Advice on a Dark/WP brute


Abe_Froman

 

Posted

I've been running this build for a little bit and was wondering if there was any way that I could improve it. The aim is to be able to solo pretty much any AV.

Villain Plan by Mids' Villain Designer 1.707
http://www.cohplanner.com/

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Black-Sunrise: Level 50 Magic Brute
Primary Power Set: Dark Melee
Secondary Power Set: Willpower
Power Pool: Fighting
Power Pool: Fitness
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Smite

  • (A) Touch of Death - Chance of Damage(Negative)
  • (3) Touch of Death - Accuracy/Damage
  • (3) Touch of Death - Damage/Endurance
  • (5) Touch of Death - Damage/Recharge
  • (5) Touch of Death - Accuracy/Damage/Endurance
  • (7) Touch of Death - Damage/Endurance/Recharge
Level 1: High Pain Tolerance
  • (A) Numina's Convalescence - Heal
  • (37) Numina's Convalescence - Heal/Endurance
  • (39) Impervium Armor - Resistance
  • (39) Impervium Armor - Resistance/Endurance
  • (40) Miracle - Heal
  • (40) Miracle - Heal/Endurance
Level 2: Mind Over Body
  • (A) Impervium Armor - Resistance
  • (43) Impervium Armor - Resistance/Endurance
Level 4: Fast Healing
  • (A) Numina's Convalescence - Heal
  • (7) Numina's Convalescence - Heal/Endurance
  • (37) Regenerative Tissue - +Regeneration
  • (46) Numina's Convalescence - Heal/Recharge
Level 6: Kick
  • (A) Empty
Level 8: Siphon Life
  • (A) Touch of Death - Damage/Endurance/Recharge
  • (9) Touch of Death - Chance of Damage(Negative)
  • (9) Touch of Death - Accuracy/Damage
  • (11) Touch of Death - Damage/Endurance
  • (13) Touch of Death - Damage/Recharge
  • (13) Touch of Death - Accuracy/Damage/Endurance
Level 10: Indomitable Will
  • (A) Luck of the Gambler - Recharge Speed
  • (11) Luck of the Gambler - Defense/Endurance
Level 12: Swift
  • (A) Empty
Level 14: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (15) Miracle - +Recovery
  • (15) Numina's Convalescence - Heal
  • (34) Miracle - Heal
  • (40) Miracle - Heal/Endurance
  • (43) Numina's Convalescence - Heal/Endurance
Level 16: Rise to the Challenge
  • (A) Numina's Convalescence - Heal
  • (17) Numina's Convalescence - Heal/Endurance
  • (17) Numina's Convalescence - Heal/Recharge
  • (31) Dark Watcher's Despair - To Hit Debuff
  • (31) Dark Watcher's Despair - To Hit Debuff/Endurance
  • (34) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
Level 18: Dark Consumption
  • (A) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (19) Obliteration - Chance for Smashing Damage
  • (19) Obliteration - Damage
  • (25) Obliteration - Accuracy/Recharge
  • (27) Obliteration - Damage/Recharge
  • (29) Obliteration - Accuracy/Damage/Recharge
Level 20: Quick Recovery
  • (A) Performance Shifter - Chance for +End
  • (21) Performance Shifter - EndMod
  • (21) Performance Shifter - EndMod/Recharge
Level 22: Stamina
  • (A) Performance Shifter - EndMod/Recharge
  • (23) Performance Shifter - EndMod
  • (23) Performance Shifter - Chance for +End
Level 24: Tough
  • (A) Steadfast Protection - Resistance/+Def 3%
  • (25) Gladiator's Armor - TP Protection +3% Def (All)
Level 26: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (27) Luck of the Gambler - Defense/Endurance
Level 28: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
  • (29) Luck of the Gambler - Defense/Endurance
Level 30: Heightened Senses
  • (A) Luck of the Gambler - Recharge Speed
  • (31) Luck of the Gambler - Defense/Endurance
Level 32: Soul Drain
  • (A) Armageddon - Damage/Endurance
  • (33) Armageddon - Damage
  • (33) Armageddon - Damage/Recharge
  • (33) Armageddon - Accuracy/Damage/Recharge
  • (34) Armageddon - Accuracy/Recharge
Level 35: Midnight Grasp
  • (A) Hecatomb - Damage/Endurance
  • (36) Hecatomb - Damage
  • (36) Hecatomb - Damage/Recharge
  • (36) Hecatomb - Accuracy/Damage/Recharge
  • (37) Hecatomb - Accuracy/Recharge
  • (46) Endurance Reduction IO
Level 38: Hasten
  • (A) Recharge Reduction IO
  • (39) Recharge Reduction IO
Level 41: Gloom
  • (A) Apocalypse - Damage/Endurance
  • (42) Apocalypse - Damage
  • (42) Apocalypse - Damage/Recharge
  • (42) Apocalypse - Accuracy/Damage/Recharge
  • (43) Apocalypse - Accuracy/Recharge
Level 44: Soul Tentacles
  • (A) Gravitational Anchor - Immobilize/Endurance
  • (45) Gravitational Anchor - Chance for Hold
  • (45) Gravitational Anchor - Immobilize
  • (45) Gravitational Anchor - Accuracy/Immobilize/Recharge
  • (46) Gravitational Anchor - Immobilize/Recharge
Level 47: Dark Obliteration
  • (A) Ragnarok - Damage/Endurance
  • (48) Ragnarok - Accuracy/Recharge
  • (48) Ragnarok - Accuracy/Damage/Recharge
  • (48) Ragnarok - Damage/Recharge
  • (50) Ragnarok - Damage
Level 49: Darkest Night
  • (A) Dark Watcher's Despair - To Hit Debuff
  • (50) Dark Watcher's Despair - To Hit Debuff/Recharge
  • (50) Dark Watcher's Despair - Recharge/Endurance
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Fury
Level 6: Ninja Run
------------
Set Bonus Totals:
  • 12% DamageBuff(Smashing)
  • 12% DamageBuff(Lethal)
  • 12% DamageBuff(Fire)
  • 12% DamageBuff(Cold)
  • 12% DamageBuff(Energy)
  • 12% DamageBuff(Negative)
  • 12% DamageBuff(Toxic)
  • 12% DamageBuff(Psionic)
  • 11.6% Defense(Smashing)
  • 11.6% Defense(Lethal)
  • 6% Defense(Fire)
  • 6% Defense(Cold)
  • 6% Defense(Energy)
  • 6% Defense(Negative)
  • 6% Defense(Psionic)
  • 17.3% Defense(Melee)
  • 6% Defense(Ranged)
  • 6% Defense(AoE)
  • 69% Enhancement(Accuracy)
  • 85% Enhancement(RechargeTime)
  • 10% FlySpeed
  • 275.5 HP (18.4%) HitPoints
  • 10% JumpHeight
  • 10% JumpSpeed
  • MezResist(Held) 5.5%
  • MezResist(Immobilize) 5.5%
  • MezResist(Stun) 2.2%
  • 28.5% (0.48 End/sec) Recovery
  • 104% (6.51 HP/sec) Regeneration
  • 10.1% Resistance(Fire)
  • 10.1% Resistance(Cold)
  • 10% RunSpeed



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Posted

Well, I'm not sure how you are planning to solo AVs when your highest defense is 27% to Fire/Cold......

I know that there have been many people who have solo'd AVs on their Willpower toons, but you need to keep in mind that most AV soloers (Read: 99%) use defense-based toons, or build enough defense into their toons to survive an AV's attacks. Yes, your Regen will be helpful, but fighting an AV is like taking a constant Alpha Strike, which is not Willpowers forté.

If you want any chance of taking on an AV, build for the softcap, preferably to S/L. I say this because you are going to have a tough time building for Melee, Ranged, and AoE when WP starts with nothing. Although you won't be able to solo all AVs, softcap'd S/L will allow you to at least solo easier ones like Battle Maiden.

Also, to the build that you posted. It's not that bad for an End-Game, general play build, although you seem to just be throwing inf at it (while not optimizing the build.) I do question why you would put Dark Watcher's into RTTC, though. The -toHit is not worth slotting for.

~Alpha



"People are like stained-glass windows.
They sparkle and shine when the sun is out,
but when the darkness sets in their true beauty is revealed only if there is
light from within
"

 

Posted

Oh god I'm not good with IOs how did I get here? In all honesty I never took the time to really grasp the invention system fully and hoped that throwing money at it would just work out. I hope this set is a bit more workable
Villain Plan by Mids' Villain Designer 1.707
http://www.cohplanner.com/

Click this DataLink to open the build!

Black-Sunrise: Level 50 Magic Brute
Primary Power Set: Dark Melee
Secondary Power Set: Willpower
Power Pool: Fighting
Power Pool: Fitness
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Smite

  • (A) Kinetic Combat - Accuracy/Damage
  • (3) Kinetic Combat - Damage/Endurance
  • (3) Kinetic Combat - Damage/Recharge
  • (5) Kinetic Combat - Damage/Endurance/Recharge
  • (40) Mako's Bite - Damage/Recharge
Level 1: High Pain Tolerance
  • (A) Numina's Convalescence - Heal/Endurance
  • (34) Numina's Convalescence - Endurance/Recharge
  • (37) Numina's Convalescence - Heal
  • (39) Gladiator's Armor - TP Protection +3% Def (All)
  • (39) Steadfast Protection - Resistance/+Def 3%
Level 2: Mind Over Body
  • (A) Impervium Armor - Resistance
  • (43) Impervium Armor - Resistance/Endurance
Level 4: Fast Healing
  • (A) Numina's Convalescence - Heal
  • (7) Numina's Convalescence - Heal/Endurance
  • (37) Regenerative Tissue - +Regeneration
  • (46) Numina's Convalescence - Heal/Recharge
Level 6: Kick
  • (A) Kinetic Combat - Accuracy/Damage
  • (31) Kinetic Combat - Damage/Endurance
  • (31) Kinetic Combat - Damage/Recharge
  • (34) Kinetic Combat - Damage/Endurance/Recharge
Level 8: Siphon Life
  • (A) Kinetic Combat - Damage/Endurance/Recharge
  • (9) Kinetic Combat - Damage/Endurance
  • (9) Kinetic Combat - Damage/Recharge
  • (11) Kinetic Combat - Accuracy/Damage
  • (13) Numina's Convalescence - Heal/Recharge
  • (15) Mako's Bite - Damage/Recharge
Level 10: Indomitable Will
  • (A) Luck of the Gambler - Recharge Speed
  • (11) Luck of the Gambler - Defense/Endurance
Level 12: Swift
  • (A) Empty
Level 14: Health
  • (A) Numina's Convalescence - Heal/Recharge
  • (15) Numina's Convalescence - Heal
  • (40) Numina's Convalescence - +Regeneration/+Recovery
Level 16: Rise to the Challenge
  • (A) Numina's Convalescence - Heal
  • (17) Numina's Convalescence - Heal/Endurance
  • (17) Numina's Convalescence - Heal/Recharge
Level 18: Dark Consumption
  • (A) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (19) Obliteration - Chance for Smashing Damage
  • (19) Obliteration - Damage
  • (25) Obliteration - Accuracy/Recharge
  • (27) Obliteration - Damage/Recharge
  • (29) Obliteration - Accuracy/Damage/Recharge
Level 20: Quick Recovery
  • (A) Performance Shifter - Chance for +End
  • (21) Performance Shifter - EndMod
  • (21) Performance Shifter - EndMod/Recharge
Level 22: Stamina
  • (A) Performance Shifter - EndMod/Recharge
  • (23) Performance Shifter - EndMod
  • (23) Performance Shifter - Chance for +End
Level 24: Tough
  • (A) Impervium Armor - Resistance
  • (25) Impervium Armor - Resistance/Endurance
Level 26: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (27) Luck of the Gambler - Defense/Endurance
  • (46) Luck of the Gambler - Defense
Level 28: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
  • (29) Luck of the Gambler - Defense/Endurance
  • (50) Luck of the Gambler - Defense
Level 30: Heightened Senses
  • (A) Luck of the Gambler - Recharge Speed
  • (31) Luck of the Gambler - Defense/Endurance
  • (50) Luck of the Gambler - Defense
Level 32: Soul Drain
  • (A) Armageddon - Damage/Endurance
  • (33) Armageddon - Damage
  • (33) Armageddon - Damage/Recharge
  • (33) Armageddon - Accuracy/Damage/Recharge
  • (34) Armageddon - Accuracy/Recharge
Level 35: Midnight Grasp
  • (A) Hecatomb - Damage/Endurance
  • (36) Hecatomb - Damage
  • (36) Hecatomb - Damage/Recharge
  • (36) Hecatomb - Accuracy/Damage/Recharge
  • (37) Hecatomb - Accuracy/Recharge
  • (40) Hecatomb - Chance of Damage(Negative)
Level 38: Hasten
  • (A) Recharge Reduction IO
  • (39) Recharge Reduction IO
  • (46) Recharge Reduction IO
Level 41: Gloom
  • (A) Apocalypse - Damage/Endurance
  • (42) Apocalypse - Damage
  • (42) Apocalypse - Damage/Recharge
  • (42) Apocalypse - Accuracy/Damage/Recharge
  • (43) Apocalypse - Accuracy/Recharge
  • (43) Apocalypse - Chance of Damage(Negative)
Level 44: Shadow Punch
  • (A) Kinetic Combat - Accuracy/Damage
  • (45) Kinetic Combat - Damage/Endurance
  • (45) Kinetic Combat - Damage/Recharge
  • (45) Kinetic Combat - Damage/Endurance/Recharge
Level 47: Dark Obliteration
  • (A) Ragnarok - Damage/Endurance
  • (48) Ragnarok - Accuracy/Recharge
  • (48) Ragnarok - Accuracy/Damage/Recharge
  • (48) Ragnarok - Damage/Recharge
  • (50) Ragnarok - Damage
Level 49: Darkest Night
  • (A) Dark Watcher's Despair - To Hit Debuff/Endurance
------------
Level 1: Brawl
  • (A) Kinetic Combat - Accuracy/Damage
  • (5) Kinetic Combat - Damage/Endurance
  • (7) Kinetic Combat - Damage/Recharge
  • (13) Kinetic Combat - Damage/Endurance/Recharge
Level 1: Sprint
  • (A) Celerity - RunSpeed
Level 2: Rest
  • (A) Empty
Level 1: Fury
Level 6: Ninja Run
------------
Set Bonus Totals:
  • 7% DamageBuff(Smashing)
  • 7% DamageBuff(Lethal)
  • 7% DamageBuff(Fire)
  • 7% DamageBuff(Cold)
  • 7% DamageBuff(Energy)
  • 7% DamageBuff(Negative)
  • 7% DamageBuff(Toxic)
  • 7% DamageBuff(Psionic)
  • 26.6% Defense(Smashing)
  • 26.6% Defense(Lethal)
  • 6% Defense(Fire)
  • 6% Defense(Cold)
  • 6% Defense(Energy)
  • 6% Defense(Negative)
  • 11% Defense(Psionic)
  • 19.1% Defense(Melee)
  • 6% Defense(Ranged)
  • 6% Defense(AoE)
  • 75% Enhancement(RechargeTime)
  • 54% Enhancement(Accuracy)
  • 10% FlySpeed
  • 348.6 HP (23.3%) HitPoints
  • 10% JumpHeight
  • 10% JumpSpeed
  • MezResist(Immobilize) 13.8%
  • MezResist(Stun) 2.2%
  • 17% (0.28 End/sec) Recovery
  • 104% (6.51 HP/sec) Regeneration
  • 7.56% Resistance(Fire)
  • 7.56% Resistance(Cold)
  • 5% Resistance(Toxic)
  • 10% RunSpeed



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Posted

Quote:
Originally Posted by Kotwica View Post
Level 1: High Pain Tolerance
  • (A) Numina's Convalescence - Heal/Endurance
  • (34) Numina's Convalescence - Endurance/Recharge
  • (37) Numina's Convalescence - Heal
  • (39) Gladiator's Armor - TP Protection +3% Def (All)
  • (39) Steadfast Protection - Resistance/+Def 3%
I feel your pain on learning the ins-and-outs of the IO system (in general) with a DM/WP brute (specifically).

The thing that jumped out at me was the above - HPT is an automatic effect, no endurance usage, no recharge. If you're slotting for a bonus from Numina's, why the Endurance/Recharge IO? You can get more bang for your buck on bonus hit points using a Heal/Recharge and still make the set bonus you're going for.

Also - instead of putting extra slots in Brawl, maybe use them on some of the defense/resist powers and get some more defensive bang for your buck from both the individual IOs and from the set bonuses.


 

Posted

Whoops that was just clicking the wrong Numina's by mistake, I'm not that dumb.