BS/SR Softcap Stage One IO Set Build


ChaosAngelGeno

 

Posted

I'm working on a softcapped build for my Wife's scrapper. We're trying to get all of our older characters IO'd out to a nice degree, but avoiding full optimization for savings. I put this together using some of the typically-used sets and wanted to get some feedback before I threw the influence into it. If there's a better/cheaper way to get the same impact, I'd love to know about it.

Flight is one of those things I'm not a huge fan of, especially for Scrappers, but she likes it and it fits her concept. On the other hand, she likes Ninja Run a LOT and if I could softcap the build without Hover or Combat Jumping, I might be able to talk her into giving up movement powers altogether.

Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Super Reflexes
Power Pool: Fitness
Power Pool: Flight
Power Pool: Teleportation
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Slash -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(7)
Level 1: Focused Fighting -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(7), RedFtn-EndRdx/Rchg(9), RedFtn-Def/EndRdx/Rchg(9), RedFtn-Def(11), RedFtn-EndRdx(11)
Level 2: Focused Senses -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(13), RedFtn-EndRdx/Rchg(13), RedFtn-Def/EndRdx/Rchg(15), RedFtn-Def(15), RedFtn-EndRdx(17)
Level 4: Slice -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(17), M'Strk-Dmg/Rchg(19), M'Strk-Acc/EndRdx(19), M'Strk-Acc/Dmg/EndRdx(21), M'Strk-Dmg/EndRdx/Rchg(21)
Level 6: Agile -- DefBuff-I(A), DefBuff-I(40)
Level 8: Swift -- Run-I(A)
Level 10: Practiced Brawler -- RechRdx-I(A), RechRdx-I(23)
Level 12: Hover -- Flight-I(A)
Level 14: Fly -- Flight-I(A)
Level 16: Dodge -- DefBuff-I(A)
Level 18: Whirling Sword -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(23), M'Strk-Dmg/Rchg(25), M'Strk-Acc/EndRdx(25), M'Strk-Acc/Dmg/EndRdx(27), M'Strk-Dmg/EndRdx/Rchg(27)
Level 20: Quickness -- Run-I(A)
Level 22: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(29), Numna-Heal/EndRdx(39), Mrcl-Rcvry+(46), RgnTis-Regen+(50)
Level 24: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(29), P'Shift-EndMod/Acc/Rchg(39), P'Shift-Acc/Rchg(39), P'Shift-EndMod/Acc(40), P'Shift-End%(40)
Level 26: Disembowel -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(31), T'Death-Dmg/Rchg(31), T'Death-Acc/Dmg/EndRdx(31), T'Death-Dmg/EndRdx/Rchg(33), T'Death-Dam%(33)
Level 28: Lucky -- DefBuff-I(A), DefBuff-I(43)
Level 30: Recall Friend -- RechRdx-I(A)
Level 32: Head Splitter -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(33), M'Strk-Dmg/Rchg(34), M'Strk-Acc/EndRdx(34), M'Strk-Acc/Dmg/EndRdx(34), M'Strk-Dmg/EndRdx/Rchg(36)
Level 35: Evasion -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(36), RedFtn-EndRdx/Rchg(36), RedFtn-Def/EndRdx/Rchg(37), RedFtn-Def(37), RedFtn-EndRdx(37)
Level 38: Build Up -- RechRdx-I(A)
Level 41: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/Rchg(42), GSFC-ToHit/Rchg/EndRdx(42), GSFC-Rchg/EndRdx(42), GSFC-ToHit/EndRdx(43), GSFC-Build%(43)
Level 44: Laser Beam Eyes -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(45), Thundr-Dmg/Rchg(45), Thundr-Acc/Dmg/Rchg(45), Thundr-Acc/Dmg/EndRdx(46), Thundr-Dmg/EndRdx/Rchg(46)
Level 47: Energy Torrent -- Det'tn-Acc/Dmg(A), Det'tn-Dmg/EndRdx(48), Det'tn-Dmg/Rchg(48), Det'tn-Acc/Dmg/EndRdx(48), Det'tn-Dmg/EndRdx/Rng(50), FrcFbk-Rchg/EndRdx(50)
Level 49: Physical Perfection -- Heal-I(A)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
Level 6: Ninja Run


 

Posted

(Deleted because I realized that the edits I proposed don't work due to missing the entry-level ancillary power)


 

Posted

Soft capping /SR isn't particularly difficult unless or until you start ruling out (or in) certain things do to concept, personal preferences etc.

7 Set IO's total:
1 Numina
1 Miracle
1 Regenerative Tissue
1 Kismet
1 Steadfast
2 Performance Shifter

The rest are generic IO's
95%+ chance to hit vs +4's, 2.08 end/sec plus 2x Perf Shifters (roughly equal to 2.48 end/sec) with the +max endurance accolades, soft capped to all positions, and sans travel powers (that'll be Ninja Run).

Hero Plan by Mids' Hero Designer 1.704
http://www.cohplanner.com/

Click this DataLink to open the build!

Stage One (v1.00.i17 generics+): Level 50 Magic Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Super Reflexes
Power Pool: Leadership
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Hack -- Acc-I(A), Acc-I(3), EndRdx-I(7), Dmg-I(13), Dmg-I(25), Dmg-I(40)
Level 1: Focused Fighting -- EndRdx-I(A), DefBuff-I(5), DefBuff-I(11), DefBuff-I(15), Ksmt-ToHit+(36)
Level 2: Slice -- Acc-I(A), Acc-I(3), EndRdx-I(7), Dmg-I(13), Dmg-I(25), Dmg-I(43)
Level 4: Focused Senses -- EndRdx-I(A), DefBuff-I(5), DefBuff-I(15), DefBuff-I(36)
Level 6: Maneuvers -- EndRdx-I(A), DefBuff-I(11), DefBuff-I(23), DefBuff-I(36)
Level 8: Parry -- Acc-I(A), Acc-I(9), EndRdx-I(9), Dmg-I(17), Dmg-I(40), Dmg-I(43)
Level 10: Practiced Brawler -- RechRdx-I(A), RechRdx-I(43)
Level 12: Agile -- DefBuff-I(A), DefBuff-I(19)
Level 14: Hurdle -- Jump-I(A), Jump-I(37)
Level 16: Health -- Heal-I(A), Heal-I(17), Numna-Regen/Rcvry+(29), Mrcl-Rcvry+(46), RgnTis-Regen+(46)
Level 18: Combat Jumping -- DefBuff-I(A), DefBuff-I(19)
Level 20: Stamina -- EndMod-I(A), EndMod-I(21), EndMod-I(21), P'Shift-End%(46)
Level 22: Dodge -- DefBuff-I(A), DefBuff-I(23)
Level 24: Quickness -- Run-I(A), Run-I(40)
Level 26: Disembowel -- Acc-I(A), Acc-I(27), EndRdx-I(27), Dmg-I(31), Dmg-I(31), Dmg-I(34)
Level 28: Lucky -- DefBuff-I(A), DefBuff-I(29)
Level 30: Tactics -- EndRdx-I(A), ToHit-I(31), ToHit-I(37), ToHit-I(37), EndRdx-I(45), Empty(45)
Level 32: Head Splitter -- Acc-I(A), Acc-I(33), EndRdx-I(33), Dmg-I(33), Dmg-I(34), Dmg-I(34)
Level 35: Boxing -- Acc-I(A)
Level 38: Evasion -- EndRdx-I(A), DefBuff-I(39), DefBuff-I(39), DefBuff-I(39)
Level 41: Tough -- EndRdx-I(A), S'fstPrt-ResDam/Def+(42), ResDam-I(42), ResDam-I(42)
Level 44: Conserve Power -- RechRdx-I(A), RechRdx-I(45)
Level 47: Weave -- EndRdx-I(A), DefBuff-I(48), DefBuff-I(48), DefBuff-I(48)
Level 49: Physical Perfection -- EndMod-I(A), EndMod-I(50), P'Shift-End%(50), Heal-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 6: Ninja Run



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1437;650;1300;HEX;|
|78DA9D93DF6F124110C7F7CAD12B050A889496965FB5B52070822FFE4A34A9D5445|
|32C724D9F5472C202979083DCA1B66FFE01BEFBE4ABFF83F16F33E7CCCD407AB189|
|8917F87E76776676E6666FDB17C73121BE3C15CAC6B389E9BA3DA3EF98B39974C26|
|D7364F58BC6DC1CC9D2A92D4B954F2DBDD9D4ADD6FDD248DAD2B1FA6EADAA092172|
|8B905E5B4EA4D48F9CA939E8199FA7CEA0B8341DCBA1B45DA91B1F71D695C389BC9|
|06EEAA53D968EB4E7FA6290E84CA713FD449A03E9B8636B16F3E72FACB92D5D37B6|
|30CE2C7B1467CB683C8759EAF9CCEAEB47D3C165AF6DBA73E95C6E416955F8F7B04|
|6FFF1C22207688915C26AD9472CEF638B7048686394E247A982FCD4828F75C206E1|
|D66F405E981A7B4312E5DF49EE105E43548892844281248BDD0929F00BB35FB87CB|
|58ACD805F1FFC34BF0E2FAC51FA3506452503EFC85574202A42B52B911A5908A760|
|89525E254A296E1056C112674BBCE22FED1334B024B871897DCA4AD83D57108D578|
|043D178A260E336C13DC51BA50229D6C092E6974E97FCA59B0134BEAD20DE805F86|
|77C804BAD2054B962DD906BD396108966D3EAE6DEA508E418D2AE4AFA24C30206A8|
|7F7DBA114BB843458F26409E779877BD49500EA64AB7BF088110415B98822652F31|
|C8AD14C8CE50206A8FA2C41EB99FC1D20177EA80426F17AE4108FC2AEC5721BF6AD|
|63F856A9D66042324448D3F881A7D0975820A3BE8BC834E3BDC2D5C831F71219AEC|
|D7A4D36A31E8D05AFC49A8CBBB093F6CCAC95F2B1D7579B584E2AF14D5E5DDF4224|
|9B81A64FDDFE7676C9132D25D073D43E98028E7387A8BF20EA7EF7164E2E8034A1F|
|A7DEAF6574E201D6F510E511CA63940CD427BEA2A7160589A2C450E2281B2809942|
|44A1A2587F21DC5FB036A1DED84|
|-------------------------------------------------------------------|


 

Posted

One of the things I did for my soft-capped Claws/SR scrapper was slotting several powers with Gift of the Ancients: Defense/Increased Run Speed. I also am using Ninja Run as my travel power. The increased run speed IO's combined Sprint, Swift/Hurdle, and Quickness, with Ninja Run should be enough to get you around... with style! Just remember to turn it off in battle, it will drain your endurance quickly. Two Gift of the Ancients IO's would also give a recovery boost set bonus, easing the burden of using several toogles.


 

Posted

Quote:
Originally Posted by ChaosAngelGeno View Post
One of the things I did for my soft-capped Claws/SR scrapper was slotting several powers with Gift of the Ancients: Defense/Increased Run Speed. I also am using Ninja Run as my travel power. The increased run speed IO's combined Sprint, Swift/Hurdle, and Quickness, with Ninja Run should be enough to get you around... with style! Just remember to turn it off in battle, it will drain your endurance quickly. Two Gift of the Ancients IO's would also give a recovery boost set bonus, easing the burden of using several toogles.
Put together a build a short while back in another thread. An essentially soft capped claws/SR with a Run Speed of just under 56 mph without using Ninja Run or a Travel Power. Just Sprint, Swift, Quickness and quite a few Movement and Run Speed bonuses.

Hero Plan by Mids' Hero Designer 1.704
http://www.cohplanner.com/

Click this DataLink to open the build!