Kat/Sr Scrap


ClawsandEffect

 

Posted

ok so i made a kat/sr scrap trying something new because i already have a elec/regen...anyway i was wondering if this could last at all in pvp? or should i just stick with my elec/regen. Ive heard from alot of people that sr is horrible in pvp any info would be great, Thanks


 

Posted

Quote:
Originally Posted by kryptonite2k9 View Post
ok so i made a kat/sr scrap trying something new because i already have a elec/regen...anyway i was wondering if this could last at all in pvp? or should i just stick with my elec/regen. Ive heard from alot of people that sr is horrible in pvp any info would be great, Thanks
Defense based sets in general don't do well in PvP. This is because everyone builds for as much accuracy as possible via power choices and IOs.

Also, Diminished Returns hits your defenses pretty hard, if you're softcapped DR will put you at barely more than 30%. Since SR doesn't have anything BUT defense to keep it alive, once your opponent nullifies your defense you don't really have anything else to fall back on.

This isn't just an SR problem, Ice, Energy Aura, Ninjitsu, and Shield all have similar issues, but they all bring more than JUST defense. Ice has a Dull Pain clone, Energy has some resistance and a heal, Ninjitsu has a heal that is basically a renamed Reconstruction, and Shield has a passive HP boost and a little bit of resistance. SR has defense, and nothing else.

That said, I've seen some SRs do well in zone, but they are fighting an uphill battle, and probably had crazy expensive builds.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Quote:
Originally Posted by ClawsandEffect View Post
Defense based sets in general don't do well in PvP. This is because everyone builds for as much accuracy as possible via power choices and IOs.

Also, Diminished Returns hits your defenses pretty hard, if you're softcapped DR will put you at barely more than 30%. Since SR doesn't have anything BUT defense to keep it alive, once your opponent nullifies your defense you don't really have anything else to fall back on.

This isn't just an SR problem, Ice, Energy Aura, Ninjitsu, and Shield all have similar issues, but they all bring more than JUST defense. Ice has a Dull Pain clone, Energy has some resistance and a heal, Ninjitsu has a heal that is basically a renamed Reconstruction, and Shield has a passive HP boost and a little bit of resistance. SR has defense, and nothing else.

That said, I've seen some SRs do well in zone, but they are fighting an uphill battle, and probably had crazy expensive builds.
This post holds quite a bit of merit...

I have a buddy that lives in RV. He has two SR's. One is a dm/sr which is more geared for duel battling. Although last PvP rating I saw on that toon was in the high 800's. Then he has a ma/sr. Gutted for zoned pvp. and that joker is a beast to watch! He does however have tons of influence in both builds.

However my wife runs a ice/ss tanker Pure SO build for PvE, and she gets compliments all the time about how beastly she is. Rarely dies, throws a boulder or two, knocks a few heads around. Hibernates when need be....

I have a bs/sd/bod, and get made quite the fool. However, my bs/sd/bod is the only toon I can get kills on. and no not just by SC, I can actually fair well, but the gank style of ten vil's on one hero makes her drop fast.

Took my spines/sr in there, dropped faster than a pair of panties after seeing a ten inch.
'Took my db/regen in there... pfft. what a mistake.

They say regen is one of the best... I don't see it, however none of my toons are pvp slotted either... My xp in PvP is lack luster at best.


protector-knight: lvl 50 invun/axe tank
Lillian Brick: lvl 50 stone/stone/pyre tank
Hybrid-knight: lvl 50 db/regen scrap
Vengful-Nature: lvl 50 spines/sr/bod scrap
Element-Wizard: lvl 50 fire/storm/stone troll