I really need coffee before I start reading the forums in the morning.