Tornado damage lowered in past year?
Nope, Tornado hasn't changed. Just a perception issue. It should still be ticking every .5 seconds for ~7 damage unenhanced. I'm not sure about Rikti's smashing resistance though.
Draggynn on Virtue: lvl 50 Storm/Psi, 1389 badges
Draggynn's Guide to Storm Summoning(Gale-Tornado, updated 6/25/2011)
Avatar by Wassy full reference here
Thanks. I'm DEFINITELY not seeing two ticks of damage a second, but I didn't run tests to isolate it, and I drop Freezing Rain, so it's probably being hidden by the FR damage spam and only some of Tornado's damage numbers appear on-screen.
Draggynn on Virtue: lvl 50 Storm/Psi, 1389 badges
Draggynn's Guide to Storm Summoning(Gale-Tornado, updated 6/25/2011)
Avatar by Wassy full reference here
Yes.
Well, I use it when there are multiple targets, usually locked down with Stone Cages, but I only look at the damage when I'm down to a boss.
Which is probably the problem, as Rikti bosses have high resists, and also by then I have a lot of DoT attacks upon them, plus the procs in several drop powers, plus Animate Stone hitting on occasion, so it's hard to pick up and determine just Tornado damage.
I came back recently after a long absence, and while playing a Earth/Storm Troller, it seems to me that the Tornado ticks seem a lot slower than I recall, and it doesn't seem to eat at the health of targets as fast as it used to.
Could be that I noticed the change against Rikti, who may be more resistant than the mobs in my memory. Could also be that I just remember wrong.
Mids still shows a well-slotted 'Nado doing about 800 damage at level 50, that's 27 DPS or so over 30 seconds. The damage I see seems low... is it just lower-level impression versus a resistant enemy type, or did Tornado get its damage lowered in the last year or two?
TIA