Elec/Energy Single-Target Buzzsaw Advice
Single target focused hovering blaster with defenses of:
Melee - 11.1%
Ranged - 45.5%
AoE - 22.7%
Enjoy
Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Like This?: Level 50 Mutation Blaster
Primary Power Set: Electrical Blast
Secondary Power Set: Energy Manipulation
Power Pool: Flight
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Electrical Mastery
Hero Profile:
Level 1: Charged Bolts -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(3), Thundr-Acc/Dmg/Rchg(5), Thundr-Acc/Dmg/EndRdx(5), Thundr-Dmg/EndRdx/Rchg(7)
Level 1: Power Thrust -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(7), Mako-Dmg/Rchg(9), Mako-Acc/EndRdx/Rchg(9), Mako-Acc/Dmg/EndRdx/Rchg(11), Mako-Dam%(11)
Level 2: Lightning Bolt -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(13), Thundr-Dmg/Rchg(13), Thundr-Acc/Dmg/Rchg(15), Thundr-Acc/Dmg/EndRdx(15), Thundr-Dmg/EndRdx/Rchg(17)
Level 4: Build Up -- AdjTgt-ToHit/Rchg(A), AdjTgt-ToHit/EndRdx/Rchg(17), AdjTgt-Rchg(19)
Level 6: Hover -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(19), Zephyr-ResKB(21), LkGmblr-Rchg+(21)
Level 8: Aim -- GSFC-ToHit(A), GSFC-ToHit/Rchg(23), GSFC-ToHit/Rchg/EndRdx(23), GSFC-Rchg/EndRdx(25), GSFC-ToHit/EndRdx(25), GSFC-Build%(27)
Level 10: Swift -- Flight-I(A)
Level 12: Zapp -- ExecCtrt-Acc/Dmg(A), ExecCtrt-Dmg/EndRdx(27), ExecCtrt-Dmg/ActRdx(29), ExecCtrt-Dmg/Rng(29), ExecCtrt-Dmg/Rchg(31), ExecCtrt-Stun%(31)
Level 14: Fly -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(31)
Level 16: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(33)
Level 18: Tesla Cage -- Lock-Acc/Hold(A), Lock-Acc/Rchg(33), Lock-Rchg/Hold(33), Lock-EndRdx/Rchg/Hold(34), Lock-Acc/EndRdx/Rchg/Hold(34), Lock-%Hold(34)
Level 20: Stamina -- EndMod-I(A), EndMod-I(36)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(37)
Level 24: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(37)
Level 26: Voltaic Sentinel -- BldM'dt-Acc/Dmg(A), BldM'dt-Dmg/EndRdx(40), BldM'dt-Acc/EndRdx(40), BldM'dt-Acc/Dmg/EndRdx(40), BldM'dt-Acc(42), BldM'dt-Dmg(42)
Level 28: Maneuvers -- HO:Cyto(A), HO:Cyto(45), HO:Cyto(45), LkGmblr-Rchg+(46)
Level 30: Power Boost -- RechRdx-I(A), RechRdx-I(37)
Level 32: Thunderous Blast -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(46), Posi-Dmg/Rchg(46), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(48)
Level 35: Boost Range -- RechRdx-I(A), RechRdx-I(36)
Level 38: Total Focus -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(39), Mako-Dmg/Rchg(39), Mako-Acc/EndRdx/Rchg(39), Mako-Acc/Dmg/EndRdx/Rchg(48), Mako-Dam%(50)
Level 41: Shocking Bolt -- Lock-Acc/Hold(A), Lock-Acc/Rchg(42), Lock-Rchg/Hold(43), Lock-EndRdx/Rchg/Hold(43), Lock-Acc/EndRdx/Rchg/Hold(43), Lock-%Hold(50)
Level 44: Charged Armor -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResDam/EndRdx(45)
Level 47: Assault -- EndRdx-I(A)
Level 49: Group Fly -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(50)
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Level 1: Brawl -- HO:Nucle(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Defiance
Level 6: Ninja Run
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-Insanity is doing the same thing over and over again and expecting different results. - Albert Einstein.
-I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use. - Galileo Galilei
-When injustice becomes law, resistance becomes duty. - Thomas Jefferson
Thank you!
Recently returned to CoX myself and my only Hero I liked playing was my Electric Energy Blaster. Still remembering how to play again and this helps me a lot.
You are welcome.
-Insanity is doing the same thing over and over again and expecting different results. - Albert Einstein.
-I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use. - Galileo Galilei
-When injustice becomes law, resistance becomes duty. - Thomas Jefferson
'Morning all you crazy, suicidal Blasters you. I've recently come back to the game a couple weeks ago and am beginning to dust off a lot of old characters from years past, one of which is an Electrical Blast / Energy Manipulation Blaster with a focus on single-target damage (and if there's any room, some group sapping potential).
Considering Defiance capitalizes on rapid-firing attacks to stack the damage buff, would anyone here happen to have personal experience with this combo and be able to recommend a build with some rudimentary slotting tips? The AoE from Elec/Energy is incredibly dismal, so I'd prefer not bothering with wasting resources attempting to to achieve "sub-par" AoE potential when I can specialize in destroying hard-targets within moments.
And again, if there happen to be some empty spaces, I can surely handle a random Short Circuit + Power Boost with the slotting and purpose of sapping groups, though as effective as this was back in the day, I'd rather have to bother with it unless our team lost a lot of AoE.